ioq3quest/android/app/src/main/cpp/code/renderergles3
Simon fe180129a9 Removing the old unused gl1 renderer - phase 2
rename the gl2 renderer to be correctly called gles3
2022-03-30 22:00:30 +01:00
..
glsl Removing the old unused gl1 renderer - phase 2 2022-03-30 22:00:30 +01:00
tr_animation.c Removing the old unused gl1 renderer - phase 2 2022-03-30 22:00:30 +01:00
tr_backend.c Removing the old unused gl1 renderer - phase 2 2022-03-30 22:00:30 +01:00
tr_bsp.c Removing the old unused gl1 renderer - phase 2 2022-03-30 22:00:30 +01:00
tr_cmds.c Removing the old unused gl1 renderer - phase 2 2022-03-30 22:00:30 +01:00
tr_curve.c Removing the old unused gl1 renderer - phase 2 2022-03-30 22:00:30 +01:00
tr_dsa.c Removing the old unused gl1 renderer - phase 2 2022-03-30 22:00:30 +01:00
tr_dsa.h Removing the old unused gl1 renderer - phase 2 2022-03-30 22:00:30 +01:00
tr_extensions.c Removing the old unused gl1 renderer - phase 2 2022-03-30 22:00:30 +01:00
tr_extramath.c Removing the old unused gl1 renderer - phase 2 2022-03-30 22:00:30 +01:00
tr_extramath.h Removing the old unused gl1 renderer - phase 2 2022-03-30 22:00:30 +01:00
tr_extratypes.h Removing the old unused gl1 renderer - phase 2 2022-03-30 22:00:30 +01:00
tr_fbo.c Removing the old unused gl1 renderer - phase 2 2022-03-30 22:00:30 +01:00
tr_fbo.h Removing the old unused gl1 renderer - phase 2 2022-03-30 22:00:30 +01:00
tr_flares.c Removing the old unused gl1 renderer - phase 2 2022-03-30 22:00:30 +01:00
tr_glsl.c Removing the old unused gl1 renderer - phase 2 2022-03-30 22:00:30 +01:00
tr_image.c Removing the old unused gl1 renderer - phase 2 2022-03-30 22:00:30 +01:00
tr_image_dds.c Removing the old unused gl1 renderer - phase 2 2022-03-30 22:00:30 +01:00
tr_init.c Removing the old unused gl1 renderer - phase 2 2022-03-30 22:00:30 +01:00
tr_light.c Removing the old unused gl1 renderer - phase 2 2022-03-30 22:00:30 +01:00
tr_local.h Removing the old unused gl1 renderer - phase 2 2022-03-30 22:00:30 +01:00
tr_main.c Removing the old unused gl1 renderer - phase 2 2022-03-30 22:00:30 +01:00
tr_marks.c Removing the old unused gl1 renderer - phase 2 2022-03-30 22:00:30 +01:00
tr_mesh.c Removing the old unused gl1 renderer - phase 2 2022-03-30 22:00:30 +01:00
tr_model.c Removing the old unused gl1 renderer - phase 2 2022-03-30 22:00:30 +01:00
tr_model_iqm.c Removing the old unused gl1 renderer - phase 2 2022-03-30 22:00:30 +01:00
tr_postprocess.c Removing the old unused gl1 renderer - phase 2 2022-03-30 22:00:30 +01:00
tr_postprocess.h Removing the old unused gl1 renderer - phase 2 2022-03-30 22:00:30 +01:00
tr_scene.c Removing the old unused gl1 renderer - phase 2 2022-03-30 22:00:30 +01:00
tr_shade.c Removing the old unused gl1 renderer - phase 2 2022-03-30 22:00:30 +01:00
tr_shade_calc.c Removing the old unused gl1 renderer - phase 2 2022-03-30 22:00:30 +01:00
tr_shader.c Removing the old unused gl1 renderer - phase 2 2022-03-30 22:00:30 +01:00
tr_shadows.c Removing the old unused gl1 renderer - phase 2 2022-03-30 22:00:30 +01:00
tr_sky.c Removing the old unused gl1 renderer - phase 2 2022-03-30 22:00:30 +01:00
tr_subs.c Removing the old unused gl1 renderer - phase 2 2022-03-30 22:00:30 +01:00
tr_surface.c Removing the old unused gl1 renderer - phase 2 2022-03-30 22:00:30 +01:00
tr_vbo.c Removing the old unused gl1 renderer - phase 2 2022-03-30 22:00:30 +01:00
tr_world.c Removing the old unused gl1 renderer - phase 2 2022-03-30 22:00:30 +01:00