ioq3quest/code/client
Tim Angus d72fd2e6e7 * Video export doesn't crap out with sv_pure 1 anymore
* Video export doesn't crap out when writing > 2Gb files anymore
2006-03-15 22:41:38 +00:00
..
cl_avi.c * Video export doesn't crap out with sv_pure 1 anymore 2006-03-15 22:41:38 +00:00
cl_cgame.c - change long to intptr_t for 64bit windows compatability 2006-02-18 19:07:23 +00:00
cl_cin.c use memcpy for copying stuff around to fix alignment problems 2005-12-06 23:11:25 +00:00
cl_console.c * Persistent console history 2006-01-24 04:35:19 +00:00
cl_input.c
cl_keys.c * Reimplement console history recall "bug" behaviour without the bug 2006-02-04 00:28:57 +00:00
cl_main.c * Displace the '\n's passed to SV_Shutdown 2006-02-28 23:01:23 +00:00
cl_net_chan.c
cl_parse.c
cl_scrn.c * Fix to bug #2599 (fullscreen cinematics) 2006-02-21 21:29:26 +00:00
cl_ui.c - change long to intptr_t for 64bit windows compatability 2006-02-18 19:07:23 +00:00
client.h * Persistent console history 2006-01-24 04:35:19 +00:00
keycodes.h
keys.h
qal.c * Solaris patch from Vincent S. Cojot 2005-12-06 19:03:39 +00:00
qal.h
snd_adpcm.c
snd_codec.c * Fix to ability to diabled Ogg Vorbis 2006-01-21 15:09:35 +00:00
snd_codec.h * Ogg codec support from Joerg Dietrich <dietrich_joerg@gmx.de> (disabled by 2006-01-06 17:36:03 +00:00
snd_codec_ogg.c * Sound related bug fixes from Thilo Schulz 2006-02-26 18:47:39 +00:00
snd_codec_wav.c * Fix to half of bug #2600 (Refuse to load RIFF files with less than 8 bits per 2006-02-21 22:29:29 +00:00
snd_dma.c * Oops. Rename cl_avidemo to cl_aviFrameRate 2006-01-06 22:28:07 +00:00
snd_local.h
snd_main.c * AVI video output 2006-01-04 03:12:12 +00:00
snd_mem.c
snd_mix.c * AVI video output 2006-01-04 03:12:12 +00:00
snd_openal.c * Entity sounds on the player entity are now AL_SOURCE_RELATIVE 2006-02-28 21:52:25 +00:00
snd_public.h
snd_wavelet.c