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Removed unused cvars
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3 changed files with 1 additions and 10 deletions
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@ -1267,13 +1267,10 @@ void JKVR_Init()
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//Create Cvars
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vr_turn_mode = Cvar_Get( "vr_turn_mode", "0", CVAR_ARCHIVE); // 0 = snap, 1 = smooth
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vr_turn_angle = Cvar_Get( "vr_turn_angle", "45", CVAR_ARCHIVE);
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vr_reloadtimeoutms = Cvar_Get( "vr_reloadtimeoutms", "200", CVAR_ARCHIVE);
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vr_positional_factor = Cvar_Get( "vr_positional_factor", "12", CVAR_ARCHIVE);
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vr_walkdirection = Cvar_Get( "vr_walkdirection", "0", CVAR_ARCHIVE);
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vr_movement_multiplier = Cvar_Get( "vr_movement_multiplier", "1.0", CVAR_ARCHIVE);
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vr_movement_multiplier = Cvar_Get( "vr_movement_multiplier", "0.7", CVAR_ARCHIVE);
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vr_weapon_pitchadjust = Cvar_Get( "vr_weapon_pitchadjust", "-20.0", CVAR_ARCHIVE);
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vr_lasersight = Cvar_Get( "vr_lasersight", "0", CVAR_ARCHIVE);
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vr_teleport = Cvar_Get( "vr_teleport", "0", CVAR_ARCHIVE);
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vr_virtual_stock = Cvar_Get( "vr_virtual_stock", "0", CVAR_ARCHIVE);
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//Defaults
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@ -1,13 +1,10 @@
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extern cvar_t *vr_turn_mode;
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extern cvar_t *vr_turn_angle;
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extern cvar_t *vr_reloadtimeoutms;
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extern cvar_t *vr_positional_factor;
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extern cvar_t *vr_walkdirection;
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extern cvar_t *vr_movement_multiplier;
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extern cvar_t *vr_weapon_pitchadjust;
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extern cvar_t *vr_lasersight;
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extern cvar_t *vr_control_scheme;
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extern cvar_t *vr_teleport;
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extern cvar_t *vr_virtual_stock;
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extern cvar_t *vr_switch_sticks;
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extern cvar_t *vr_immersive_cinematics;
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@ -20,14 +20,11 @@ Authors : Simon Brown
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cvar_t *vr_turn_mode;
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cvar_t *vr_turn_angle;
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cvar_t *vr_reloadtimeoutms;
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cvar_t *vr_positional_factor;
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cvar_t *vr_walkdirection;
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cvar_t *vr_movement_multiplier;
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cvar_t *vr_weapon_pitchadjust;
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cvar_t *vr_lasersight;
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cvar_t *vr_control_scheme;
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cvar_t *vr_teleport;
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cvar_t *vr_virtual_stock;
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cvar_t *vr_switch_sticks;
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cvar_t *vr_immersive_cinematics;
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