Fix for vanishing tauntaun

This commit is contained in:
Simon 2023-05-15 22:02:16 +01:00
parent 948b6fb281
commit 4e94e0ee8b

View file

@ -4652,6 +4652,13 @@ void CG_AddRefEntityWithPowerups( refEntity_t *ent, int powerups, centity_t *cen
!gent->client->ps.powerups[PW_UNCLOAKING] && !gent->client->ps.powerups[PW_UNCLOAKING] &&
!gent->client->ps.powerups[PW_DISRUPTION] ) !gent->client->ps.powerups[PW_DISRUPTION] )
{ {
// HACK HACK HACK
// If this entity is a vehicle being piloted by the player, then increase the radius so it doesn't get culled
if (gent->m_pVehicle && gent->m_pVehicle->m_pPilot && gent->m_pVehicle->m_pPilot->s.number == 0 )
{
ent->radius = 80;
}
cgi_R_AddRefEntityToScene( ent ); cgi_R_AddRefEntityToScene( ent );
} }