jkxr/Projects/Android/jni/OpenJK/code/qcommon/cm_public.h

87 lines
3.1 KiB
C
Raw Normal View History

/*
===========================================================================
Copyright (C) 1999 - 2005, Id Software, Inc.
Copyright (C) 2000 - 2013, Raven Software, Inc.
Copyright (C) 2001 - 2013, Activision, Inc.
Copyright (C) 2013 - 2015, OpenJK contributors
This file is part of the OpenJK source code.
OpenJK is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License version 2 as
published by the Free Software Foundation.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, see <http://www.gnu.org/licenses/>.
===========================================================================
*/
#ifndef __CM_PUBLIC_H__
#define __CM_PUBLIC_H__
#include "qfiles.h"
qboolean CM_DeleteCachedMap(qboolean bGuaranteedOkToDelete);
void CM_LoadMap( const char *name, qboolean clientload, int *checksum, qboolean subBSP);
void CM_ClearMap( void );
int CM_TotalMapContents();
clipHandle_t CM_InlineModel( int index ); // 0 = world, 1 + are bmodels
clipHandle_t CM_TempBoxModel( const vec3_t mins, const vec3_t maxs );//, const int contents );
int CM_ModelContents( clipHandle_t model, int subBSPIndex );
int CM_NumInlineModels( void );
char *CM_EntityString (void);
char *CM_SubBSPEntityString (int index);
int CM_LoadSubBSP(const char *name, qboolean clientload);
int CM_FindSubBSP(int modelIndex);
// returns an ORed contents mask
int CM_PointContents( const vec3_t p, clipHandle_t model );
int CM_TransformedPointContents( const vec3_t p, clipHandle_t model, const vec3_t origin, const vec3_t angles );
void CM_BoxTrace ( trace_t *results, const vec3_t start, const vec3_t end,
const vec3_t mins, const vec3_t maxs,
clipHandle_t model, int brushmask);
void CM_TransformedBoxTrace( trace_t *results, const vec3_t start, const vec3_t end,
const vec3_t mins, const vec3_t maxs,
clipHandle_t model, int brushmask,
const vec3_t origin, const vec3_t angles);
byte *CM_ClusterPVS (int cluster);
int CM_PointLeafnum( const vec3_t p );
// only returns non-solid leafs
// overflow if return listsize and if *lastLeaf != list[listsize-1]
int CM_BoxLeafnums( const vec3_t mins, const vec3_t maxs, int *boxList,
int listsize, int *lastLeaf );
int CM_LeafCluster (int leafnum);
int CM_LeafArea (int leafnum);
void CM_AdjustAreaPortalState( int area1, int area2, qboolean open );
qboolean CM_AreasConnected( int area1, int area2 );
int CM_WriteAreaBits( byte *buffer, int area );
//for savegames
void CM_WritePortalState ();
void CM_ReadPortalState ();
// cm_marks.c
int CM_MarkFragments( int numPoints, const vec3_t *points, const vec3_t projection,
int maxPoints, vec3_t pointBuffer, int maxFragments, markFragment_t *fragmentBuffer );
// cm_patch.c
void CM_DrawDebugSurface( void (*drawPoly)(int color, int numPoints, float *points) );
#endif //__CM_PUBLIC_H__