mirror of
https://github.com/DrBeef/ioq3quest.git
synced 2024-11-14 08:31:00 +00:00
12 lines
275 B
GLSL
12 lines
275 B
GLSL
attribute vec4 attr_Position;
|
|
attribute vec4 attr_TexCoord0;
|
|
|
|
varying vec2 var_ScreenTex;
|
|
|
|
void main()
|
|
{
|
|
gl_Position = attr_Position;
|
|
var_ScreenTex = attr_TexCoord0.xy;
|
|
//vec2 screenCoords = gl_Position.xy / gl_Position.w;
|
|
//var_ScreenTex = screenCoords * 0.5 + 0.5;
|
|
}
|