2022-09-18 15:37:21 +00:00
|
|
|
/*
|
|
|
|
===========================================================================
|
|
|
|
Copyright (C) 1999 - 2005, Id Software, Inc.
|
|
|
|
Copyright (C) 2000 - 2013, Raven Software, Inc.
|
|
|
|
Copyright (C) 2001 - 2013, Activision, Inc.
|
|
|
|
Copyright (C) 2013 - 2015, OpenJK contributors
|
|
|
|
|
|
|
|
This file is part of the OpenJK source code.
|
|
|
|
|
|
|
|
OpenJK is free software; you can redistribute it and/or modify it
|
|
|
|
under the terms of the GNU General Public License version 2 as
|
|
|
|
published by the Free Software Foundation.
|
|
|
|
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
GNU General Public License for more details.
|
|
|
|
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
|
|
along with this program; if not, see <http://www.gnu.org/licenses/>.
|
|
|
|
===========================================================================
|
|
|
|
*/
|
|
|
|
|
|
|
|
#ifndef _CG_PUBLIC_H
|
|
|
|
#define _CG_PUBLIC_H
|
|
|
|
|
|
|
|
#define NUM_EXPLOSION_SHADERS 8
|
|
|
|
#define NUM_EXPLOSION_FRAMES 3
|
|
|
|
|
|
|
|
#define CMD_BACKUP 64
|
|
|
|
#define CMD_MASK (CMD_BACKUP - 1)
|
|
|
|
// allow a lot of command backups for very fast systems
|
|
|
|
// multiple commands may be combined into a single packet, so this
|
|
|
|
// needs to be larger than PACKET_BACKUP
|
|
|
|
|
|
|
|
|
|
|
|
#define MAX_ENTITIES_IN_SNAPSHOT 512
|
|
|
|
|
|
|
|
#define SNAPFLAG_RATE_DELAYED 1 // the server withheld a packet to save bandwidth
|
|
|
|
#define SNAPFLAG_DROPPED_COMMANDS 2 // the server lost some cmds coming from the client
|
|
|
|
|
|
|
|
// snapshots are a view of the server at a given time
|
|
|
|
|
|
|
|
// Snapshots are generated at regular time intervals by the server,
|
|
|
|
// but they may not be sent if a client's rate level is exceeded, or
|
|
|
|
// they may be dropped by the network.
|
|
|
|
struct snapshot_s
|
|
|
|
{
|
|
|
|
int snapFlags; // SNAPFLAG_RATE_DELAYED, SNAPFLAG_DROPPED_COMMANDS
|
|
|
|
|
|
|
|
int serverTime; // server time the message is valid for (in msec)
|
|
|
|
|
|
|
|
byte areamask[MAX_MAP_AREA_BYTES]; // portalarea visibility bits
|
|
|
|
|
|
|
|
int cmdNum; // the next cmdNum the server is expecting
|
|
|
|
// client side prediction should start with this cmd
|
|
|
|
playerState_t ps; // complete information about the current player at this time
|
|
|
|
|
|
|
|
int numEntities; // all of the entities that need to be presented
|
|
|
|
entityState_t entities[MAX_ENTITIES_IN_SNAPSHOT]; // at the time of this snapshot
|
|
|
|
|
|
|
|
int numConfigstringChanges; // configstrings that have changed since the last
|
|
|
|
int configstringNum; // acknowledged snapshot_t (which is usually NOT the previous snapshot!)
|
|
|
|
|
|
|
|
int numServerCommands; // text based server commands to execute when this
|
|
|
|
int serverCommandSequence; // snapshot becomes current
|
|
|
|
};
|
|
|
|
|
|
|
|
typedef snapshot_s snapshot_t;
|
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
==================================================================
|
|
|
|
|
|
|
|
functions imported from the main executable
|
|
|
|
|
|
|
|
==================================================================
|
|
|
|
*/
|
|
|
|
|
|
|
|
#define CGAME_IMPORT_API_VERSION 4
|
|
|
|
|
|
|
|
typedef enum {
|
|
|
|
CG_PRINT,
|
|
|
|
CG_ERROR,
|
|
|
|
CG_MILLISECONDS,
|
|
|
|
CG_CVAR_REGISTER,
|
|
|
|
CG_CVAR_UPDATE,
|
|
|
|
CG_CVAR_SET,
|
|
|
|
CG_ARGC,
|
|
|
|
CG_ARGV,
|
|
|
|
CG_ARGS,
|
|
|
|
CG_FS_FOPENFILE,
|
|
|
|
CG_FS_READ,
|
|
|
|
CG_FS_WRITE,
|
|
|
|
CG_FS_FCLOSEFILE,
|
|
|
|
CG_SENDCONSOLECOMMAND,
|
|
|
|
CG_ADDCOMMAND,
|
|
|
|
CG_SENDCLIENTCOMMAND,
|
|
|
|
CG_UPDATESCREEN,
|
|
|
|
CG_RMG_INIT,
|
|
|
|
CG_CM_REGISTER_TERRAIN,
|
|
|
|
CG_RE_INIT_RENDERER_TERRAIN,
|
|
|
|
CG_CM_LOADMAP,
|
|
|
|
CG_CM_NUMINLINEMODELS,
|
|
|
|
CG_CM_INLINEMODEL,
|
|
|
|
CG_CM_TEMPBOXMODEL,
|
|
|
|
CG_CM_POINTCONTENTS,
|
|
|
|
CG_CM_TRANSFORMEDPOINTCONTENTS,
|
|
|
|
CG_CM_BOXTRACE,
|
|
|
|
CG_CM_TRANSFORMEDBOXTRACE,
|
|
|
|
CG_CM_MARKFRAGMENTS,
|
|
|
|
CG_CM_SNAPPVS,
|
|
|
|
CG_S_STARTSOUND,
|
|
|
|
CG_S_STARTLOCALSOUND,
|
|
|
|
CG_S_CLEARLOOPINGSOUNDS,
|
|
|
|
CG_S_ADDLOOPINGSOUND,
|
|
|
|
CG_S_STOPSOUNDS,
|
|
|
|
CG_S_UPDATEENTITYPOSITION,
|
|
|
|
CG_S_RESPATIALIZE,
|
|
|
|
CG_S_REGISTERSOUND,
|
|
|
|
CG_S_STARTBACKGROUNDTRACK,
|
|
|
|
CG_R_LOADWORLDMAP,
|
|
|
|
CG_R_REGISTERMODEL,
|
|
|
|
CG_R_REGISTERSKIN,
|
|
|
|
CG_R_REGISTERSHADER,
|
|
|
|
CG_R_REGISTERSHADERNOMIP,
|
|
|
|
CG_R_REGISTERFONT,
|
|
|
|
CG_R_FONTSTRLENPIXELS,
|
|
|
|
CG_R_FONTSTRLENCHARS,
|
|
|
|
CG_R_FONTHEIGHTPIXELS,
|
|
|
|
CG_R_FONTDRAWSTRING,
|
|
|
|
CG_LANGUAGE_ISASIAN,
|
|
|
|
CG_LANGUAGE_USESSPACES,
|
|
|
|
CG_ANYLANGUAGE_READFROMSTRING,
|
|
|
|
CG_R_SETREFRACTIONPROP,
|
|
|
|
CG_R_CLEARSCENE,
|
|
|
|
CG_R_ADDREFENTITYTOSCENE,
|
|
|
|
|
|
|
|
CG_R_INPVS,
|
|
|
|
|
|
|
|
CG_R_GETLIGHTING,
|
|
|
|
CG_R_ADDPOLYTOSCENE,
|
|
|
|
CG_R_ADDLIGHTTOSCENE,
|
|
|
|
CG_R_RENDERSCENE,
|
|
|
|
CG_R_SETCOLOR,
|
|
|
|
CG_R_DRAWSTRETCHPIC,
|
|
|
|
//CG_R_DRAWSCREENSHOT,
|
|
|
|
CG_R_MODELBOUNDS,
|
|
|
|
CG_R_LERPTAG,
|
|
|
|
CG_R_DRAWROTATEPIC,
|
|
|
|
CG_R_DRAWROTATEPIC2,
|
|
|
|
CG_R_SETRANGEFOG,
|
|
|
|
CG_R_LA_GOGGLES,
|
|
|
|
CG_R_SCISSOR,
|
|
|
|
CG_GETGLCONFIG,
|
|
|
|
CG_GETGAMESTATE,
|
|
|
|
CG_GETCURRENTSNAPSHOTNUMBER,
|
|
|
|
CG_GETSNAPSHOT,
|
|
|
|
|
|
|
|
CG_GETDEFAULTSTATE,
|
|
|
|
|
|
|
|
CG_GETSERVERCOMMAND,
|
|
|
|
CG_GETCURRENTCMDNUMBER,
|
|
|
|
CG_GETUSERCMD,
|
|
|
|
CG_SETUSERCMDVALUE,
|
|
|
|
CG_SETUSERCMDANGLES,
|
|
|
|
CG_S_UPDATEAMBIENTSET,
|
|
|
|
CG_S_ADDLOCALSET,
|
|
|
|
CG_AS_PARSESETS,
|
|
|
|
CG_AS_ADDENTRY,
|
|
|
|
CG_AS_GETBMODELSOUND,
|
|
|
|
CG_S_GETSAMPLELENGTH,
|
|
|
|
COM_SETORGANGLES,
|
|
|
|
/*
|
|
|
|
Ghoul2 Insert Start
|
|
|
|
*/
|
|
|
|
CG_G2_LISTBONES,
|
|
|
|
CG_G2_LISTSURFACES,
|
|
|
|
CG_G2_HAVEWEGHOULMODELS,
|
|
|
|
CG_G2_SETMODELS,
|
|
|
|
/*
|
|
|
|
Ghoul2 Insert End
|
|
|
|
*/
|
|
|
|
|
|
|
|
CG_R_GET_LIGHT_STYLE,
|
|
|
|
CG_R_SET_LIGHT_STYLE,
|
|
|
|
CG_R_GET_BMODEL_VERTS,
|
|
|
|
CG_R_WORLD_EFFECT_COMMAND,
|
|
|
|
|
|
|
|
CG_CIN_PLAYCINEMATIC,
|
|
|
|
CG_CIN_STOPCINEMATIC,
|
|
|
|
CG_CIN_RUNCINEMATIC,
|
|
|
|
CG_CIN_DRAWCINEMATIC,
|
|
|
|
CG_CIN_SETEXTENTS,
|
|
|
|
CG_Z_MALLOC,
|
|
|
|
CG_Z_FREE,
|
|
|
|
CG_UI_MENU_RESET,
|
|
|
|
CG_UI_MENU_NEW,
|
|
|
|
CG_UI_SETACTIVE_MENU,
|
|
|
|
CG_UI_MENU_OPENBYNAME,
|
|
|
|
CG_UI_PARSE_INT,
|
|
|
|
CG_UI_PARSE_STRING,
|
|
|
|
CG_UI_PARSE_FLOAT,
|
|
|
|
CG_UI_STARTPARSESESSION,
|
|
|
|
CG_UI_ENDPARSESESSION,
|
|
|
|
CG_UI_PARSEEXT,
|
|
|
|
CG_UI_MENUPAINT_ALL,
|
|
|
|
CG_UI_MENUCLOSE_ALL,
|
|
|
|
CG_UI_STRING_INIT,
|
|
|
|
CG_UI_GETMENUINFO,
|
|
|
|
CG_SP_GETSTRINGTEXTSTRING,
|
|
|
|
CG_UI_GETITEMTEXT,
|
|
|
|
CG_UI_GETITEMINFO,
|
|
|
|
|
|
|
|
// special --eez
|
|
|
|
CG_R_DRAWSCREENSHOT,
|
|
|
|
|
|
|
|
CG_SP_REGISTER,
|
|
|
|
CG_SP_GETSTRINGTEXT,
|
|
|
|
CG_ANYLANGUAGE_READFROMSTRING2,
|
|
|
|
|
|
|
|
CG_OPENJK_MENU_PAINT,
|
|
|
|
CG_OPENJK_GETMENU_BYNAME,
|
2022-09-27 22:19:12 +00:00
|
|
|
CG_CVAR_GET
|
2022-09-18 15:37:21 +00:00
|
|
|
} cgameImport_t;
|
|
|
|
|
|
|
|
#ifdef JK2_MODE
|
|
|
|
typedef enum {
|
|
|
|
CG_PRINT_JK2,
|
|
|
|
CG_ERROR_JK2,
|
|
|
|
CG_MILLISECONDS_JK2,
|
|
|
|
CG_CVAR_REGISTER_JK2,
|
|
|
|
CG_CVAR_UPDATE_JK2,
|
|
|
|
CG_CVAR_SET_JK2,
|
|
|
|
CG_ARGC_JK2,
|
|
|
|
CG_ARGV_JK2,
|
|
|
|
CG_ARGS_JK2,
|
|
|
|
CG_FS_FOPENFILE_JK2,
|
|
|
|
CG_FS_READ_JK2,
|
|
|
|
CG_FS_WRITE_JK2,
|
|
|
|
CG_FS_FCLOSEFILE_JK2,
|
|
|
|
CG_SENDCONSOLECOMMAND_JK2,
|
|
|
|
CG_ADDCOMMAND_JK2,
|
|
|
|
CG_SENDCLIENTCOMMAND_JK2,
|
|
|
|
CG_UPDATESCREEN_JK2,
|
|
|
|
CG_CM_LOADMAP_JK2,
|
|
|
|
CG_CM_NUMINLINEMODELS_JK2,
|
|
|
|
CG_CM_INLINEMODEL_JK2,
|
|
|
|
CG_CM_TEMPBOXMODEL_JK2,
|
|
|
|
CG_CM_POINTCONTENTS_JK2,
|
|
|
|
CG_CM_TRANSFORMEDPOINTCONTENTS_JK2,
|
|
|
|
CG_CM_BOXTRACE_JK2,
|
|
|
|
CG_CM_TRANSFORMEDBOXTRACE_JK2,
|
|
|
|
CG_CM_MARKFRAGMENTS_JK2,
|
|
|
|
CG_CM_SNAPPVS_JK2,
|
|
|
|
CG_S_STARTSOUND_JK2,
|
|
|
|
CG_S_STARTLOCALSOUND_JK2,
|
|
|
|
CG_S_CLEARLOOPINGSOUNDS_JK2,
|
|
|
|
CG_S_ADDLOOPINGSOUND_JK2,
|
|
|
|
CG_S_UPDATEENTITYPOSITION_JK2,
|
|
|
|
CG_S_RESPATIALIZE_JK2,
|
|
|
|
CG_S_REGISTERSOUND_JK2,
|
|
|
|
CG_S_STARTBACKGROUNDTRACK_JK2,
|
|
|
|
CG_R_LOADWORLDMAP_JK2,
|
|
|
|
CG_R_REGISTERMODEL_JK2,
|
|
|
|
CG_R_REGISTERSKIN_JK2,
|
|
|
|
CG_R_REGISTERSHADER_JK2,
|
|
|
|
CG_R_REGISTERSHADERNOMIP_JK2,
|
|
|
|
CG_R_REGISTERFONT_JK2,
|
|
|
|
CG_R_FONTSTRLENPIXELS_JK2,
|
|
|
|
CG_R_FONTSTRLENCHARS_JK2,
|
|
|
|
CG_R_FONTHEIGHTPIXELS_JK2,
|
|
|
|
CG_R_FONTDRAWSTRING_JK2,
|
|
|
|
CG_LANGUAGE_ISASIAN_JK2,
|
|
|
|
CG_LANGUAGE_USESSPACES_JK2,
|
|
|
|
CG_ANYLANGUAGE_READFROMSTRING_JK2,
|
|
|
|
CG_R_CLEARSCENE_JK2,
|
|
|
|
CG_R_ADDREFENTITYTOSCENE_JK2,
|
|
|
|
CG_R_GETLIGHTING_JK2,
|
|
|
|
CG_R_ADDPOLYTOSCENE_JK2,
|
|
|
|
CG_R_ADDLIGHTTOSCENE_JK2,
|
|
|
|
CG_R_RENDERSCENE_JK2,
|
|
|
|
CG_R_SETCOLOR_JK2,
|
|
|
|
CG_R_DRAWSTRETCHPIC_JK2,
|
|
|
|
CG_R_DRAWSCREENSHOT_JK2,
|
|
|
|
CG_R_MODELBOUNDS_JK2,
|
|
|
|
CG_R_LERPTAG_JK2,
|
|
|
|
CG_R_DRAWROTATEPIC_JK2,
|
|
|
|
CG_R_DRAWROTATEPIC2_JK2,
|
|
|
|
CG_R_LA_GOGGLES_JK2,
|
|
|
|
CG_R_SCISSOR_JK2,
|
|
|
|
CG_GETGLCONFIG_JK2,
|
|
|
|
CG_GETGAMESTATE_JK2,
|
|
|
|
CG_GETCURRENTSNAPSHOTNUMBER_JK2,
|
|
|
|
CG_GETSNAPSHOT_JK2,
|
|
|
|
CG_GETSERVERCOMMAND_JK2,
|
|
|
|
CG_GETCURRENTCMDNUMBER_JK2,
|
|
|
|
CG_GETUSERCMD_JK2,
|
|
|
|
CG_SETUSERCMDVALUE_JK2,
|
|
|
|
CG_SETUSERCMDANGLES_JK2,
|
|
|
|
CG_S_UPDATEAMBIENTSET_JK2,
|
|
|
|
CG_S_ADDLOCALSET_JK2,
|
|
|
|
CG_AS_PARSESETS_JK2,
|
|
|
|
CG_AS_ADDENTRY_JK2,
|
|
|
|
CG_AS_GETBMODELSOUND_JK2,
|
|
|
|
CG_S_GETSAMPLELENGTH_JK2,
|
|
|
|
COM_SETORGANGLES_JK2,
|
|
|
|
/*
|
|
|
|
Ghoul2 Insert Start
|
|
|
|
*/
|
|
|
|
CG_G2_LISTBONES_JK2,
|
|
|
|
CG_G2_LISTSURFACES_JK2,
|
|
|
|
CG_G2_HAVEWEGHOULMODELS_JK2,
|
|
|
|
CG_G2_SETMODELS_JK2,
|
|
|
|
/*
|
|
|
|
Ghoul2 Insert End
|
|
|
|
*/
|
|
|
|
|
|
|
|
CG_R_GET_LIGHT_STYLE_JK2,
|
|
|
|
CG_R_SET_LIGHT_STYLE_JK2,
|
|
|
|
CG_R_GET_BMODEL_VERTS_JK2,
|
|
|
|
CG_R_WORLD_EFFECT_COMMAND_JK2,
|
|
|
|
|
|
|
|
CG_CIN_PLAYCINEMATIC_JK2,
|
|
|
|
CG_CIN_STOPCINEMATIC_JK2,
|
|
|
|
CG_CIN_RUNCINEMATIC_JK2,
|
|
|
|
CG_CIN_DRAWCINEMATIC_JK2,
|
|
|
|
CG_CIN_SETEXTENTS_JK2,
|
|
|
|
CG_Z_MALLOC_JK2,
|
|
|
|
CG_Z_FREE_JK2,
|
|
|
|
CG_UI_MENU_RESET_JK2,
|
|
|
|
CG_UI_MENU_NEW_JK2,
|
|
|
|
CG_UI_PARSE_INT_JK2,
|
|
|
|
CG_UI_PARSE_STRING_JK2,
|
|
|
|
CG_UI_PARSE_FLOAT_JK2,
|
|
|
|
CG_UI_STARTPARSESESSION_JK2,
|
|
|
|
CG_UI_ENDPARSESESSION_JK2,
|
|
|
|
CG_UI_PARSEEXT_JK2,
|
|
|
|
CG_UI_MENUPAINT_ALL_JK2,
|
|
|
|
CG_UI_STRING_INIT_JK2,
|
|
|
|
CG_UI_GETMENUINFO_JK2,
|
|
|
|
CG_SP_REGISTER_JK2,
|
|
|
|
CG_SP_GETSTRINGTEXTSTRING_JK2,
|
|
|
|
CG_SP_GETSTRINGTEXT_JK2,
|
|
|
|
CG_UI_GETITEMTEXT_JK2,
|
|
|
|
CG_ANYLANGUAGE_READFROMSTRING2_JK2,
|
|
|
|
|
|
|
|
CG_OPENJK_MENU_PAINT_JK2,
|
|
|
|
CG_OPENJK_GETMENU_BYNAME_JK2,
|
|
|
|
} cgameJK2Import_t;
|
|
|
|
#endif
|
|
|
|
|
|
|
|
//----------------------------------------------
|
|
|
|
|
|
|
|
#endif // _CG_PUBLIC_H
|