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update to make files
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2 changed files with 7 additions and 4 deletions
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@ -20,7 +20,7 @@ JK2_CODE_PATH := $(OPENJK_PATH)/codeJK2
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APP_ALLOW_MISSING_DEPS=true
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APP_MODULES := gl4es rd-gles-jo_arm jogamearm openjk_jo rd-gles-ja_arm jagamearm openjk_ja
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APP_MODULES := gl4es rd-gles-jo_arm jogamearm openjk_jo rd-gles-ja_arm jagamearm openjk_ja
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APP_STL := c++_shared
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@ -1,7 +1,7 @@
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LOCAL_PATH := $(call my-dir)
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JK3_BASE_CFLAGS = -DHAVE_GLES -DFINAL_BUILD -fexceptions -Wall -Wno-write-strings -Wno-comment -fno-caller-saves -fno-tree-vectorize -Wno-unused-but-set-variable
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JK3_BASE_CFLAGS = -O1 -DHAVE_GLES -DFINAL_BUILD -fexceptions -Wall -Wno-write-strings -Wno-comment -fno-caller-saves -fno-tree-vectorize -Wno-unused-but-set-variable
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JK3_BASE_CPPFLAGS = -fvisibility-inlines-hidden -Wno-invalid-offsetof
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JK3_BASE_LDLIBS =
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@ -13,11 +13,14 @@ JK3_BASE_LDLIBS += -Wl
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JK3_BASE_C_INCLUDES := $(OPENJK_PATH)/lib $(JK3_CODE_PATH)/client $(JK3_CODE_PATH)/server $(JK3_CODE_PATH)/libs/freetype2/include $(JK3_CODE_PATH)/common $(JK3_CODE_PATH)/gl
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JK3_BASE_C_INCLUDES += $(JK3_CODE_PATH)/ $(OPENJK_PATH)/code/ $(OPENJK_PATH)/shared/ $(JK3_CODE_PATH)/ui $(OPENJK_PATH)/lib/gsl-lite/include
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# Jedi Outcast
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include $(OPENJK_PATH)/Android_gles_jo.mk
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include $(OPENJK_PATH)/Android_gles_ja.mk
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include $(OPENJK_PATH)/Android_client_jo.mk
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include $(OPENJK_PATH)/Android_client_ja.mk
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include $(OPENJK_PATH)/Android_game_jo.mk
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# Jedi Academy
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include $(OPENJK_PATH)/Android_gles_ja.mk
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include $(OPENJK_PATH)/Android_client_ja.mk
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include $(OPENJK_PATH)/Android_game_ja.mk
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