ioq3quest/code/game
Tim Angus 31c24bd0d2 * (bug 3393) Blank user names still possible (Michael Jard <kfaust@gmail.com>)
* (bug 3363) Download percentage overflow (Martin Doucha <next_ghost@quick.cz>)
* (bug 3390) MSVC project (Julian Priestley <juzley@gmail.com>)
* For OS X and MinGW ports, don't -I code/SDL when USE_LOCAL_HEADERS is 0
2007-11-02 23:36:23 +00:00
..
ai_chat.c * Merge unified-sdl to trunk 2007-09-05 18:17:46 +00:00
ai_chat.h * Added STATUS 2005-10-29 01:53:09 +00:00
ai_cmd.c fix null termination out of array bounds 2007-08-19 12:11:39 +00:00
ai_cmd.h * Added STATUS 2005-10-29 01:53:09 +00:00
ai_dmnet.c * Added STATUS 2005-10-29 01:53:09 +00:00
ai_dmnet.h * Added STATUS 2005-10-29 01:53:09 +00:00
ai_dmq3.c * Merge unified-sdl to trunk 2007-09-05 18:17:46 +00:00
ai_dmq3.h * Added STATUS 2005-10-29 01:53:09 +00:00
ai_main.c * Merge unified-sdl to trunk 2007-09-05 18:17:46 +00:00
ai_main.h * Added STATUS 2005-10-29 01:53:09 +00:00
ai_team.c fix null termination out of array bounds 2007-08-19 12:11:39 +00:00
ai_team.h * Added STATUS 2005-10-29 01:53:09 +00:00
ai_vcmd.c * Added STATUS 2005-10-29 01:53:09 +00:00
ai_vcmd.h * Added STATUS 2005-10-29 01:53:09 +00:00
bg_lib.c * Move the conditional compilation of bg_lib.c from the Makefile to cpp in 2007-09-22 20:32:11 +00:00
bg_lib.h * Add missing ) 2007-09-24 10:01:10 +00:00
bg_local.h * Added STATUS 2005-10-29 01:53:09 +00:00
bg_misc.c * Merge unified-sdl to trunk 2007-09-05 18:17:46 +00:00
bg_pmove.c * Added STATUS 2005-10-29 01:53:09 +00:00
bg_public.h - "baseq3" literal replacement patch (by Erik Auerswald) applied 2006-04-26 13:36:58 +00:00
bg_slidemove.c * Added STATUS 2005-10-29 01:53:09 +00:00
chars.h * Added STATUS 2005-10-29 01:53:09 +00:00
g_active.c * Added STATUS 2005-10-29 01:53:09 +00:00
g_arenas.c * Merge unified-sdl to trunk 2007-09-05 18:17:46 +00:00
g_bot.c * Merge unified-sdl to trunk 2007-09-05 18:17:46 +00:00
g_client.c * (bug 3393) Blank user names still possible (Michael Jard <kfaust@gmail.com>) 2007-11-02 23:36:23 +00:00
g_cmds.c * Added STATUS 2005-10-29 01:53:09 +00:00
g_combat.c Revert "fix" because it was based on wrong assumptions and actually doesn't fix anything at all. 2006-07-17 19:15:36 +00:00
g_items.c * Added STATUS 2005-10-29 01:53:09 +00:00
g_local.h fix gcc 4.2 warnings about cast from pointer to integer (#3317) 2007-08-19 12:05:17 +00:00
g_main.c * Sigh 2007-10-22 19:08:33 +00:00
g_mem.c * Merge unified-sdl to trunk 2007-09-05 18:17:46 +00:00
g_misc.c * Added STATUS 2005-10-29 01:53:09 +00:00
g_missile.c * Added STATUS 2005-10-29 01:53:09 +00:00
g_mover.c * Added STATUS 2005-10-29 01:53:09 +00:00
g_public.h * Added STATUS 2005-10-29 01:53:09 +00:00
g_rankings.c * Added STATUS 2005-10-29 01:53:09 +00:00
g_rankings.h * Added STATUS 2005-10-29 01:53:09 +00:00
g_session.c * Merge unified-sdl to trunk 2007-09-05 18:17:46 +00:00
g_spawn.c * Added STATUS 2005-10-29 01:53:09 +00:00
g_svcmds.c * Added STATUS 2005-10-29 01:53:09 +00:00
g_syscalls.asm remove svn:executable property 2005-08-28 17:54:51 +00:00
g_syscalls.c - change long to intptr_t for 64bit windows compatability 2006-02-18 19:07:23 +00:00
g_target.c * Added STATUS 2005-10-29 01:53:09 +00:00
g_team.c * Added STATUS 2005-10-29 01:53:09 +00:00
g_team.h * Added STATUS 2005-10-29 01:53:09 +00:00
g_trigger.c * Added STATUS 2005-10-29 01:53:09 +00:00
g_utils.c * Added STATUS 2005-10-29 01:53:09 +00:00
g_weapon.c * Added STATUS 2005-10-29 01:53:09 +00:00
game.bat remove svn:executable property 2005-08-28 17:54:51 +00:00
game.q3asm remove svn:executable property 2005-08-28 17:54:51 +00:00
game.sh remove svn:executable property 2005-08-28 17:54:51 +00:00
game_ta.bat remove svn:executable property 2005-08-28 17:54:51 +00:00
game_ta.q3asm remove svn:executable property 2005-08-28 17:54:51 +00:00
game_ta.sh remove svn:executable property 2005-08-28 17:54:51 +00:00
inv.h * Added STATUS 2005-10-29 01:53:09 +00:00
match.h * Added STATUS 2005-10-29 01:53:09 +00:00
syn.h * Added STATUS 2005-10-29 01:53:09 +00:00