ioq3quest/libs/pak/pakstuff.cpp
2005-08-28 17:54:51 +00:00

1209 lines
24 KiB
C++

/*
===========================================================================
Copyright (C) 1999-2005 Id Software, Inc.
This file is part of Quake III Arena source code.
Quake III Arena source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
Quake III Arena source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Foobar; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
#include <stdio.h>
#include <stdarg.h>
#include <stdlib.h>
#include <string.h>
#include <windows.h>
#include "io.h"
#include "pakstuff.h"
#include "unzip.h"
//#include "cmdlib.h"
#include "str.h"
int m_nPAKIndex;
FILE* pakfile[16];
struct PACKDirectory pakdir;
PACKDirPtr pakdirptr = &pakdir;
UInt16 dirsize;
boolean pakopen = false;
int f_type;
DIRECTORY *paktextures = NULL;
boolean HavePakColormap;
UInt32 PakColormapOffset;
UInt32 PakColormapSize;
DIRECTORY *dirhead = NULL;
boolean g_bPK3 = false;
char g_strBasePath[1024];
struct PK3FileInfo
{
unzFile m_zFile;
char *m_pName;
unz_s m_zInfo;
long m_lSize;
~PK3FileInfo()
{
delete []m_pName;
}
bool operator ==(const PK3FileInfo& rhs) const { return strcmp(m_pName, rhs.m_pName) == 0; }
};
#define __PATHSEPERATOR '/'
#define LOG_PAKFAIL
#ifdef LOG_PAKFAIL
class LogFile
{
public:
FILE *m_pFile;
LogFile(const char* pName)
{
m_pFile = fopen(pName, "w");
}
~LogFile()
{
if (m_pFile)
{
fclose(m_pFile);
}
}
void Log(const char *pFormat, ...)
{
va_list arg_ptr;
va_start(arg_ptr, pFormat);
fprintf(m_pFile, pFormat, arg_ptr);
va_end(arg_ptr);
}
};
LogFile g_LogFile("c:\\paklog.txt");
#endif
template <class T> class StrPtr : public Str
{
protected:
T* m_pPtr;
StrPtr()
{
m_pPtr = NULL;
}
StrPtr(const char *pStr, T *p) : Str(pStr)
{
m_pPtr = p;
}
T* Ptr()
{
return m_pPtr;
}
T& Ref()
{
return *m_pPtr;
}
};
// PtrList
// a list of ptrs
//
template <class T> class PtrList
{
protected:
T *m_pPtr;
PtrList *m_pNext;
public:
PtrList()
{
m_pNext = NULL;
m_pPtr = NULL;
}
PtrList(T *ip)
{
m_pNext = NULL;
m_pPtr = ip;
}
~PtrList()
{
delete m_pPtr;
}
PtrList* Next()
{
return m_pNext;
}
void Add(T *ip)
{
PtrList *pl = this;
while (pl && pl->m_pNext)
{
pl = pl->Next();
}
pl->m_pNext = new PtrList(ip);
}
void Remove()
{
PtrList *p = m_pNext;
if (p)
{
while (p->m_pNext != this && p->m_pNext != NULL)
{
p = p->m_pNext;
}
if (p->m_pNext == this)
{
p->m_pNext = m_pNext;
}
}
}
virtual PtrList* Find(T *ip)
{
PtrList *p = m_pNext;
while (p)
{
if (*p->m_pPtr == *ip)
{
return p;
}
p = p->m_pNext;
}
return NULL;
}
// remove vp from the list
void Remove(T *ip)
{
PtrList *p = Find(ip);
if (p)
{
p->Remove();
}
}
T* Ptr()
{
return m_pPtr;
}
T& Ref()
{
return *m_pPtr;
}
void RemoveAll()
{
PtrList *p = m_pNext;
while (p)
{
PtrList *p2 = p;
p = p->m_pNext;
delete p2;
}
}
};
typedef PtrList<unzFile> ZFileList;
typedef PtrList<Str> StrList;
typedef PtrList<PK3FileInfo> PK3List;
StrList g_PK3TexturePaths;
PK3List g_PK3Files;
ZFileList g_zFiles;
#define WORK_LEN 1024
#define TEXTURE_PATH "textures"
#define PATH_SEPERATORS "/\\:\0"
char* __StrDup(char* pStr)
{
if (pStr)
{
return strcpy(new char[strlen(pStr)+1], pStr);
}
return NULL;
}
char* __StrDup(const char* pStr)
{
if (pStr)
{
return strcpy(new char[strlen(pStr)+1], pStr);
}
return NULL;
}
#define MEM_BLOCKSIZE 4096
void* __qblockmalloc(size_t nSize)
{
void *b;
// round up to threshold
int nAllocSize = nSize % MEM_BLOCKSIZE;
if ( nAllocSize > 0)
{
nSize += MEM_BLOCKSIZE - nAllocSize;
}
b = malloc(nSize + 1);
memset (b, 0, nSize);
return b;
}
void* __qmalloc (size_t nSize)
{
void *b;
b = malloc(nSize + 1);
memset (b, 0, nSize);
return b;
}
/*
====================
Extract file parts
====================
*/
void __ExtractFilePath (const char *path, char *dest)
{
const char *src;
src = path + strlen(path) - 1;
//
// back up until a \ or the start
//
while (src != path && *(src-1) != __PATHSEPERATOR)
src--;
memcpy (dest, path, src-path);
dest[src-path] = 0;
}
void __ExtractFileName (const char *path, char *dest)
{
const char *src;
src = path + strlen(path) - 1;
//
// back up until a \ or the start
//
while (src != path && *(src-1) != '/'
&& *(src-1) != '\\' )
src--;
while (*src)
{
*dest++ = *src++;
}
*dest = 0;
}
void __ExtractFileBase (const char *path, char *dest)
{
const char *src;
src = path + strlen(path) - 1;
//
// back up until a \ or the start
//
while (src != path && *(src-1) != '/'
&& *(src-1) != '\\' )
src--;
while (*src && *src != '.')
{
*dest++ = *src++;
}
*dest = 0;
}
void __ExtractFileExtension (const char *path, char *dest)
{
const char *src;
src = path + strlen(path) - 1;
//
// back up until a . or the start
//
while (src != path && *(src-1) != '.')
src--;
if (src == path)
{
*dest = 0; // no extension
return;
}
strcpy (dest,src);
}
void __ConvertDOSToUnixName( char *dst, const char *src )
{
while ( *src )
{
if ( *src == '\\' )
*dst = '/';
else
*dst = *src;
dst++; src++;
}
*dst = 0;
}
void AddSlash(Str& str)
{
int nLen = str.GetLength();
if (nLen > 0)
{
if (str[nLen-1] != '\\' && str[nLen-1] != '/')
str += '\\';
}
}
void FindReplace(Str& strContents, const char* pTag, const char* pValue)
{
if (strcmp(pTag, pValue) == 0)
return;
for (int nPos = strContents.Find(pTag); nPos >= 0; nPos = strContents.Find(pTag))
{
int nRightLen = strContents.GetLength() - strlen(pTag) - nPos;
Str strLeft(strContents.Left(nPos));
Str strRight(strContents.Right(nRightLen));
strLeft += pValue;
strLeft += strRight;
strContents = strLeft;
}
}
void ProgError(char *errstr, ...)
{
va_list args;
va_start(args, errstr);
printf("\nProgram Error: *** ");
vprintf(errstr, args);
printf(" ***\n");
va_end(args);
exit(5);
}
boolean ReadBytes(FILE *file, void *addr, UInt32 size)
{
while (size > 0x8000)
{
if (fread(addr, 1, 0x8000, file) != 0x8000)
return false;
addr = (char *)addr + 0x8000;
size -= 0x8000;
}
if (fread(addr, 1, size, file) != size)
return false;
return true;
}
int ReadMagic(FILE *file)
{
UInt8 buf[4];
if (ReadBytes(file, buf, 4) == FALSE)
return FTYPE_ERROR;
if (!strncmp(reinterpret_cast<const char*>(&buf[0]), "IWAD", 4))
return FTYPE_IWAD;
if (!strncmp(reinterpret_cast<const char*>(&buf[0]), "PWAD", 4))
return FTYPE_PWAD;
if (!strncmp(reinterpret_cast<const char*>(&buf[0]), "PACK", 4))
return FTYPE_PACK;
if (!strncmp(reinterpret_cast<const char*>(&buf[0]), "WAD2", 4))
return FTYPE_WAD2;
if (buf[0] == 0x17 && buf[1] == 0 && buf[2] == 0 && buf[3] == 0)
return FTYPE_BSP;
if (!strncmp(reinterpret_cast<const char*>(&buf[0]), "IDPO", 4))
return FTYPE_MODEL;
if (!strncmp(reinterpret_cast<const char*>(&buf[0]), "IDSP", 4))
return FTYPE_SPRITE;
if (!strncmp(reinterpret_cast<const char*>(&buf[0]), "RIFF", 4))
return FTYPE_WAV;
if (!strncmp(reinterpret_cast<const char*>(&buf[0]), ".snd", 4))
return FTYPE_AU;
if (buf[0] == 'P')
{
if (buf[1] == '1')
return FTYPE_PBM_ASC;
if (buf[1] == '2')
return FTYPE_PGM_ASC;
if (buf[1] == '3')
return FTYPE_PPM_ASC;
if (buf[1] == '4')
return FTYPE_PBM_RAW;
if (buf[1] == '5')
return FTYPE_PGM_RAW;
if (buf[1] == '6')
return FTYPE_PPM_RAW;
}
if (buf[0] == 'B' && buf[1] == 'M')
return FTYPE_BMP;
if (!strncmp(reinterpret_cast<const char*>(&buf[0]), "GIF8", 4))
return FTYPE_GIF;
if (buf[0] == 0x0a && buf[1] == 0x05 && buf[2] == 0x01 && buf[3] == 0x08)
return FTYPE_PCX;
return FTYPE_UNKNOWN;
}
FILE *OpenFileReadMagic(const char *filename, int *ftype_r)
{
FILE *f;
*ftype_r = FTYPE_ERROR;
if ((f = fopen(filename, "rb")) == NULL)
return NULL;
*ftype_r = ReadMagic(f);
if (*ftype_r == FTYPE_ERROR)
{
fclose(f);
return NULL;
}
return f;
}
boolean WriteBytes(FILE *file, void *addr, UInt32 size)
{
while (size > 0x8000)
{
if (fwrite(addr, 1, 0x8000, file) != 0x8000)
return FALSE;
addr = (char *)addr + 0x8000;
size -= 0x8000;
}
if (fwrite(addr, 1, size, file) != size)
return FALSE;
return TRUE;
}
char *ConvertFilePath(char *filename)
{
char *cp;
if (filename == NULL)
ProgError("BUG: cannot convert a NULL pathname");
for (cp = filename; *cp; cp++)
if (*cp == '/' || *cp == '\\')
{
#ifdef QEU_DOS
*cp = '\\';
#else
*cp = '/';
#endif
}
return filename;
}
/*
* Read the PACK directory into memory. The optional offset to the
* start of the PACK file is given in "offset". The number of files in
* the directory is returned in *dirsize_r.
*/
PACKDirPtr ReadPACKDirectory(FILE *packfile, UInt32 offset, UInt16 *dirsize_r)
{
PACKDirPtr dir;
UInt32 pos, size;
UInt16 max, i;
*dirsize_r = 0;
if (packfile == NULL)
return NULL;
if ((fseek(packfile, offset, SEEK_SET) < 0)
|| (ReadMagic(packfile) != FTYPE_PACK)
|| (ReadInt32(packfile, &pos) == FALSE)
|| (ReadInt32(packfile, &size) == FALSE)
|| (size == 0L)
|| (size / sizeof(struct PACKDirectory) > 65535L)
|| (fseek(packfile, offset + pos, SEEK_SET) < 0))
return NULL;
dir = (PACKDirPtr)__qmalloc(size);
max = (UInt16)(size / sizeof(struct PACKDirectory));
for (i = 0; i < max; i++)
{
if (ReadBytes(packfile, &dir[i], sizeof(struct PACKDirectory)) == FALSE)
{
free(dir);
return NULL;
}
ConvertFilePath(dir[i].name);
dir[i].offset = SwapInt32(dir[i].offset);
dir[i].size = SwapInt32(dir[i].size);
}
*dirsize_r = max;
return dir;
}
/*
* Print the contents of the PACK directory in "outf".
*/
void DumpPACKDirectory(FILE *outf, PACKDirPtr dir, UInt16 dirsize)
{
UInt16 i;
UInt32 sum;
char buf[57];
if (outf == NULL || dir == NULL || dirsize == 0)
return;
fprintf(outf, "num offset size file name\n");
fprintf(outf, " (hex) (dec)\n");
sum = 0L;
for (i = 0; i < dirsize; i++)
{
if(!strnicmp(dir[i].name, "textures", 8))
{
strncpy(buf, dir[i].name, 56);
buf[56] = '\0';
fprintf(outf, "%3u 0x%08lx %6ld %s\n",
i, dir[i].offset, dir[i].size, buf);
sum += dir[i].size;
}
}
fprintf(outf, "\nTotal size for %3u entries: %7lu bytes.\n", dirsize, sum);
fprintf(outf, "Size of the PACK directory: %7lu bytes.\n",
(UInt32)dirsize * (UInt32)sizeof(struct PACKDirectory));
fprintf(outf, "Total (header + data + dir): %7lu bytes.\n",
12L + sum + (UInt32)dirsize * (UInt32)sizeof(struct PACKDirectory));
}
void ClearFileList(FILELIST **list)
{
FILELIST *temp;
while(*list)
{
temp = *list;
*list = (*list)->next;
free(temp);
}
}
void ClearDirList(DIRLIST **list)
{
DIRLIST *temp;
while(*list)
{
temp = *list;
*list = (*list)->next;
free(temp);
}
}
DIRECTORY *FindPakDir(DIRECTORY *dir, char *name)
{
DIRECTORY *currentPtr;
for(currentPtr = dir; currentPtr; currentPtr = currentPtr->next)
{
if(!stricmp(name, currentPtr->name))
{
return currentPtr;
}
}
return NULL;
}
// LoadPK3FileList
// ---------------
//
// This gets passed a file mask which we want to remove as
// we are only interested in the directory name and any given
// extension. Only handles explicit filenames or *.something
//
boolean LoadPK3FileList(FILELIST **filelist, const char *pattern)
{
char cSearch[WORK_LEN];
__ConvertDOSToUnixName( cSearch, pattern );
char cPath[WORK_LEN];
char cExt[WORK_LEN];
char cFile[WORK_LEN];
char cWork[WORK_LEN];
__ExtractFilePath(pattern, cPath);
__ExtractFileName(pattern, cFile);
__ExtractFileExtension(pattern, cExt);
const char *pCompare = (strnicmp(cFile, "*.", 2) == 0) ? cExt : cFile;
strcpy(cWork, cPath);
sprintf(cPath, "textures/%s", cWork);
PK3List *p = g_PK3Files.Next();
while (p != NULL)
{
// qualify the path
PK3FileInfo *pKey = p->Ptr();
if (strstr(pKey->m_pName, cPath) && strstr(pKey->m_pName, pCompare))
{
__ExtractFileName(pKey->m_pName, cWork);
AddToFileListAlphabetized(filelist, cWork, 0, 0, false);
}
p = p->Next();
}
return (*filelist) != NULL;
}
boolean GetPackFileList(FILELIST **filelist, char *pattern)
{
char *str1, *str2;
int i;
DIRECTORY *dummy = paktextures;
FILELIST *temp;
if (!pakopen)
return false;
if (g_bPK3)
{
return LoadPK3FileList(filelist, pattern);
}
str1 = pattern;
for(i = 0; pattern[i] != '\0'; i++)
{
if(pattern[i] == '\\')
pattern[i] = '/';
}
while(strchr(str1, '/'))
{
str2 = strchr(str1, '/');
*str2++ = '\0';
dummy = FindPakDir(dummy, str1);
if(!dummy)
return false;
str1 = str2;
}
for(temp = dummy->files; temp; temp=temp->next)
{
AddToFileListAlphabetized(filelist, temp->filename, temp->offset, 0, false);
}
return true;
}
boolean GetPackTextureDirs(DIRLIST **dirlist)
{
UInt16 i;
char buf[57];
if (!pakopen)
return 1;
if (g_bPK3)
{
StrList *pl = g_PK3TexturePaths.Next();
while (pl != NULL)
{
AddToDirListAlphabetized(dirlist, pl->Ref(), 0);
pl = pl->Next();
}
return true;
}
for (i = 0; i < dirsize; i++)
{
if(!strnicmp(pakdirptr[i].name, "textures", 8))
{
strncpy(buf, &(pakdirptr[i].name[9]), 46);
if(strchr(buf, '\\'))
*strchr(buf, '\\') = '\0';
else if(strchr(buf, '/'))
*strchr(buf, '/') = '\0';
else
buf[56] = '\0';
if(strchr(buf, '.'))
continue;
AddToDirListAlphabetized(dirlist, buf, 0);
}
}
return true;
}
boolean AddToDirListAlphabetized(DIRLIST **list, char *dirname, int from)
{
DIRLIST *currentPtr, *previousPtr, *newPtr;
strlwr(dirname);
for(currentPtr = *list; currentPtr; currentPtr = currentPtr->next)
{
if(!stricmp(dirname, currentPtr->dirname))
{
return false;
}
}
previousPtr = NULL;
currentPtr = *list;
if((newPtr = (DIRLIST *)__qmalloc(sizeof(DIRLIST))) == NULL)
return false;
strcpy(newPtr->dirname, dirname);
newPtr->from = from;
while(currentPtr != NULL && stricmp(dirname, currentPtr->dirname) > 0)
{
previousPtr = currentPtr;
currentPtr = currentPtr->next;
} //End while
if(previousPtr == NULL)
{
newPtr->next = *list;
*list = newPtr;
} //End if
else
{
previousPtr->next = newPtr;
newPtr->next = currentPtr;
} //End else
return true;
}
boolean AddToFileListAlphabetized(FILELIST **list, char *filename, UInt32 offset, UInt32 size, boolean dirs)
{
FILELIST *currentPtr, *previousPtr, *newPtr;
for(currentPtr = *list; currentPtr; currentPtr = currentPtr->next)
{
if(!stricmp(filename, currentPtr->filename))
{
return false;
}
}
previousPtr = NULL;
currentPtr = *list;
if((newPtr = (FILELIST *)__qmalloc(sizeof(FILELIST))) == NULL)
return false;
strcpy(newPtr->filename, filename);
newPtr->offset = offset;
newPtr->size = size;
while(currentPtr != NULL && stricmp(filename, currentPtr->filename) > 0)
{
previousPtr = currentPtr;
currentPtr = currentPtr->next;
} //End while
if(previousPtr == NULL)
{
newPtr->next = *list;
*list = newPtr;
} //End if
else
{
previousPtr->next = newPtr;
newPtr->next = currentPtr;
} //End else
return true;
}
boolean PakLoadFile(const char *filename, void **bufferptr)
{
FILELIST *p = NULL;
DIRECTORY *dummy;
void *buffer;
char *str1, *str2;
if(!pakopen)
return false;
Str str(filename);
__ConvertDOSToUnixName(str, str);
dummy = paktextures;
str1 = str;
while(strchr(str1, '/'))
{
str2 = strchr(str1, '/');
*str2++ = '\0';
dummy = FindPakDir(dummy, str1);
if(!dummy)
return false;
str1 = str2;
}
// FIXME: add error handling routines
for(p = dummy->files; p; p = p->next)
{
if(!stricmp(str1, p->filename))
{
if (fseek(pakfile[m_nPAKIndex], p->offset, SEEK_SET) < 0)
{
//Sys_Printf("Unexpected EOF in pakfile\n");
return false;
}
if((buffer = __qmalloc(p->size+5)) == NULL)
//Error("Could not allocate memory");
if(fread(buffer, 1, p->size, pakfile[m_nPAKIndex]) != p->size)
{
//Sys_Printf("Error reading %s from pak\n", str1);
free(buffer);
return false;
}
*bufferptr = buffer;
return true;
}
}
return false;
}
int PakLoadAnyFile(const char *filename, void **bufferptr)
{
char cWork[WORK_LEN];
if (g_bPK3)
{
PK3FileInfo *pInfo;
Str strKey;
// need to lookup the file without the base/texture path on it
Str strBase(g_strBasePath);
AddSlash(strBase);
__ConvertDOSToUnixName(cWork, strBase);
Str strFile(filename);
__ConvertDOSToUnixName(strFile, strFile);
strFile.MakeLower();
strlwr(cWork);
FindReplace(strFile, cWork, "");
PK3FileInfo infoFind;
infoFind.m_pName = __StrDup(strFile.GetBuffer());
PK3List *pList = g_PK3Files.Find(&infoFind);
if (pList)
{
pInfo = pList->Ptr();
memcpy(pInfo->m_zFile, &pInfo->m_zInfo, sizeof(unz_s));
if (unzOpenCurrentFile(pInfo->m_zFile) == UNZ_OK)
{
void *buffer = __qblockmalloc(pInfo->m_lSize+1);
int n = unzReadCurrentFile(pInfo->m_zFile , buffer, pInfo->m_lSize);
*bufferptr = buffer;
unzCloseCurrentFile(pInfo->m_zFile);
return n;
}
}
#ifdef LOG_PAKFAIL
sprintf(cWork, "PAK failed on %s\n", filename);
g_LogFile.Log(cWork);
#endif
return -1;
}
for (int i = 0; i < dirsize; i++)
{
if(!stricmp(filename, pakdirptr[i].name))
{
if (fseek(pakfile[m_nPAKIndex], pakdirptr[i].offset, SEEK_SET) >= 0)
{
void *buffer = __qmalloc (pakdirptr[i].size+1);
((char *)buffer)[pakdirptr[i].size] = 0;
if (fread(buffer, 1, pakdirptr[i].size, pakfile[m_nPAKIndex]) == pakdirptr[i].size)
{
*bufferptr = buffer;
return pakdirptr[i].size;
}
}
}
}
#ifdef LOG_PAKFAIL
sprintf(cWork, "PAK failed on %s\n", filename);
g_LogFile.Log(cWork);
#endif
return -1;
}
DIRECTORY *AddPakDir(DIRECTORY **dir, char *name)
{
DIRECTORY *currentPtr, *previousPtr, *newPtr;
for(currentPtr = *dir; currentPtr; currentPtr = currentPtr->next)
{
if(!stricmp(name, currentPtr->name))
{
return currentPtr;
}
}
previousPtr = NULL;
currentPtr = *dir;
if((newPtr = (DIRECTORY *)__qmalloc(sizeof(DIRECTORY))) == NULL)
return NULL;
strcpy(newPtr->name, name);
newPtr->files = NULL;
while(currentPtr != NULL && stricmp(name, currentPtr->name) > 0)
{
previousPtr = currentPtr;
currentPtr = currentPtr->next;
}
if(previousPtr == NULL)
{
newPtr->next = *dir;
*dir = newPtr;
}
else
{
previousPtr->next = newPtr;
newPtr->next = currentPtr;
}
return newPtr;
}
// OpenPK3
// -------
// Opens a PK3 ( or zip ) file and creates a list of filenames
// and zip info structures
//
boolean OpenPK3(const char *filename)
{
char cFilename[WORK_LEN];
char cName[WORK_LEN];
char cWork[WORK_LEN];
unz_file_info zInfo;
unzFile *zFile = new unzFile(unzOpen(filename));
g_zFiles.Add(zFile);
if (zFile != NULL)
{
int nStatus = unzGoToFirstFile(*zFile);
while (nStatus == UNZ_OK)
{
cFilename[0] = '\0';
unzGetCurrentFileInfo(*zFile, &zInfo, cFilename, WORK_LEN, NULL, 0, NULL, 0);
strlwr(cFilename);
__ConvertDOSToUnixName( cWork, cFilename);
if (strstr(cWork, ".") != NULL)
{
PK3FileInfo *pInfo = new PK3FileInfo();
pInfo->m_pName = __StrDup(cWork);
memcpy(&pInfo->m_zInfo, (unz_s*)*zFile, sizeof(unz_s));
pInfo->m_lSize = zInfo.uncompressed_size;
pInfo->m_zFile = *zFile;
g_PK3Files.Add(pInfo);
}
char *p = strstr(cFilename, TEXTURE_PATH);
if (p != NULL)
{
// FIXME: path differences per os ?
// catch solo directory entry
if (strlen(p) > strlen(TEXTURE_PATH) + 1)
{
// skip textures + path seperator
p += strlen(TEXTURE_PATH) + 1;
int nEnd = strcspn(p, PATH_SEPERATORS);
strncpy(cName, p, nEnd);
cName[nEnd] = '\0';
boolean bFound = false;
StrList *pl = g_PK3TexturePaths.Next();
while (pl != NULL)
{
if (strcmpi(pl->Ref(), cName) == 0)
{
// already have this, continue
bFound = true;
break;
}
pl = pl->Next();
}
if (!bFound)
{
g_PK3TexturePaths.Add(new Str(cName));
}
}
}
nStatus = unzGoToNextFile(*zFile);
}
}
return (zFile != NULL);
}
void closePK3(unzFile zf)
{
unzClose(zf);
}
void OpenPakFile(const char *filename)
{
int i;
char *str1, *str2;
DIRECTORY *dummy;
if(!pakopen)
paktextures = NULL;
HavePakColormap = false;
Str strTest(filename);
strTest.MakeLower();
if (strTest.Find("pk3") >= 0 || strTest.Find("zip") >= 0)
{
pakopen = g_bPK3 = OpenPK3(filename);
return;
}
if((pakfile[m_nPAKIndex] = OpenFileReadMagic(filename, &f_type)) == NULL)
{
//FIXME: error routine
//Sys_Printf("ERROR: Could not open %s", filename);
return;
}
if(f_type != FTYPE_PACK)
{
//Sys_Printf("ERROR: %s is not a valid pack file", filename);
if(f_type != FTYPE_ERROR)
fclose(pakfile[m_nPAKIndex]);
return;
}
pakdirptr = ReadPACKDirectory(pakfile[m_nPAKIndex], 0, &dirsize);
if (pakdirptr == NULL)
{
//Sys_Printf("ERROR: Could not read pack directory", filename);
fclose(pakfile[m_nPAKIndex]);
return;
}
if (dirsize == 0)
{
fclose(pakfile[m_nPAKIndex]);
return;
}
for (i = 0; i < dirsize; i++)
{
if(!strnicmp("textures/", pakdirptr[i].name, 9))
{
dummy = paktextures;
str1 = pakdirptr[i].name+9;
while(strchr(str1, '/'))
{
str2 = strchr(str1, '/');
*str2++ = '\0';
dummy = AddPakDir(dummy==paktextures?&paktextures:&dummy, str1);
str1 = str2;
}
AddToFileListAlphabetized(&(dummy->files), str1, pakdirptr[i].offset, pakdirptr[i].size, true);
}
else if(!strnicmp("pics/colormap.pcx", pakdirptr[i].name, 17))
{
HavePakColormap = true;
PakColormapOffset = pakdirptr[i].offset;
PakColormapSize = pakdirptr[i].size;
}
}
pakopen = true;
}
void ClearPaKDir(DIRECTORY **dir)
{
DIRECTORY *d1 = *dir, *d2;
while(d1)
{
ClearFileList(&(d1->files));
d2 = d1;
d1 = d1->next;
free(d2);
}
}
void CleanUpPakDirs()
{
ClearPaKDir(&paktextures);
paktextures = NULL;
dirhead = NULL;
g_PK3TexturePaths.RemoveAll();
g_PK3Files.RemoveAll();
}
void ClosePakFile(void)
{
if(pakopen)
{
if (g_bPK3)
{
ZFileList *p = g_zFiles.Next();
while (p != NULL)
{
unzFile uz = p->Ref();
closePK3(uz);
p = p->Next();
}
}
else
{
fclose(pakfile[m_nPAKIndex]);
}
}
pakopen = false;
CleanUpPakDirs();
}
void WINAPI InitPakFile(const char * pBasePath, const char *pName)
{
m_nPAKIndex = 0;
pakopen = false;
paktextures = NULL;
strcpy(g_strBasePath, pBasePath);
if (pName == NULL)
{
char cWork[WORK_LEN];
Str strPath(pBasePath);
AddSlash(strPath);
strPath += "*.pk3";
bool bGo = true;
struct _finddata_t fileinfo;
int handle = _findfirst (strPath, &fileinfo);
if (handle != -1)
{
do
{
sprintf(cWork, "%s\\%s", pBasePath, fileinfo.name);
OpenPakFile(cWork);
} while (_findnext( handle, &fileinfo ) != -1);
_findclose (handle);
}
}
else
{
OpenPakFile(pName);
}
}