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Improved the weapon grab cone
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1 changed files with 1 additions and 1 deletions
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@ -347,7 +347,7 @@ void HandleInput_Default( ovrInputStateTrackedRemote *pDominantTrackedRemoteNew,
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VectorNormalize(weaponForward);
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VectorNormalize(weaponForward);
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if (cl.frame.ps.weapon > WP_SABER &&
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if (cl.frame.ps.weapon > WP_SABER &&
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DotProduct(weaponForward, dir) > 0.8f)
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DotProduct(weaponForward, dir) > 0.6f)
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{
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{
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vr.weapon_stabilised = true;
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vr.weapon_stabilised = true;
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}
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}
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