mirror of
https://github.com/DrBeef/ioq3quest.git
synced 2024-11-15 08:52:22 +00:00
765 lines
14 KiB
C
765 lines
14 KiB
C
/*
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===========================================================================
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Copyright (C) 1999-2005 Id Software, Inc.
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This file is part of Quake III Arena source code.
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Quake III Arena source code is free software; you can redistribute it
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and/or modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the License,
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or (at your option) any later version.
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Quake III Arena source code is distributed in the hope that it will be
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useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Quake III Arena source code; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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===========================================================================
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*/
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#include <signal.h>
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#include <stdlib.h>
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#include <limits.h>
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#include <sys/types.h>
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#include <stdarg.h>
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#include <stdio.h>
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#include <sys/stat.h>
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#include <string.h>
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#include <ctype.h>
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#include <errno.h>
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#ifndef DEDICATED
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#ifdef USE_LOCAL_HEADERS
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# include "SDL.h"
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# include "SDL_cpuinfo.h"
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#else
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# include <SDL.h>
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# include <SDL_cpuinfo.h>
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#endif
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#endif
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#include "sys_local.h"
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#include "sys_loadlib.h"
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#include "../qcommon/q_shared.h"
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#include "../qcommon/qcommon.h"
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static char binaryPath[ MAX_OSPATH ] = { 0 };
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static char installPath[ MAX_OSPATH ] = { 0 };
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/*
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=================
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Sys_SetBinaryPath
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=================
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*/
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void Sys_SetBinaryPath(const char *path)
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{
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Q_strncpyz(binaryPath, path, sizeof(binaryPath));
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}
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/*
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=================
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Sys_BinaryPath
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=================
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*/
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char *Sys_BinaryPath(void)
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{
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return binaryPath;
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}
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/*
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=================
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Sys_SetDefaultInstallPath
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=================
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*/
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void Sys_SetDefaultInstallPath(const char *path)
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{
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Q_strncpyz(installPath, path, sizeof(installPath));
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}
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/*
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=================
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Sys_DefaultInstallPath
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=================
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*/
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char *Sys_DefaultInstallPath(void)
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{
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if (*installPath)
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return installPath;
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else
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return Sys_Cwd();
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}
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/*
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=================
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Sys_DefaultAppPath
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=================
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*/
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char *Sys_DefaultAppPath(void)
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{
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return Sys_BinaryPath();
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}
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/*
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=================
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Sys_In_Restart_f
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Restart the input subsystem
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=================
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*/
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void Sys_In_Restart_f( void )
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{
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IN_Restart( );
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}
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/*
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=================
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Sys_ConsoleInput
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Handle new console input
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=================
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*/
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char *Sys_ConsoleInput(void)
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{
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return CON_Input( );
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}
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/*
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==================
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Sys_GetClipboardData
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==================
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*/
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char *Sys_GetClipboardData(void)
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{
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#ifdef DEDICATED
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return NULL;
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#else
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char *data = NULL;
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char *cliptext;
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if ( ( cliptext = SDL_GetClipboardText() ) != NULL ) {
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if ( cliptext[0] != '\0' ) {
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size_t bufsize = strlen( cliptext ) + 1;
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data = Z_Malloc( bufsize );
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Q_strncpyz( data, cliptext, bufsize );
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// find first listed char and set to '\0'
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strtok( data, "\n\r\b" );
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}
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SDL_free( cliptext );
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}
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return data;
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#endif
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}
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#ifdef DEDICATED
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# define PID_FILENAME PRODUCT_NAME "_server.pid"
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#else
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# define PID_FILENAME PRODUCT_NAME ".pid"
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#endif
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/*
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=================
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Sys_PIDFileName
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=================
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*/
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static char *Sys_PIDFileName( const char *gamedir )
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{
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const char *homePath = Cvar_VariableString( "fs_homepath" );
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if( *homePath != '\0' )
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return va( "%s/%s/%s", homePath, gamedir, PID_FILENAME );
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return NULL;
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}
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/*
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=================
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Sys_RemovePIDFile
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=================
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*/
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void Sys_RemovePIDFile( const char *gamedir )
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{
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char *pidFile = Sys_PIDFileName( gamedir );
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if( pidFile != NULL )
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remove( pidFile );
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}
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/*
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=================
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Sys_WritePIDFile
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Return qtrue if there is an existing stale PID file
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=================
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*/
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static qboolean Sys_WritePIDFile( const char *gamedir )
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{
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char *pidFile = Sys_PIDFileName( gamedir );
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FILE *f;
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qboolean stale = qfalse;
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if( pidFile == NULL )
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return qfalse;
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// First, check if the pid file is already there
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if( ( f = fopen( pidFile, "r" ) ) != NULL )
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{
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char pidBuffer[ 64 ] = { 0 };
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int pid;
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pid = fread( pidBuffer, sizeof( char ), sizeof( pidBuffer ) - 1, f );
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fclose( f );
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if(pid > 0)
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{
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pid = atoi( pidBuffer );
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if( !Sys_PIDIsRunning( pid ) )
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stale = qtrue;
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}
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else
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stale = qtrue;
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}
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if( FS_CreatePath( pidFile ) ) {
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return 0;
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}
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if( ( f = fopen( pidFile, "w" ) ) != NULL )
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{
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fprintf( f, "%d", Sys_PID( ) );
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fclose( f );
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}
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else
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Com_Printf( S_COLOR_YELLOW "Couldn't write %s.\n", pidFile );
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return stale;
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}
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/*
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=================
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Sys_InitPIDFile
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=================
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*/
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void Sys_InitPIDFile( const char *gamedir ) {
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if( Sys_WritePIDFile( gamedir ) ) {
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#ifndef DEDICATED
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char message[1024];
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char modName[MAX_OSPATH];
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FS_GetModDescription( gamedir, modName, sizeof ( modName ) );
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Q_CleanStr( modName );
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Com_sprintf( message, sizeof (message), "The last time %s ran, "
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"it didn't exit properly. This may be due to inappropriate video "
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"settings. Would you like to start with \"safe\" video settings?", modName );
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if( Sys_Dialog( DT_YES_NO, message, "Abnormal Exit" ) == DR_YES ) {
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Cvar_Set( "com_abnormalExit", "1" );
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}
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#endif
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}
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}
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/*
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=================
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Sys_Exit
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Single exit point (regular exit or in case of error)
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=================
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*/
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static __attribute__ ((noreturn)) void Sys_Exit( int exitCode )
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{
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CON_Shutdown( );
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#ifndef DEDICATED
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SDL_Quit( );
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#endif
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if( exitCode < 2 && com_fullyInitialized )
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{
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// Normal exit
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Sys_RemovePIDFile( FS_GetCurrentGameDir() );
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}
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NET_Shutdown( );
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Sys_PlatformExit( );
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exit( exitCode );
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}
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/*
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=================
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Sys_Quit
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=================
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*/
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void Sys_Quit( void )
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{
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Sys_Exit( 0 );
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}
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/*
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=================
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Sys_GetProcessorFeatures
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=================
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*/
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cpuFeatures_t Sys_GetProcessorFeatures( void )
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{
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cpuFeatures_t features = 0;
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#ifndef DEDICATED
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if( SDL_HasRDTSC( ) ) features |= CF_RDTSC;
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if( SDL_Has3DNow( ) ) features |= CF_3DNOW;
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if( SDL_HasMMX( ) ) features |= CF_MMX;
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if( SDL_HasSSE( ) ) features |= CF_SSE;
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if( SDL_HasSSE2( ) ) features |= CF_SSE2;
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if( SDL_HasAltiVec( ) ) features |= CF_ALTIVEC;
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#endif
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return features;
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}
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/*
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=================
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Sys_Init
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=================
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*/
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void Sys_Init(void)
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{
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Cmd_AddCommand( "in_restart", Sys_In_Restart_f );
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Cvar_Set( "arch", OS_STRING " " ARCH_STRING );
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Cvar_Set( "username", Sys_GetCurrentUser( ) );
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}
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/*
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=================
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Sys_AnsiColorPrint
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Transform Q3 colour codes to ANSI escape sequences
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=================
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*/
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void Sys_AnsiColorPrint( const char *msg )
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{
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static char buffer[ MAXPRINTMSG ];
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int length = 0;
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static int q3ToAnsi[ 8 ] =
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{
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30, // COLOR_BLACK
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31, // COLOR_RED
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32, // COLOR_GREEN
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33, // COLOR_YELLOW
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34, // COLOR_BLUE
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36, // COLOR_CYAN
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35, // COLOR_MAGENTA
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0 // COLOR_WHITE
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};
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while( *msg )
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{
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if( Q_IsColorString( msg ) || *msg == '\n' )
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{
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// First empty the buffer
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if( length > 0 )
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{
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buffer[ length ] = '\0';
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fputs( buffer, stderr );
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length = 0;
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}
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if( *msg == '\n' )
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{
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// Issue a reset and then the newline
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fputs( "\033[0m\n", stderr );
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msg++;
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}
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else
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{
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// Print the color code
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Com_sprintf( buffer, sizeof( buffer ), "\033[%dm",
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q3ToAnsi[ ColorIndex( *( msg + 1 ) ) ] );
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fputs( buffer, stderr );
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msg += 2;
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}
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}
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else
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{
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if( length >= MAXPRINTMSG - 1 )
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break;
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buffer[ length ] = *msg;
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length++;
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msg++;
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}
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}
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// Empty anything still left in the buffer
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if( length > 0 )
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{
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buffer[ length ] = '\0';
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fputs( buffer, stderr );
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}
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}
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/*
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=================
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Sys_Print
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=================
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*/
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void Sys_Print( const char *msg )
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{
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CON_LogWrite( msg );
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CON_Print( msg );
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}
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/*
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=================
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Sys_Error
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=================
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*/
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void Sys_Error( const char *error, ... )
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{
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va_list argptr;
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char string[1024];
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va_start (argptr,error);
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Q_vsnprintf (string, sizeof(string), error, argptr);
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va_end (argptr);
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Sys_ErrorDialog( string );
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Sys_Exit( 3 );
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}
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#if 0
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/*
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=================
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Sys_Warn
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=================
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*/
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static __attribute__ ((format (printf, 1, 2))) void Sys_Warn( char *warning, ... )
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{
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va_list argptr;
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char string[1024];
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va_start (argptr,warning);
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Q_vsnprintf (string, sizeof(string), warning, argptr);
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va_end (argptr);
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CON_Print( va( "Warning: %s", string ) );
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}
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#endif
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/*
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============
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Sys_FileTime
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returns -1 if not present
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============
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*/
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int Sys_FileTime( char *path )
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{
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struct stat buf;
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if (stat (path,&buf) == -1)
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return -1;
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return buf.st_mtime;
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}
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/*
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=================
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Sys_UnloadDll
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=================
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*/
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void Sys_UnloadDll( void *dllHandle )
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{
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if( !dllHandle )
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{
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Com_Printf("Sys_UnloadDll(NULL)\n");
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return;
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}
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Sys_UnloadLibrary(dllHandle);
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}
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/*
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=================
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Sys_LoadDll
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First try to load library name from system library path,
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from executable path, then fs_basepath.
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=================
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*/
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void *Sys_LoadDll(const char *name, qboolean useSystemLib)
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{
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void *dllhandle = NULL;
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if(!Sys_DllExtension(name))
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{
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Com_Printf("Refusing to attempt to load library \"%s\": Extension not allowed.\n", name);
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return NULL;
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}
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if(useSystemLib)
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{
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Com_Printf("Trying to load \"%s\"...\n", name);
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dllhandle = Sys_LoadLibrary(name);
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}
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if(!dllhandle)
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{
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const char *topDir;
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char libPath[MAX_OSPATH];
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int len;
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topDir = Sys_BinaryPath();
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if(!*topDir)
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topDir = ".";
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len = Com_sprintf(libPath, sizeof(libPath), "%s%c%s", topDir, PATH_SEP, name);
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if(len < sizeof(libPath))
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{
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Com_Printf("Trying to load \"%s\" from \"%s\"...\n", name, topDir);
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dllhandle = Sys_LoadLibrary(libPath);
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}
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else
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{
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Com_Printf("Skipping trying to load \"%s\" from \"%s\", file name is too long.\n", name, topDir);
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}
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if(!dllhandle)
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{
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const char *basePath = Cvar_VariableString("fs_basepath");
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if(!basePath || !*basePath)
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basePath = ".";
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if(FS_FilenameCompare(topDir, basePath))
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{
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len = Com_sprintf(libPath, sizeof(libPath), "%s%c%s", basePath, PATH_SEP, name);
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if(len < sizeof(libPath))
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{
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Com_Printf("Trying to load \"%s\" from \"%s\"...\n", name, basePath);
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dllhandle = Sys_LoadLibrary(libPath);
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}
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else
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{
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Com_Printf("Skipping trying to load \"%s\" from \"%s\", file name is too long.\n", name, basePath);
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}
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}
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if(!dllhandle)
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Com_Printf("Loading \"%s\" failed\n", name);
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}
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}
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return dllhandle;
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}
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/*
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=================
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Sys_LoadGameDll
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Used to load a development dll instead of a virtual machine
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=================
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*/
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void *Sys_LoadGameDll(const char *name,
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intptr_t (QDECL **entryPoint)(int, ...),
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intptr_t (*systemcalls)(intptr_t, ...))
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{
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void *libHandle;
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void (*dllEntry)(intptr_t (*syscallptr)(intptr_t, ...));
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assert(name);
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if(!Sys_DllExtension(name))
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{
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Com_Printf("Refusing to attempt to load library \"%s\": Extension not allowed.\n", name);
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return NULL;
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}
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Com_Printf( "Loading DLL file: %s\n", name);
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libHandle = Sys_LoadLibrary(name);
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if(!libHandle)
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{
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Com_Printf("Sys_LoadGameDll(%s) failed:\n\"%s\"\n", name, Sys_LibraryError());
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return NULL;
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}
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dllEntry = Sys_LoadFunction( libHandle, "dllEntry" );
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*entryPoint = Sys_LoadFunction( libHandle, "vmMain" );
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if ( !*entryPoint || !dllEntry )
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{
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Com_Printf ( "Sys_LoadGameDll(%s) failed to find vmMain function:\n\"%s\" !\n", name, Sys_LibraryError( ) );
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Sys_UnloadLibrary(libHandle);
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return NULL;
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}
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Com_Printf ( "Sys_LoadGameDll(%s) found vmMain function at %p\n", name, *entryPoint );
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dllEntry( systemcalls );
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return libHandle;
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}
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/*
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=================
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Sys_ParseArgs
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=================
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*/
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|
void Sys_ParseArgs( int argc, char **argv )
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|
{
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|
if( argc == 2 )
|
|
{
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|
if( !strcmp( argv[1], "--version" ) ||
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!strcmp( argv[1], "-v" ) )
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|
{
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const char* date = PRODUCT_DATE;
|
|
#ifdef DEDICATED
|
|
fprintf( stdout, Q3_VERSION " dedicated server (%s)\n", date );
|
|
#else
|
|
fprintf( stdout, Q3_VERSION " client (%s)\n", date );
|
|
#endif
|
|
Sys_Exit( 0 );
|
|
}
|
|
}
|
|
}
|
|
|
|
#ifndef DEFAULT_BASEDIR
|
|
# ifdef __APPLE__
|
|
# define DEFAULT_BASEDIR Sys_StripAppBundle(Sys_BinaryPath())
|
|
# else
|
|
# define DEFAULT_BASEDIR Sys_BinaryPath()
|
|
# endif
|
|
#endif
|
|
|
|
/*
|
|
=================
|
|
Sys_SigHandler
|
|
=================
|
|
*/
|
|
void Sys_SigHandler( int signal )
|
|
{
|
|
static qboolean signalcaught = qfalse;
|
|
|
|
if( signalcaught )
|
|
{
|
|
fprintf( stderr, "DOUBLE SIGNAL FAULT: Received signal %d, exiting...\n",
|
|
signal );
|
|
}
|
|
else
|
|
{
|
|
signalcaught = qtrue;
|
|
VM_Forced_Unload_Start();
|
|
#ifndef DEDICATED
|
|
CL_Shutdown(va("Received signal %d", signal), qtrue, qtrue);
|
|
#endif
|
|
SV_Shutdown(va("Received signal %d", signal) );
|
|
VM_Forced_Unload_Done();
|
|
}
|
|
|
|
if( signal == SIGTERM || signal == SIGINT )
|
|
Sys_Exit( 1 );
|
|
else
|
|
Sys_Exit( 2 );
|
|
}
|
|
|
|
/*
|
|
=================
|
|
main
|
|
=================
|
|
*/
|
|
int main( int argc, char **argv )
|
|
{
|
|
int i;
|
|
char commandLine[ MAX_STRING_CHARS ] = { 0 };
|
|
|
|
extern void Sys_LaunchAutoupdater(int argc, char **argv);
|
|
Sys_LaunchAutoupdater(argc, argv);
|
|
|
|
#ifndef DEDICATED
|
|
// SDL version check
|
|
|
|
// Compile time
|
|
# if !SDL_VERSION_ATLEAST(MINSDL_MAJOR,MINSDL_MINOR,MINSDL_PATCH)
|
|
# error A more recent version of SDL is required
|
|
# endif
|
|
|
|
// Run time
|
|
SDL_version ver;
|
|
SDL_GetVersion( &ver );
|
|
|
|
#define MINSDL_VERSION \
|
|
XSTRING(MINSDL_MAJOR) "." \
|
|
XSTRING(MINSDL_MINOR) "." \
|
|
XSTRING(MINSDL_PATCH)
|
|
|
|
if( SDL_VERSIONNUM( ver.major, ver.minor, ver.patch ) <
|
|
SDL_VERSIONNUM( MINSDL_MAJOR, MINSDL_MINOR, MINSDL_PATCH ) )
|
|
{
|
|
Sys_Dialog( DT_ERROR, va( "SDL version " MINSDL_VERSION " or greater is required, "
|
|
"but only version %d.%d.%d was found. You may be able to obtain a more recent copy "
|
|
"from http://www.libsdl.org/.", ver.major, ver.minor, ver.patch ), "SDL Library Too Old" );
|
|
|
|
Sys_Exit( 1 );
|
|
}
|
|
#endif
|
|
|
|
Sys_PlatformInit( );
|
|
|
|
// Set the initial time base
|
|
Sys_Milliseconds( );
|
|
|
|
#ifdef __APPLE__
|
|
// This is passed if we are launched by double-clicking
|
|
if ( argc >= 2 && Q_strncmp ( argv[1], "-psn", 4 ) == 0 )
|
|
argc = 1;
|
|
#endif
|
|
|
|
Sys_ParseArgs( argc, argv );
|
|
Sys_SetBinaryPath( Sys_Dirname( argv[ 0 ] ) );
|
|
Sys_SetDefaultInstallPath( DEFAULT_BASEDIR );
|
|
|
|
// Concatenate the command line for passing to Com_Init
|
|
for( i = 1; i < argc; i++ )
|
|
{
|
|
const qboolean containsSpaces = strchr(argv[i], ' ') != NULL;
|
|
if (containsSpaces)
|
|
Q_strcat( commandLine, sizeof( commandLine ), "\"" );
|
|
|
|
Q_strcat( commandLine, sizeof( commandLine ), argv[ i ] );
|
|
|
|
if (containsSpaces)
|
|
Q_strcat( commandLine, sizeof( commandLine ), "\"" );
|
|
|
|
Q_strcat( commandLine, sizeof( commandLine ), " " );
|
|
}
|
|
|
|
CON_Init( );
|
|
Com_Init( commandLine );
|
|
NET_Init( );
|
|
|
|
signal( SIGILL, Sys_SigHandler );
|
|
signal( SIGFPE, Sys_SigHandler );
|
|
signal( SIGSEGV, Sys_SigHandler );
|
|
signal( SIGTERM, Sys_SigHandler );
|
|
signal( SIGINT, Sys_SigHandler );
|
|
|
|
while( 1 )
|
|
{
|
|
IN_Frame( );
|
|
Com_Frame( );
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|