ioq3quest/code/game
Zack Middleton f0b74a27c9 Check for all command separators in callTeamVote
Make callTeamVote check for all command separators like in callVote.
It's not exploitable as the only vote option (leader) always uses an
integer argument.

Also the ioquake3 engine remove command separators from client game
commands in Cmd_Args_Sanitize().
2017-08-09 18:37:18 -05:00
..
ai_chat.c Don't use uninitialized ps from BotAI_GetClientState 2017-06-07 19:02:20 -05:00
ai_chat.h * Added STATUS 2005-10-29 01:53:09 +00:00
ai_cmd.c Stop caching sv_maxclients in bot code 2017-06-07 19:00:28 -05:00
ai_cmd.h * Added STATUS 2005-10-29 01:53:09 +00:00
ai_dmnet.c Fix bot team order to kill last player it killed 2016-07-11 05:20:36 -05:00
ai_dmnet.h * Added STATUS 2005-10-29 01:53:09 +00:00
ai_dmq3.c Fix g_teamAutoJoin and g_teamForceBalance 2017-06-22 21:56:20 -05:00
ai_dmq3.h REFACTOR [a vs an] 2012-06-18 16:31:16 +00:00
ai_main.c Don't use uninitialized ps from BotAI_GetClientState 2017-06-07 19:02:20 -05:00
ai_main.h Fix bot's teamleader name field being too short 2014-12-04 16:50:28 -06:00
ai_team.c Don't use uninitialized ps from BotAI_GetClientState 2017-06-07 19:02:20 -05:00
ai_team.h * Added STATUS 2005-10-29 01:53:09 +00:00
ai_vcmd.c Fix more warnings 2014-09-01 13:03:06 +01:00
ai_vcmd.h * Added STATUS 2005-10-29 01:53:09 +00:00
bg_lib.c Avoid 'register' declarations 2016-11-01 16:37:38 +00:00
bg_lib.h - Merge http://svn.icculus.org/tremulous?view=rev&revision=2185, patch by Chris Schwarz 2011-06-15 15:31:37 +00:00
bg_local.h Code cleanup patch by devhc 2011-02-08 18:19:31 +00:00
bg_misc.c Fix a few warnings 2014-08-30 17:29:23 +01:00
bg_pmove.c Fix (unused) watertype checks in PM_WaterMove 2015-07-30 19:33:28 -05:00
bg_public.h REFACTOR [reletive -> relative] 2012-06-18 16:32:03 +00:00
bg_slidemove.c Fix Coverity warning that endVelocity is uninitialized 2017-06-07 19:51:32 -05:00
chars.h http://www.angryflower.com/aposter.html 2011-02-09 05:51:33 +00:00
g_active.c Allow spectators to use noclip cheat 2017-06-24 20:27:24 -05:00
g_arenas.c Bugzilla #4753 2010-10-25 06:39:11 +00:00
g_bot.c Add range check for bot skill in addbot command 2017-06-29 19:43:37 -05:00
g_client.c Fix g_teamAutoJoin and g_teamForceBalance 2017-06-22 21:56:20 -05:00
g_cmds.c Check for all command separators in callTeamVote 2017-08-09 18:37:18 -05:00
g_combat.c Fix some typos in comments 2016-07-26 14:43:41 +02:00
g_items.c Fix more warnings 2014-09-01 13:03:06 +01:00
g_local.h Fix g_teamAutoJoin and g_teamForceBalance 2017-06-22 21:56:20 -05:00
g_main.c Make warmup in Team Deathmatch wait for players to join both teams 2017-07-31 15:24:15 -05:00
g_mem.c add a missing '\n', remove some unwanted ones 2012-06-18 16:16:57 +00:00
g_misc.c Batch of bug fixes for gamecode. Patch compiled and log message written by Tobias Kuehnhammer (#5144) 2011-08-01 11:39:33 +00:00
g_missile.c Fix grenade rotation ends always the orientation (#5053), patch by Eugene C. 2011-06-24 13:15:03 +00:00
g_mover.c Fix a few warnings 2014-08-30 17:29:23 +01:00
g_public.h Refactoring patch by DevHC 2011-05-11 14:21:27 +00:00
g_rankings.c * Added STATUS 2005-10-29 01:53:09 +00:00
g_rankings.h * Added STATUS 2005-10-29 01:53:09 +00:00
g_session.c Fix g_teamAutoJoin and g_teamForceBalance 2017-06-22 21:56:20 -05:00
g_spawn.c REFACTOR 2012-06-18 16:27:00 +00:00
g_svcmds.c Don't start game entity loops at index 1 2017-06-07 20:32:57 -05:00
g_syscalls.asm rename trap_Printf() to trap_Print() in the game module, as that function has nothing to do with printf()-like formatting 2012-06-19 14:51:02 +00:00
g_syscalls.c Fix native trap_BotMutateGoalFuzzyLogic 2014-03-02 22:53:15 -06:00
g_target.c REFACTOR [reletive -> relative] 2012-06-18 16:32:03 +00:00
g_team.c Add score bonus for defending the flag carrier in 1 Flag CTF 2017-07-14 19:06:43 -05:00
g_team.h Bug 5094 - Code cleanup, patch by Zack Middleton and DevHC. Fixes unused-but-set gcc warnings 2011-07-29 12:27:00 +00:00
g_trigger.c Add spawnflags to QUAKED for trigger_multiple 2017-08-09 17:47:33 -05:00
g_utils.c Silence g_util.c warning about set but not read variable 2017-07-28 17:36:20 -05:00
g_weapon.c Let's actually use MOD_CHAINGUN! From Ensiform. 2012-06-18 17:12:35 +00:00
inv.h * Added STATUS 2005-10-29 01:53:09 +00:00
match.h * Added STATUS 2005-10-29 01:53:09 +00:00
syn.h * Added STATUS 2005-10-29 01:53:09 +00:00