.. |
glsl
|
renderer -> renderergl1, rend2 -> renderergl2
|
2013-02-15 23:46:37 +00:00 |
tr_animation.c
|
renderer -> renderergl1, rend2 -> renderergl2
|
2013-02-15 23:46:37 +00:00 |
tr_backend.c
|
Some minor cleanup.
|
2013-03-06 02:02:01 -08:00 |
tr_bsp.c
|
Remove a few name tags
|
2013-02-16 21:03:56 +00:00 |
tr_cmds.c
|
renderer -> renderergl1, rend2 -> renderergl2
|
2013-02-15 23:46:37 +00:00 |
tr_curve.c
|
renderer -> renderergl1, rend2 -> renderergl2
|
2013-02-15 23:46:37 +00:00 |
tr_extensions.c
|
renderer -> renderergl1, rend2 -> renderergl2
|
2013-02-15 23:46:37 +00:00 |
tr_extramath.c
|
renderer -> renderergl1, rend2 -> renderergl2
|
2013-02-15 23:46:37 +00:00 |
tr_extramath.h
|
Simplify RE_StretchRaw() with RE_UploadCinematic() and RB_InstantQuad2().
|
2013-03-06 00:54:56 -08:00 |
tr_extratypes.h
|
renderer -> renderergl1, rend2 -> renderergl2
|
2013-02-15 23:46:37 +00:00 |
tr_fbo.c
|
Some minor cleanup.
|
2013-03-06 02:02:01 -08:00 |
tr_fbo.h
|
renderer -> renderergl1, rend2 -> renderergl2
|
2013-02-15 23:46:37 +00:00 |
tr_flares.c
|
renderer -> renderergl1, rend2 -> renderergl2
|
2013-02-15 23:46:37 +00:00 |
tr_glsl.c
|
Always reset vertex attrib pointers with animated meshes.
|
2013-03-11 22:46:21 -07:00 |
tr_image.c
|
Move renderers a bit closer together
|
2013-03-12 17:52:29 +00:00 |
tr_init.c
|
Add renderercommon/tr_common.h
|
2013-02-16 20:58:04 +00:00 |
tr_light.c
|
renderer -> renderergl1, rend2 -> renderergl2
|
2013-02-15 23:46:37 +00:00 |
tr_local.h
|
Oops missed a bit
|
2013-03-12 21:20:33 +00:00 |
tr_main.c
|
Remove a few name tags
|
2013-02-16 21:03:56 +00:00 |
tr_marks.c
|
renderer -> renderergl1, rend2 -> renderergl2
|
2013-02-15 23:46:37 +00:00 |
tr_mesh.c
|
renderer -> renderergl1, rend2 -> renderergl2
|
2013-02-15 23:46:37 +00:00 |
tr_model.c
|
Fix RAVENMD4 warnings in OpenGL2
|
2013-03-06 17:52:06 -06:00 |
tr_model_iqm.c
|
Fix size reserved for IQM jointMats (allocated more than used)
|
2013-03-08 15:28:27 -06:00 |
tr_postprocess.c
|
Remove a few name tags
|
2013-02-16 21:03:56 +00:00 |
tr_postprocess.h
|
renderer -> renderergl1, rend2 -> renderergl2
|
2013-02-15 23:46:37 +00:00 |
tr_scene.c
|
Remove a few name tags
|
2013-02-16 21:03:56 +00:00 |
tr_shade.c
|
renderer -> renderergl1, rend2 -> renderergl2
|
2013-02-15 23:46:37 +00:00 |
tr_shade_calc.c
|
renderer -> renderergl1, rend2 -> renderergl2
|
2013-02-15 23:46:37 +00:00 |
tr_shader.c
|
Fix clampmapped images being always treated as sRGB.
|
2013-03-07 14:23:28 -08:00 |
tr_shadows.c
|
renderer -> renderergl1, rend2 -> renderergl2
|
2013-02-15 23:46:37 +00:00 |
tr_sky.c
|
Some minor cleanup.
|
2013-03-06 02:02:01 -08:00 |
tr_subs.c
|
renderer -> renderergl1, rend2 -> renderergl2
|
2013-02-15 23:46:37 +00:00 |
tr_surface.c
|
Some minor cleanup.
|
2013-03-06 02:02:01 -08:00 |
tr_vbo.c
|
Remove a few name tags
|
2013-02-16 21:03:56 +00:00 |
tr_world.c
|
renderer -> renderergl1, rend2 -> renderergl2
|
2013-02-15 23:46:37 +00:00 |