Fix force push/pull use when dual saber but holding other weapon

This commit is contained in:
Simon 2023-03-12 10:48:31 +00:00
parent a457b17c19
commit be59694bc5

View file

@ -2131,7 +2131,7 @@ void CG_DrawActiveFrame( int serverTime, stereoFrame_t stereoView ) {
);
vr->third_person = cg.renderingThirdPerson;
vr->dualsabers = player->client->ps.dualSabers;
vr->dualsabers = player->client->ps.dualSabers && cg.snap->ps.weapon == WP_SABER;
if ( cg.zoomMode )
{