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AL
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5882 - Update OpenAL Headers to OpenAL Soft 1.15.1
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2013-02-17 07:34:41 -06:00 |
asm
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Fix some clang warnings
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2013-03-12 21:50:59 +00:00 |
botlib
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Give botlib com_basegame for botlib.log path
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2013-04-22 23:11:10 -05:00 |
cgame
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renderer -> renderergl1, rend2 -> renderergl2
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2013-02-15 23:46:37 +00:00 |
client
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Don't allow modifying qvms or pk3s
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2013-04-24 14:11:18 -05:00 |
game
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Correct TeamCount return type and team argument type
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2013-04-26 15:46:12 -05:00 |
jpeg-8c
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Mark JPEG lib changes, file provided by Simon McVittie
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2012-07-01 18:07:56 +00:00 |
libcurl/curl
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libogg-1.3.0
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Fix last commit
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2013-02-17 20:42:18 -06:00 |
libs
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More fixes to the macosx buildsystem. This removes the SDL Framework and makes use of a SDL library that is position independant. This also brings back PPC builds into the UB and also as a standa alone build choice.
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2012-12-31 01:32:15 +00:00 |
libspeex
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null
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Add renderercommon/tr_common.h
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2013-02-16 20:58:04 +00:00 |
opus-1.0.2
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Add libopus 1.0.2 and libopusfile 0.2
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2013-02-17 18:33:39 -06:00 |
opusfile-0.2
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Fix some clang warnings
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2013-03-12 21:50:59 +00:00 |
q3_ui
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renderer -> renderergl1, rend2 -> renderergl2
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2013-02-15 23:46:37 +00:00 |
qcommon
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Rename FS_CheckFilenameIsNotImmutable to ..IsMutable
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2013-04-24 14:45:37 -05:00 |
renderercommon
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Fix some of the things clang --analyze flagged
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2013-03-26 16:50:03 +00:00 |
renderergl1
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Show surface names in excessive vertexes and triangles warnings
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2013-05-03 14:28:18 -05:00 |
renderergl2
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Show surface names in excessive vertexes and triangles warnings
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2013-05-03 14:28:18 -05:00 |
sdl
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Add renderercommon/tr_common.h
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2013-02-16 20:58:04 +00:00 |
SDL12/include
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Minor hack to SDL headers for building on Linux.
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2012-04-11 04:51:58 +00:00 |
server
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Give botlib com_basegame for botlib.log path
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2013-04-22 23:11:10 -05:00 |
sys
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Fix shfolder.dll not getting freed
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2013-04-09 21:43:01 +01:00 |
tools
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Fix memmove()
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2013-04-14 20:08:08 +01:00 |
ui
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Fix comment for gametype parsing in ui
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2013-02-27 16:09:10 -06:00 |
zlib
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