ioq3quest/code
Zack Middleton e6209f3b7c Fix crash from reading past end of tr.refdef.drawSurfs
The number of draw surfaces was range checked against number of surfaces for
the current view but needs to check total for the frame otherwise can read
past the end of the tr.refdef.drawSurfs array when there are multiple views.
2015-10-16 20:21:15 -05:00
..
AL 5882 - Update OpenAL Headers to OpenAL Soft 1.15.1 2013-02-17 07:34:41 -06:00
asm Remove unused fpucw from snapvector.asm 2015-07-09 18:35:45 -05:00
botlib Fix abs() being used for long int in l_precomp.c 2015-06-28 18:13:06 -05:00
cgame Fix glyph width calculation in Text_Paint_Limit 2015-09-15 16:56:03 -05:00
client Fix check for empty rconpassword in CL_Rcon_f 2015-10-04 21:11:35 +01:00
game Fix (unused) watertype checks in PM_WaterMove 2015-07-30 19:33:28 -05:00
jpeg-8c Mark JPEG lib changes, file provided by Simon McVittie 2012-07-01 18:07:56 +00:00
libcurl-7.35.0/curl Fix building with curl on Linux PPC and Sparc 2014-09-09 13:18:28 -04:00
libogg-1.3.1 Upgrade libogg 1.3.0 to 1.3.1 2014-02-08 03:38:01 +00:00
libs Rebuilt MSVC SDL 1.2.15 Revision 8040 import libs 2014-04-16 15:08:21 -05:00
libspeex Bug 5094 - Code cleanup, patch by Zack Middleton and DevHC. Fixes unused-but-set gcc warnings 2011-07-29 12:27:00 +00:00
libvorbis-1.3.4 There have been 0 days since the last compiler warning 2014-08-27 12:40:45 +01:00
null Remove unused functions from null_main.c and null_input.c 2014-08-27 20:35:16 -05:00
opus-1.1 Fix a few warnings 2014-08-30 17:29:23 +01:00
opusfile-0.5 Fix a few warnings 2014-08-30 17:29:23 +01:00
q3_ui Make add bots menu use standard menu drawing 2015-09-16 01:43:28 -05:00
qcommon Use Windows uninstall path to find Steam Quake 3 install. 2015-09-25 04:55:41 -07:00
renderercommon Move image load function prototypes to tr_common.h 2015-06-12 14:22:37 -05:00
renderergl1 Fix crash from reading past end of tr.refdef.drawSurfs 2015-10-16 20:21:15 -05:00
renderergl2 Fix crash from reading past end of tr.refdef.drawSurfs 2015-10-16 20:21:15 -05:00
sdl Merge pull request #138 from Pan7/SDL_Swap 2015-07-26 19:49:49 +01:00
SDL2/include Update SDL2 to 2.0.3 2014-03-24 19:13:56 -04:00
server Set bsp_trace_t::surface.flags to surfaceFlags in server and game 2015-02-18 15:17:57 -06:00
sys Fix compiling on Windows without Steam path/appid 2015-09-26 19:26:21 -05:00
tools Merge pull request #108 from Pan7/memmove 2015-06-18 13:13:25 -05:00
ui Fix glyph width calculation in Text_Paint_Limit 2015-09-15 16:56:03 -05:00
zlib drop some useless return statements 2013-05-30 15:43:21 -05:00