Fix crash on quest firmware v53

This commit is contained in:
Simon 2023-04-28 19:45:31 +01:00
parent 1764c82c59
commit bde413658b
1 changed files with 24 additions and 9 deletions

View File

@ -17,7 +17,7 @@ XrResult CheckXrResult(XrResult res, const char* originator) {
#define SIDE_COUNT 2
XrActionSet actionSet;
XrActionSet actionSet = nullptr;
XrAction grabAction;
XrAction poseAction;
XrAction vibrateAction;
@ -64,11 +64,13 @@ XrActionStateBoolean GetActionStateBoolean(XrAction action, int hand) {
XrActionStateGetInfo getInfo = {};
getInfo.type = XR_TYPE_ACTION_STATE_GET_INFO;
getInfo.action = action;
getInfo.next = NULL;
if (hand >= 0)
getInfo.subactionPath = handSubactionPath[hand];
XrActionStateBoolean state = {};
state.type = XR_TYPE_ACTION_STATE_BOOLEAN;
state.next = NULL;
CHECK_XRCMD(xrGetActionStateBoolean(gAppState.Session, &getInfo, &state));
return state;
}
@ -77,11 +79,13 @@ XrActionStateFloat GetActionStateFloat(XrAction action, int hand) {
XrActionStateGetInfo getInfo = {};
getInfo.type = XR_TYPE_ACTION_STATE_GET_INFO;
getInfo.action = action;
getInfo.next = NULL;
if (hand >= 0)
getInfo.subactionPath = handSubactionPath[hand];
XrActionStateFloat state = {};
state.type = XR_TYPE_ACTION_STATE_FLOAT;
state.next = NULL;
CHECK_XRCMD(xrGetActionStateFloat(gAppState.Session, &getInfo, &state));
return state;
}
@ -90,11 +94,13 @@ XrActionStateVector2f GetActionStateVector2(XrAction action, int hand) {
XrActionStateGetInfo getInfo = {};
getInfo.type = XR_TYPE_ACTION_STATE_GET_INFO;
getInfo.action = action;
getInfo.next = NULL;
if (hand >= 0)
getInfo.subactionPath = handSubactionPath[hand];
XrActionStateVector2f state = {};
state.type = XR_TYPE_ACTION_STATE_VECTOR2F;
state.next = NULL;
CHECK_XRCMD(xrGetActionStateVector2f(gAppState.Session, &getInfo, &state));
return state;
}
@ -132,6 +138,7 @@ void TBXR_InitActions( void )
strcpy(actionSetInfo.actionSetName, "gameplay");
strcpy(actionSetInfo.localizedActionSetName, "Gameplay");
actionSetInfo.priority = 0;
actionSetInfo.next = NULL;
CHECK_XRCMD(xrCreateActionSet(gAppState.Instance, &actionSetInfo, &actionSet));
}
@ -325,6 +332,7 @@ void TBXR_InitActions( void )
suggestedBindings.interactionProfile = picoMixedRealityInteractionProfilePath;
suggestedBindings.suggestedBindings = bindings;
suggestedBindings.countSuggestedBindings = currBinding;
suggestedBindings.next = NULL;
result = xrSuggestInteractionProfileBindings(gAppState.Instance, &suggestedBindings);
}
@ -376,6 +384,7 @@ void TBXR_InitActions( void )
suggestedBindings.interactionProfile = touchControllerInteractionProfilePath;
suggestedBindings.suggestedBindings = bindings;
suggestedBindings.countSuggestedBindings = currBinding;
suggestedBindings.next = NULL;
result = xrSuggestInteractionProfileBindings(gAppState.Instance, &suggestedBindings);
}
@ -392,25 +401,31 @@ void TBXR_InitActions( void )
actionSpaceInfo.subactionPath = handSubactionPath[SIDE_LEFT];
CHECK_XRCMD(xrCreateActionSpace(gAppState.Session, &actionSpaceInfo, &aimSpace[SIDE_LEFT]));
actionSpaceInfo.subactionPath = handSubactionPath[SIDE_RIGHT];
actionSpaceInfo.next = NULL;
CHECK_XRCMD(xrCreateActionSpace(gAppState.Session, &actionSpaceInfo, &aimSpace[SIDE_RIGHT]));
XrSessionActionSetsAttachInfo attachInfo = {};
attachInfo.type = XR_TYPE_SESSION_ACTION_SETS_ATTACH_INFO;
attachInfo.countActionSets = 1;
attachInfo.actionSets = &actionSet;
attachInfo.next = NULL;
CHECK_XRCMD(xrAttachSessionActionSets(gAppState.Session, &attachInfo));
}
void TBXR_SyncActions( void )
{
XrActiveActionSet activeActionSet = {};
activeActionSet.actionSet = actionSet;
activeActionSet.subactionPath = XR_NULL_PATH;
XrActionsSyncInfo syncInfo;
syncInfo.type = XR_TYPE_ACTIONS_SYNC_INFO;
syncInfo.countActiveActionSets = 1;
syncInfo.activeActionSets = &activeActionSet;
CHECK_XRCMD(xrSyncActions(gAppState.Session, &syncInfo));
if (actionSet)
{
XrActiveActionSet activeActionSet = {};
activeActionSet.actionSet = actionSet;
activeActionSet.subactionPath = XR_NULL_PATH;
XrActionsSyncInfo syncInfo;
syncInfo.type = XR_TYPE_ACTIONS_SYNC_INFO;
syncInfo.countActiveActionSets = 1;
syncInfo.activeActionSets = &activeActionSet;
syncInfo.next = NULL;
CHECK_XRCMD(xrSyncActions(gAppState.Session, &syncInfo));
}
}
void TBXR_UpdateControllers( )