ioq3quest/code
Thilo Schulz ac30d86db0 - Improve snapshot rate and data rate control
- Make server send packet fragments and queued packets when server is idle
- Voip protocol detection is tied to com_protocol making past-end-of-message reading unncessary
- Use Hunk_AllocateTempMemory() for buffering VOIP packets and fix buffering scheme that ryan hates so much
- Disable packet scrambling for new protocol as it is useless now
- Get rid of the old packet scrambling functions predating latest point release
- Use Hunk_AllocateTempMemory() for netchan packet queue to fix memory leak when client gets disconnected with packets in the queue
- Use Hunk_AllocateTempMemory() for download blocks to fix memory leak when client gets disconnected with download blocks in the queue
- Fix SV_RateMsec to account for udp/udp6 packet lengths
2011-07-13 17:11:30 +00:00
..
AL (#3767) Some protection from malicious qvms - patches and ideas by Amanieu d'Antras and Ben Millwood 2011-03-08 01:39:34 +00:00
asm - align sse control word storage space to 16 byte boundary for snapvector 2011-06-22 14:36:11 +00:00
botlib Remove newlines from Com_Error message format strings, patch by DevHC 2011-05-12 14:02:48 +00:00
cgame Bug 5066 - Plasmagun and BFG don't play the explosion when they hit players, patch by Ensiform 2011-07-07 23:14:31 +00:00
client - Improve snapshot rate and data rate control 2011-07-13 17:11:30 +00:00
game Bug 5067 - Remove references to unused teamtournament gametype. Toggle areaportal on mover ents where due is needed, patch by Ensiform 2011-07-07 23:13:20 +00:00
jpeg-8c - Adapt MSVC project files to new libjpeg, fix by Guillaume Bougard and cyrri 2011-06-06 21:15:42 +00:00
libcurl/curl * add cURL support for HTTP/FTP downloading (bug 2661) 2006-09-11 16:41:55 +00:00
libs - mingw64 now links against SDL64.dll to allow for 32 and 64 bit version in the same directory 2011-06-13 15:47:43 +00:00
libspeex Just unix2dos, nothing to see here ... 2009-10-19 14:00:16 +00:00
null - Improve game_restart: 2011-06-21 11:18:35 +00:00
q3_ui - Add dual protocol support to team arena demo selector 2011-07-13 08:40:30 +00:00
qcommon - Improve snapshot rate and data rate control 2011-07-13 17:11:30 +00:00
renderer All patches by Zack Middleton: 2011-06-27 23:53:40 +00:00
sdl - Improve game_restart: 2011-06-21 11:18:35 +00:00
SDL12/include * Update SDL headers and win32 libs to 1.2.14 2009-10-25 23:07:11 +00:00
server - Improve snapshot rate and data rate control 2011-07-13 17:11:30 +00:00
sys - Improve game_restart: 2011-06-21 11:18:35 +00:00
tools Fix nasty crash bug 2011-05-09 21:47:41 +00:00
ui - Add dual protocol support to team arena demo selector 2011-07-13 08:40:30 +00:00
zlib - Tested and updated MSVC project file to really make it work with new zlib 2009-10-19 16:16:52 +00:00