ioq3quest/code/client
Thilo Schulz 9dd887b2ea - Add scope id to ipv6 addresses.
- Clean up a few other ipv6 issues like removing the seemingly unnecessary MacOSX workaround.
- Bring ipv6 master server up to speed for dpmaster

Thanks go out to Mathieu Olivier for this work.
2008-08-31 19:54:29 +00:00
..
cl_avi.c * Fix poppy captured audio when recording videos 2007-12-01 19:39:03 +00:00
cl_cgame.c * Rename voip cvar to cl_voip 2008-07-07 22:31:39 +00:00
cl_cin.c * (bug #3729) server dependencies on client.h (Ben Millwood) 2008-08-22 22:47:26 +00:00
cl_console.c * Fix bug that prevented key up events getting to cgame/ui when not in game 2007-10-02 14:14:45 +00:00
cl_curl.c Angst and zinx cajoled me into removing trying to load libcurl.so again. 2008-02-17 13:46:34 +00:00
cl_curl.h Angst and zinx cajoled me into removing trying to load libcurl.so again. 2008-02-17 13:46:34 +00:00
cl_input.c * Remove cl_platformSensitivity as it predates the move to SDL everywhere 2008-07-12 13:31:31 +00:00
cl_keys.c * Revert 'Handle dead keys more gracefully by taking a "best guess" rather than 2008-08-28 22:05:34 +00:00
cl_main.c - Add scope id to ipv6 addresses. 2008-08-31 19:54:29 +00:00
cl_net_chan.c * Added STATUS 2005-10-29 01:53:09 +00:00
cl_parse.c * Rename voip cvar to cl_voip 2008-07-07 22:31:39 +00:00
cl_scrn.c fix build without VOIP (David Severwright, bug#3720) 2008-07-16 07:15:09 +00:00
cl_ui.c - Revamp in-game server browser: you can now scan for games on multiple master servers, while retaining compatibility with old QVMs. 2008-04-11 18:39:03 +00:00
client.h * Revert 'Handle dead keys more gracefully by taking a "best guess" rather than 2008-08-28 22:05:34 +00:00
keycodes.h * Revert 'Handle dead keys more gracefully by taking a "best guess" rather than 2008-08-28 22:05:34 +00:00
keys.h * Don't apply colour escape chars on input fields 2007-09-21 10:35:24 +00:00
libmumblelink.c mumble link support 2008-05-30 17:19:31 +00:00
libmumblelink.h mumble link support 2008-05-30 17:19:31 +00:00
qal.c fix openal dlopen 2008-06-02 15:54:36 +00:00
qal.h Revert changes in ioquake3 AL code, fix OpenAL headers. 2007-12-13 23:27:41 +00:00
snd_adpcm.c First diff from Andreas Schneider: 2005-08-31 18:00:00 +00:00
snd_codec.c * Fix to bug in S_FileExtension (Tr3B) 2008-01-19 19:06:25 +00:00
snd_codec.h * Fix bug where an extraneous render command can cause a crash when 2007-11-18 01:06:46 +00:00
snd_codec_ogg.c * (bug 3567) Fix to error handling in Ogg decoder (Joerg Dietrich) 2008-03-11 21:43:25 +00:00
snd_codec_wav.c * Fix bug where an extraneous render command can cause a crash when 2007-11-18 01:06:46 +00:00
snd_dma.c * (bug #3729) server dependencies on client.h (Ben Millwood) 2008-08-22 22:47:26 +00:00
snd_local.h * Rename voip cvar to cl_voip 2008-07-07 22:31:39 +00:00
snd_main.c * Rename voip cvar to cl_voip 2008-07-07 22:31:39 +00:00
snd_mem.c Don't byteswap when resampling audio...we byteswapped it previously in the 2005-11-20 15:35:45 +00:00
snd_mix.c Initial patch for in-game VoIP support! 2008-06-01 07:51:23 +00:00
snd_openal.c * (bug 3674) Change default for s_alGain from 0.4 to 1.0 2008-08-08 18:27:06 +00:00
snd_public.h * Rename voip cvar to cl_voip 2008-07-07 22:31:39 +00:00
snd_wavelet.c * Added STATUS 2005-10-29 01:53:09 +00:00