ioq3quest/code/renderergl1
2017-07-13 12:03:10 -07:00
..
tr_animation.c Allow more than 32 surfaces in skin files 2017-07-04 14:06:09 -05:00
tr_backend.c
tr_bsp.c
tr_cmds.c
tr_curve.c
tr_flares.c
tr_image.c Improve warning for too many skin surfaces 2017-07-04 15:36:26 -05:00
tr_init.c OpenGL2: Use an OpenGL 3.2 core context if available. 2017-07-13 12:03:10 -07:00
tr_light.c
tr_local.h Allow more than 32 surfaces in skin files 2017-07-04 14:06:09 -05:00
tr_main.c
tr_marks.c
tr_mesh.c Allow more than 32 surfaces in skin files 2017-07-04 14:06:09 -05:00
tr_model.c
tr_model_iqm.c Allow more than 32 surfaces in skin files 2017-07-04 14:06:09 -05:00
tr_scene.c
tr_shade.c Fix Makefile for OSX 2016-06-12 17:17:33 -04:00
tr_shade_calc.c Fix Makefile for OSX 2016-06-12 17:17:33 -04:00
tr_shader.c Add warnings for animMap and videoMap shader keywords 2017-07-02 17:00:07 -05:00
tr_shadows.c
tr_sky.c
tr_subs.c
tr_surface.c Avoid 'register' declarations 2016-11-01 16:37:38 +00:00
tr_world.c Fix undefined behavior when shifting left by 32. 2016-09-07 16:56:23 -07:00