ioq3quest/code/bspc/bspc.c

991 lines
28 KiB
C

/*
===========================================================================
Copyright (C) 1999-2005 Id Software, Inc.
This file is part of Quake III Arena source code.
Quake III Arena source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
Quake III Arena source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Foobar; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
#if defined(WIN32) || defined(_WIN32)
#include <direct.h>
#include <windows.h>
#include <sys/types.h>
#include <sys/stat.h>
#else
#include <unistd.h>
#include <glob.h>
#include <sys/stat.h>
#include <unistd.h>
#endif
#include "qbsp.h"
#include "l_mem.h"
#include "../botlib/aasfile.h"
#include "../botlib/be_aas_cluster.h"
#include "../botlib/be_aas_optimize.h"
#include "aas_create.h"
#include "aas_store.h"
#include "aas_file.h"
#include "aas_cfg.h"
#include "be_aas_bspc.h"
extern int use_nodequeue; //brushbsp.c
extern int calcgrapplereach; //be_aas_reach.c
float subdivide_size = 240;
char source[1024];
char name[1024];
vec_t microvolume = 1.0;
char outbase[32];
int entity_num;
aas_settings_t aassettings;
qboolean noprune; //don't prune nodes (bspc.c)
qboolean glview; //create a gl view
qboolean nodetail; //don't use detail brushes (map.c)
qboolean fulldetail; //use but don't mark detail brushes (map.c)
qboolean onlyents; //only process the entities (bspc.c)
qboolean nomerge; //don't merge bsp node faces (faces.c)
qboolean nowater; //don't use the water brushes (map.c)
qboolean nocsg; //don't carve intersecting brushes (bspc.c)
qboolean noweld; //use unique face vertexes (faces.c)
qboolean noshare; //don't share bsp edges (faces.c)
qboolean nosubdiv; //don't subdivide bsp node faces (faces.c)
qboolean notjunc; //don't create tjunctions (edge melting) (faces.c)
qboolean optimize; //enable optimisation
qboolean leaktest; //perform a leak test
qboolean verboseentities;
qboolean freetree; //free the bsp tree when not needed anymore
qboolean create_aas; //create an .AAS file
qboolean nobrushmerge; //don't merge brushes
qboolean lessbrushes; //create less brushes instead of correct texture placement
qboolean cancelconversion; //true if the conversion is being cancelled
qboolean noliquids; //no liquids when writing map file
qboolean forcesidesvisible; //force all brush sides to be visible when loaded from bsp
qboolean capsule_collision = 0;
/*
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
void ProcessWorldModel (void)
{
entity_t *e;
tree_t *tree;
qboolean leaked;
int brush_start, brush_end;
e = &entities[entity_num];
brush_start = e->firstbrush;
brush_end = brush_start + e->numbrushes;
leaked = false;
//process the whole world in one time
tree = ProcessWorldBrushes(brush_start, brush_end);
//create the bsp tree portals
MakeTreePortals(tree);
//mark all leafs that can be reached by entities
if (FloodEntities(tree))
{
FillOutside(tree->headnode);
} //end if
else
{
Log_Print("**** leaked ****\n");
leaked = true;
LeakFile(tree);
if (leaktest)
{
Log_Print("--- MAP LEAKED ---\n");
exit(0);
} //end if
} //end else
MarkVisibleSides (tree, brush_start, brush_end);
FloodAreas (tree);
#ifndef ME
if (glview) WriteGLView(tree, source);
#endif
MakeFaces(tree->headnode);
FixTjuncs(tree->headnode);
//NOTE: Never prune the nodes because the portals
// are screwed when prunning is done and as
// a result portal writing will crash
//if (!noprune) PruneNodes(tree->headnode);
WriteBSP(tree->headnode);
if (!leaked) WritePortalFile(tree);
Tree_Free(tree);
} //end of the function ProcessWorldModel
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
void ProcessSubModel (void)
{
entity_t *e;
int start, end;
tree_t *tree;
bspbrush_t *list;
vec3_t mins, maxs;
e = &entities[entity_num];
start = e->firstbrush;
end = start + e->numbrushes;
mins[0] = mins[1] = mins[2] = -4096;
maxs[0] = maxs[1] = maxs[2] = 4096;
list = MakeBspBrushList(start, end, mins, maxs);
if (!nocsg) list = ChopBrushes (list);
tree = BrushBSP (list, mins, maxs);
MakeTreePortals (tree);
MarkVisibleSides (tree, start, end);
MakeFaces (tree->headnode);
FixTjuncs (tree->headnode);
WriteBSP (tree->headnode);
Tree_Free(tree);
} //end of the function ProcessSubModel
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
void ProcessModels (void)
{
BeginBSPFile();
for (entity_num = 0; entity_num < num_entities; entity_num++)
{
if (!entities[entity_num].numbrushes)
continue;
Log_Print("############### model %i ###############\n", nummodels);
BeginModel();
if (entity_num == 0) ProcessWorldModel();
else ProcessSubModel();
EndModel();
if (!verboseentities)
verbose = false; // don't bother printing submodels
} //end for
EndBSPFile();
} //end of the function ProcessModels
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
void Win_Map2Bsp(char *bspfilename)
{
double start, end;
char path[1024];
start = I_FloatTime();
ThreadSetDefault();
//yeah sure Carmack
//numthreads = 1; // multiple threads aren't helping...
strcpy(source, ExpandArg(bspfilename));
StripExtension(source);
//delete portal and line files
sprintf(path, "%s.prt", source);
remove(path);
sprintf(path, "%s.lin", source);
remove(path);
strcpy(name, ExpandArg(bspfilename));
DefaultExtension(name, ".map"); // might be .reg
Q2_AllocMaxBSP();
//
SetModelNumbers();
SetLightStyles();
ProcessModels();
//write the BSP
Q2_WriteBSPFile(bspfilename);
Q2_FreeMaxBSP();
end = I_FloatTime();
Log_Print("%5.0f seconds elapsed\n", end-start);
} //end of the function Win_Map2Bsp
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
void Map2Bsp(char *mapfilename, char *outputfilename)
{
double start, end;
char path[1024];
start = I_FloatTime ();
ThreadSetDefault ();
//yeah sure Carmack
//numthreads = 1; //multiple threads aren't helping...
//SetQdirFromPath(bspfilename);
strcpy(source, ExpandArg(mapfilename));
StripExtension(source);
// delete portal and line files
sprintf(path, "%s.prt", source);
remove(path);
sprintf(path, "%s.lin", source);
remove(path);
strcpy(name, ExpandArg(mapfilename));
DefaultExtension(name, ".map"); // might be .reg
//
// if onlyents, just grab the entites and resave
//
if (onlyents)
{
char out[1024];
Q2_AllocMaxBSP();
sprintf (out, "%s.bsp", source);
Q2_LoadBSPFile(out, 0, 0);
num_entities = 0;
Q2_LoadMapFile(name);
SetModelNumbers();
SetLightStyles();
Q2_UnparseEntities();
Q2_WriteBSPFile(out);
//
Q2_FreeMaxBSP();
} //end if
else
{
//
// start from scratch
//
Q2_AllocMaxBSP();
//load the map
Q2_LoadMapFile(name);
//create the .bsp file
SetModelNumbers();
SetLightStyles();
ProcessModels();
//write the BSP
Q2_WriteBSPFile(outputfilename);
//
Q2_FreeMaxBSP();
} //end else
end = I_FloatTime();
Log_Print("%5.0f seconds elapsed\n", end-start);
} //end of the function Map2Bsp
*/
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
void AASOuputFile(quakefile_t *qf, char *outputpath, char *filename)
{
char ext[MAX_PATH];
//
if (strlen(outputpath))
{
strcpy(filename, outputpath);
//append the bsp file base
AppendPathSeperator(filename, MAX_PATH);
ExtractFileBase(qf->origname, &filename[strlen(filename)]);
//append .aas
strcat(filename, ".aas");
return;
} //end if
//
ExtractFileExtension(qf->filename, ext);
if (!stricmp(ext, "pk3") || !stricmp(ext, "pak") || !stricmp(ext, "sin"))
{
strcpy(filename, qf->filename);
while(strlen(filename) &&
filename[strlen(filename)-1] != '\\' &&
filename[strlen(filename)-1] != '/')
{
filename[strlen(filename)-1] = '\0';
} //end while
strcat(filename, "maps");
if (access(filename, 0x04)) CreatePath(filename);
//append the bsp file base
AppendPathSeperator(filename, MAX_PATH);
ExtractFileBase(qf->origname, &filename[strlen(filename)]);
//append .aas
strcat(filename, ".aas");
} //end if
else
{
strcpy(filename, qf->filename);
while(strlen(filename) &&
filename[strlen(filename)-1] != '.')
{
filename[strlen(filename)-1] = '\0';
} //end while
strcat(filename, "aas");
} //end else
} //end of the function AASOutputFile
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
void CreateAASFilesForAllBSPFiles(char *quakepath)
{
#if defined(WIN32)|defined(_WIN32)
WIN32_FIND_DATA filedata;
HWND handle;
struct _stat statbuf;
#else
glob_t globbuf;
struct stat statbuf;
int j;
#endif
int done;
char filter[_MAX_PATH], bspfilter[_MAX_PATH], aasfilter[_MAX_PATH];
char aasfile[_MAX_PATH], buf[_MAX_PATH], foldername[_MAX_PATH];
quakefile_t *qf, *qf2, *files, *bspfiles, *aasfiles;
strcpy(filter, quakepath);
AppendPathSeperator(filter, sizeof(filter));
strcat(filter, "*");
#if defined(WIN32)|defined(_WIN32)
handle = FindFirstFile(filter, &filedata);
done = (handle == INVALID_HANDLE_VALUE);
while(!done)
{
_splitpath(filter, foldername, NULL, NULL, NULL);
_splitpath(filter, NULL, &foldername[strlen(foldername)], NULL, NULL);
AppendPathSeperator(foldername, _MAX_PATH);
strcat(foldername, filedata.cFileName);
_stat(foldername, &statbuf);
#else
glob(filter, 0, NULL, &globbuf);
for (j = 0; j < globbuf.gl_pathc; j++)
{
strcpy(foldername, globbuf.gl_pathv[j]);
stat(foldername, &statbuf);
#endif
//if it is a folder
if (statbuf.st_mode & S_IFDIR)
{
//
AppendPathSeperator(foldername, sizeof(foldername));
//get all the bsp files
strcpy(bspfilter, foldername);
strcat(bspfilter, "maps/*.bsp");
files = FindQuakeFiles(bspfilter);
strcpy(bspfilter, foldername);
strcat(bspfilter, "*.pk3/maps/*.bsp");
bspfiles = FindQuakeFiles(bspfilter);
for (qf = bspfiles; qf; qf = qf->next) if (!qf->next) break;
if (qf) qf->next = files;
else bspfiles = files;
//get all the aas files
strcpy(aasfilter, foldername);
strcat(aasfilter, "maps/*.aas");
files = FindQuakeFiles(aasfilter);
strcpy(aasfilter, foldername);
strcat(aasfilter, "*.pk3/maps/*.aas");
aasfiles = FindQuakeFiles(aasfilter);
for (qf = aasfiles; qf; qf = qf->next) if (!qf->next) break;
if (qf) qf->next = files;
else aasfiles = files;
//
for (qf = bspfiles; qf; qf = qf->next)
{
sprintf(aasfile, "%s/%s", qf->pakfile, qf->origname);
Log_Print("found %s\n", aasfile);
strcpy(&aasfile[strlen(aasfile)-strlen(".bsp")], ".aas");
for (qf2 = aasfiles; qf2; qf2 = qf2->next)
{
sprintf(buf, "%s/%s", qf2->pakfile, qf2->origname);
if (!stricmp(aasfile, buf))
{
Log_Print("found %s\n", buf);
break;
} //end if
} //end for
} //end for
} //end if
#if defined(WIN32)|defined(_WIN32)
//find the next file
done = !FindNextFile(handle, &filedata);
} //end while
#else
} //end for
globfree(&globbuf);
#endif
} //end of the function CreateAASFilesForAllBSPFiles
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
quakefile_t *GetArgumentFiles(int argc, char *argv[], int *i, char *ext)
{
quakefile_t *qfiles, *lastqf, *qf;
int j;
char buf[1024];
qfiles = NULL;
lastqf = NULL;
for (; (*i)+1 < argc && argv[(*i)+1][0] != '-'; (*i)++)
{
strcpy(buf, argv[(*i)+1]);
for (j = strlen(buf)-1; j >= strlen(buf)-4; j--)
if (buf[j] == '.') break;
if (j >= strlen(buf)-4)
strcpy(&buf[j+1], ext);
qf = FindQuakeFiles(buf);
if (!qf) continue;
if (lastqf) lastqf->next = qf;
else qfiles = qf;
lastqf = qf;
while(lastqf->next) lastqf = lastqf->next;
} //end for
return qfiles;
} //end of the function GetArgumentFiles
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
#define COMP_BSP2MAP 1
#define COMP_BSP2AAS 2
#define COMP_REACH 3
#define COMP_CLUSTER 4
#define COMP_AASOPTIMIZE 5
#define COMP_AASINFO 6
int main (int argc, char **argv)
{
int i, comp = 0;
char outputpath[MAX_PATH] = "";
char filename[MAX_PATH] = "unknown";
quakefile_t *qfiles, *qf;
double start_time;
myargc = argc;
myargv = argv;
start_time = I_FloatTime();
Log_Open("bspc.log"); //open a log file
Log_Print("BSPC version "BSPC_VERSION", %s %s\n", __DATE__, __TIME__);
DefaultCfg();
for (i = 1; i < argc; i++)
{
if (!stricmp(argv[i],"-threads"))
{
if (i + 1 >= argc) {i = 0; break;}
numthreads = atoi(argv[++i]);
Log_Print("threads = %d\n", numthreads);
} //end if
else if (!stricmp(argv[i], "-noverbose"))
{
Log_Print("verbose = false\n");
verbose = false;
} //end else if
else if (!stricmp(argv[i], "-nocsg"))
{
Log_Print("nocsg = true\n");
nocsg = true;
} //end else if
else if (!stricmp(argv[i], "-optimize"))
{
Log_Print("optimize = true\n");
optimize = true;
} //end else if
/*
else if (!stricmp(argv[i],"-glview"))
{
glview = true;
} //end else if
else if (!stricmp(argv[i], "-draw"))
{
Log_Print("drawflag = true\n");
drawflag = true;
} //end else if
else if (!stricmp(argv[i], "-noweld"))
{
Log_Print("noweld = true\n");
noweld = true;
} //end else if
else if (!stricmp(argv[i], "-noshare"))
{
Log_Print("noshare = true\n");
noshare = true;
} //end else if
else if (!stricmp(argv[i], "-notjunc"))
{
Log_Print("notjunc = true\n");
notjunc = true;
} //end else if
else if (!stricmp(argv[i], "-nowater"))
{
Log_Print("nowater = true\n");
nowater = true;
} //end else if
else if (!stricmp(argv[i], "-noprune"))
{
Log_Print("noprune = true\n");
noprune = true;
} //end else if
else if (!stricmp(argv[i], "-nomerge"))
{
Log_Print("nomerge = true\n");
nomerge = true;
} //end else if
else if (!stricmp(argv[i], "-nosubdiv"))
{
Log_Print("nosubdiv = true\n");
nosubdiv = true;
} //end else if
else if (!stricmp(argv[i], "-nodetail"))
{
Log_Print("nodetail = true\n");
nodetail = true;
} //end else if
else if (!stricmp(argv[i], "-fulldetail"))
{
Log_Print("fulldetail = true\n");
fulldetail = true;
} //end else if
else if (!stricmp(argv[i], "-onlyents"))
{
Log_Print("onlyents = true\n");
onlyents = true;
} //end else if
else if (!stricmp(argv[i], "-micro"))
{
if (i + 1 >= argc) {i = 0; break;}
microvolume = atof(argv[++i]);
Log_Print("microvolume = %f\n", microvolume);
} //end else if
else if (!stricmp(argv[i], "-leaktest"))
{
Log_Print("leaktest = true\n");
leaktest = true;
} //end else if
else if (!stricmp(argv[i], "-verboseentities"))
{
Log_Print("verboseentities = true\n");
verboseentities = true;
} //end else if
else if (!stricmp(argv[i], "-chop"))
{
if (i + 1 >= argc) {i = 0; break;}
subdivide_size = atof(argv[++i]);
Log_Print("subdivide_size = %f\n", subdivide_size);
} //end else if
else if (!stricmp (argv[i], "-tmpout"))
{
strcpy (outbase, "/tmp");
Log_Print("temp output\n");
} //end else if
*/
#ifdef ME
else if (!stricmp(argv[i], "-freetree"))
{
freetree = true;
Log_Print("freetree = true\n");
} //end else if
else if (!stricmp(argv[i], "-grapplereach"))
{
calcgrapplereach = true;
Log_Print("grapplereach = true\n");
} //end else if
else if (!stricmp(argv[i], "-nobrushmerge"))
{
nobrushmerge = true;
Log_Print("nobrushmerge = true\n");
} //end else if
else if (!stricmp(argv[i], "-noliquids"))
{
noliquids = true;
Log_Print("noliquids = true\n");
} //end else if
else if (!stricmp(argv[i], "-forcesidesvisible"))
{
forcesidesvisible = true;
Log_Print("forcesidesvisible = true\n");
} //end else if
else if (!stricmp(argv[i], "-output"))
{
if (i + 1 >= argc) {i = 0; break;}
if (access(argv[i+1], 0x04)) Warning("the folder %s does not exist", argv[i+1]);
strcpy(outputpath, argv[++i]);
} //end else if
else if (!stricmp(argv[i], "-breadthfirst"))
{
use_nodequeue = true;
Log_Print("breadthfirst = true\n");
} //end else if
else if (!stricmp(argv[i], "-capsule"))
{
capsule_collision = true;
Log_Print("capsule_collision = true\n");
} //end else if
else if (!stricmp(argv[i], "-cfg"))
{
if (i + 1 >= argc) {i = 0; break;}
if (!LoadCfgFile(argv[++i]))
exit(0);
} //end else if
else if (!stricmp(argv[i], "-bsp2map"))
{
if (i + 1 >= argc) {i = 0; break;}
comp = COMP_BSP2MAP;
qfiles = GetArgumentFiles(argc, argv, &i, "bsp");
} //end else if
else if (!stricmp(argv[i], "-bsp2aas"))
{
if (i + 1 >= argc) {i = 0; break;}
comp = COMP_BSP2AAS;
qfiles = GetArgumentFiles(argc, argv, &i, "bsp");
} //end else if
else if (!stricmp(argv[i], "-aasall"))
{
if (i + 1 >= argc) {i = 0; break;}
CreateAASFilesForAllBSPFiles(argv[++i]);
} //end else if
else if (!stricmp(argv[i], "-reach"))
{
if (i + 1 >= argc) {i = 0; break;}
comp = COMP_REACH;
qfiles = GetArgumentFiles(argc, argv, &i, "bsp");
} //end else if
else if (!stricmp(argv[i], "-cluster"))
{
if (i + 1 >= argc) {i = 0; break;}
comp = COMP_CLUSTER;
qfiles = GetArgumentFiles(argc, argv, &i, "bsp");
} //end else if
else if (!stricmp(argv[i], "-aasinfo"))
{
if (i + 1 >= argc) {i = 0; break;}
comp = COMP_AASINFO;
qfiles = GetArgumentFiles(argc, argv, &i, "aas");
} //end else if
else if (!stricmp(argv[i], "-aasopt"))
{
if (i + 1 >= argc) {i = 0; break;}
comp = COMP_AASOPTIMIZE;
qfiles = GetArgumentFiles(argc, argv, &i, "aas");
} //end else if
#endif //ME
else
{
Log_Print("unknown parameter %s\n", argv[i]);
break;
} //end else
} //end for
//if there are parameters and there's no mismatch in one of the parameters
if (argc > 1 && i == argc)
{
switch(comp)
{
case COMP_BSP2MAP:
{
if (!qfiles) Log_Print("no files found\n");
for (qf = qfiles; qf; qf = qf->next)
{
//copy the output path
strcpy(filename, outputpath);
//append the bsp file base
AppendPathSeperator(filename, MAX_PATH);
ExtractFileBase(qf->origname, &filename[strlen(filename)]);
//append .map
strcat(filename, ".map");
//
Log_Print("bsp2map: %s to %s\n", qf->origname, filename);
if (qf->type != QFILETYPE_BSP) Warning("%s is probably not a BSP file\n", qf->origname);
//
LoadMapFromBSP(qf);
//write the map file
WriteMapFile(filename);
} //end for
break;
} //end case
case COMP_BSP2AAS:
{
if (!qfiles) Log_Print("no files found\n");
for (qf = qfiles; qf; qf = qf->next)
{
AASOuputFile(qf, outputpath, filename);
//
Log_Print("bsp2aas: %s to %s\n", qf->origname, filename);
if (qf->type != QFILETYPE_BSP) Warning("%s is probably not a BSP file\n", qf->origname);
//set before map loading
create_aas = 1;
LoadMapFromBSP(qf);
//create the AAS file
AAS_Create(filename);
//if it's a Quake3 map calculate the reachabilities and clusters
if (loadedmaptype == MAPTYPE_QUAKE3) AAS_CalcReachAndClusters(qf);
//
if (optimize) AAS_Optimize();
//
//write out the stored AAS file
if (!AAS_WriteAASFile(filename))
{
Error("error writing %s\n", filename);
} //end if
//deallocate memory
AAS_FreeMaxAAS();
} //end for
break;
} //end case
case COMP_REACH:
{
if (!qfiles) Log_Print("no files found\n");
for (qf = qfiles; qf; qf = qf->next)
{
AASOuputFile(qf, outputpath, filename);
//
Log_Print("reach: %s to %s\n", qf->origname, filename);
if (qf->type != QFILETYPE_BSP) Warning("%s is probably not a BSP file\n", qf->origname);
//if the AAS file exists in the output directory
if (!access(filename, 0x04))
{
if (!AAS_LoadAASFile(filename, 0, 0))
{
Error("error loading aas file %s\n", filename);
} //end if
//assume it's a Quake3 BSP file
loadedmaptype = MAPTYPE_QUAKE3;
} //end if
else
{
Warning("AAS file %s not found in output folder\n", filename);
Log_Print("creating %s...\n", filename);
//set before map loading
create_aas = 1;
LoadMapFromBSP(qf);
//create the AAS file
AAS_Create(filename);
} //end else
//if it's a Quake3 map calculate the reachabilities and clusters
if (loadedmaptype == MAPTYPE_QUAKE3)
{
AAS_CalcReachAndClusters(qf);
} //end if
//
if (optimize) AAS_Optimize();
//write out the stored AAS file
if (!AAS_WriteAASFile(filename))
{
Error("error writing %s\n", filename);
} //end if
//deallocate memory
AAS_FreeMaxAAS();
} //end for
break;
} //end case
case COMP_CLUSTER:
{
if (!qfiles) Log_Print("no files found\n");
for (qf = qfiles; qf; qf = qf->next)
{
AASOuputFile(qf, outputpath, filename);
//
Log_Print("cluster: %s to %s\n", qf->origname, filename);
if (qf->type != QFILETYPE_BSP) Warning("%s is probably not a BSP file\n", qf->origname);
//if the AAS file exists in the output directory
if (!access(filename, 0x04))
{
if (!AAS_LoadAASFile(filename, 0, 0))
{
Error("error loading aas file %s\n", filename);
} //end if
//assume it's a Quake3 BSP file
loadedmaptype = MAPTYPE_QUAKE3;
//if it's a Quake3 map calculate the clusters
if (loadedmaptype == MAPTYPE_QUAKE3)
{
aasworld.numclusters = 0;
AAS_InitBotImport();
AAS_InitClustering();
} //end if
} //end if
else
{
Warning("AAS file %s not found in output folder\n", filename);
Log_Print("creating %s...\n", filename);
//set before map loading
create_aas = 1;
LoadMapFromBSP(qf);
//create the AAS file
AAS_Create(filename);
//if it's a Quake3 map calculate the reachabilities and clusters
if (loadedmaptype == MAPTYPE_QUAKE3) AAS_CalcReachAndClusters(qf);
} //end else
//
if (optimize) AAS_Optimize();
//write out the stored AAS file
if (!AAS_WriteAASFile(filename))
{
Error("error writing %s\n", filename);
} //end if
//deallocate memory
AAS_FreeMaxAAS();
} //end for
break;
} //end case
case COMP_AASOPTIMIZE:
{
if (!qfiles) Log_Print("no files found\n");
for (qf = qfiles; qf; qf = qf->next)
{
AASOuputFile(qf, outputpath, filename);
//
Log_Print("optimizing: %s to %s\n", qf->origname, filename);
if (qf->type != QFILETYPE_AAS) Warning("%s is probably not a AAS file\n", qf->origname);
//
AAS_InitBotImport();
//
if (!AAS_LoadAASFile(qf->filename, qf->offset, qf->length))
{
Error("error loading aas file %s\n", qf->filename);
} //end if
AAS_Optimize();
//write out the stored AAS file
if (!AAS_WriteAASFile(filename))
{
Error("error writing %s\n", filename);
} //end if
//deallocate memory
AAS_FreeMaxAAS();
} //end for
break;
} //end case
case COMP_AASINFO:
{
if (!qfiles) Log_Print("no files found\n");
for (qf = qfiles; qf; qf = qf->next)
{
AASOuputFile(qf, outputpath, filename);
//
Log_Print("aas info for: %s\n", filename);
if (qf->type != QFILETYPE_AAS) Warning("%s is probably not a AAS file\n", qf->origname);
//
AAS_InitBotImport();
//
if (!AAS_LoadAASFile(qf->filename, qf->offset, qf->length))
{
Error("error loading aas file %s\n", qf->filename);
} //end if
AAS_ShowTotals();
} //end for
} //end case
default:
{
Log_Print("don't know what to do\n");
break;
} //end default
} //end switch
} //end if
else
{
Log_Print("Usage: bspc [-<switch> [-<switch> ...]]\n"
#if defined(WIN32) || defined(_WIN32)
"Example 1: bspc -bsp2aas d:\\quake3\\baseq3\\maps\\mymap?.bsp\n"
"Example 2: bspc -bsp2aas d:\\quake3\\baseq3\\pak0.pk3\\maps/q3dm*.bsp\n"
#else
"Example 1: bspc -bsp2aas /quake3/baseq3/maps/mymap?.bsp\n"
"Example 2: bspc -bsp2aas /quake3/baseq3/pak0.pk3/maps/q3dm*.bsp\n"
#endif
"\n"
"Switches:\n"
//" bsp2map <[pakfilter/]filter.bsp> = convert BSP to MAP\n"
//" aasall <quake3folder> = create AAS files for all BSPs\n"
" bsp2aas <[pakfilter/]filter.bsp> = convert BSP to AAS\n"
" reach <filter.bsp> = compute reachability & clusters\n"
" cluster <filter.aas> = compute clusters\n"
" aasopt <filter.aas> = optimize aas file\n"
" aasinfo <filter.aas> = show AAS file info\n"
" output <output path> = set output path\n"
" threads <X> = set number of threads to X\n"
" cfg <filename> = use this cfg file\n"
" optimize = enable optimization\n"
" noverbose = disable verbose output\n"
" breadthfirst = breadth first bsp building\n"
" nobrushmerge = don't merge brushes\n"
" noliquids = don't write liquids to map\n"
" freetree = free the bsp tree\n"
" nocsg = disables brush chopping\n"
" forcesidesvisible = force all sides to be visible\n"
" grapplereach = calculate grapple reachabilities\n"
/* " glview = output a GL view\n"
" draw = enables drawing\n"
" noweld = disables weld\n"
" noshare = disables sharing\n"
" notjunc = disables juncs\n"
" nowater = disables water brushes\n"
" noprune = disables node prunes\n"
" nomerge = disables face merging\n"
" nosubdiv = disables subdeviding\n"
" nodetail = disables detail brushes\n"
" fulldetail = enables full detail\n"
" onlyents = only compile entities with bsp\n"
" micro <volume>\n"
" = sets the micro volume to the given float\n"
" leaktest = perform a leak test\n"
" verboseentities\n"
" = enable entity verbose mode\n"
" chop <subdivide_size>\n"
" = sets the subdivide size to the given float\n"*/
"\n");
} //end else
Log_Print("BSPC run time is %5.0f seconds\n", I_FloatTime() - start_time);
Log_Close(); //close the log file
return 0;
} //end of the function main