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Added missing cvars for standalone
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@ -364,6 +364,10 @@ void VR_Init()
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vr_align_weapons = Cvar_Get ("vr_align_weapons", "0", CVAR_ARCHIVE);
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vr_refresh = Cvar_Get ("vr_refresh", "72", CVAR_ARCHIVE);
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vr_super_sampling = Cvar_Get ("vr_super_sampling", "1.0", CVAR_ARCHIVE);
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vr_engage_trigger = Cvar_Get("vr_engage_trigger", "0.7", CVAR_ARCHIVE);
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vr_release_trigger = Cvar_Get("vr_release_trigger", "0.7", CVAR_ARCHIVE);
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vr_engage_trigger_index = Cvar_Get("vr_engage_trigger_index", "0.7", CVAR_ARCHIVE);
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vr_release_trigger_index = Cvar_Get("vr_release_trigger_index", "0.05", CVAR_ARCHIVE);
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cvar_t *expanded_menu_enabled = Cvar_Get ("expanded_menu_enabled", "0", CVAR_ARCHIVE);
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if (FS_FileExists("expanded_menu.pk3") || FS_BaseFileExists("expanded_menu.pk3")) {
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