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tr_animation.c
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Allow more than 32 surfaces in skin files
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2017-07-04 14:06:09 -05:00 |
tr_backend.c
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Correct spelling mistakes.
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2017-11-22 01:40:20 -06:00 |
tr_bsp.c
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Correct spelling mistakes.
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2017-11-22 01:40:20 -06:00 |
tr_cmds.c
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Replace 4 with sizeof( int ) in R_GetCommandBufferReserved
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2015-10-17 21:58:11 -05:00 |
tr_curve.c
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renderer -> renderergl1, rend2 -> renderergl2
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2013-02-15 23:46:37 +00:00 |
tr_flares.c
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Fix flares being invisible after vid_restart
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2013-11-09 16:57:58 -06:00 |
tr_image.c
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Correct spelling mistakes.
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2017-11-22 01:40:20 -06:00 |
tr_init.c
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Add common OpenGL version parsing + OpenGL 3 fixes
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2017-10-01 23:09:20 -05:00 |
tr_light.c
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Correct spelling mistakes.
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2017-11-22 01:40:20 -06:00 |
tr_local.h
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Correct spelling mistakes.
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2017-11-22 01:40:20 -06:00 |
tr_main.c
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Only draw cm_patch/bot debug polygons in world scenes
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2017-10-08 07:18:40 -05:00 |
tr_marks.c
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Fix some of the things clang --analyze flagged
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2013-03-26 16:50:03 +00:00 |
tr_mesh.c
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Allow more than 32 surfaces in skin files
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2017-07-04 14:06:09 -05:00 |
tr_model.c
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Make R_LerpTag return qfalse if MDR tag does not exist
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2014-05-06 21:10:16 -05:00 |
tr_model_iqm.c
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Allow more than 32 surfaces in skin files
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2017-07-04 14:06:09 -05:00 |
tr_scene.c
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Fix floating point precision loss in renderer [part 2]
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2017-08-03 00:14:22 -05:00 |
tr_shade.c
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Correct spelling mistakes.
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2017-11-22 01:40:20 -06:00 |
tr_shade_calc.c
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Correct spelling mistakes.
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2017-11-22 01:40:20 -06:00 |
tr_shader.c
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Correct spelling mistakes.
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2017-11-22 01:40:20 -06:00 |
tr_shadows.c
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Fix stencil shadows not drawing if has 500 or more vertexes
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2014-11-16 21:21:30 -06:00 |
tr_sky.c
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Explicitly set cull type for skybox
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2016-05-16 03:17:03 -05:00 |
tr_subs.c
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renderer -> renderergl1, rend2 -> renderergl2
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2013-02-15 23:46:37 +00:00 |
tr_surface.c
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Correct spelling mistakes.
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2017-11-22 01:40:20 -06:00 |
tr_world.c
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Fix undefined behavior when shifting left by 32.
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2016-09-07 16:56:23 -07:00 |