mirror of
https://github.com/DrBeef/ioq3quest.git
synced 2024-11-27 06:13:01 +00:00
63 lines
2.1 KiB
C
63 lines
2.1 KiB
C
//===========================================================================
|
|
//
|
|
// Name: _files.c
|
|
// Function:
|
|
// Programmer: Mr Elusive
|
|
// Last update: 1999-12-02
|
|
// Tab Size: 4
|
|
//===========================================================================
|
|
|
|
/*
|
|
|
|
aas_areamerging.c //AAS area merging
|
|
aas_cfg.c //AAS configuration for different games
|
|
aas_create.c //AAS creating
|
|
aas_edgemelting.c //AAS edge melting
|
|
aas_facemerging.c //AAS face merging
|
|
aas_file.c //AAS file writing
|
|
aas_gsubdiv.c //AAS gravitational and ladder subdivision
|
|
aas_map.c //AAS map brush creation
|
|
aas_prunenodes.c //AAS node pruning
|
|
aas_store.c //AAS file storing
|
|
|
|
map.c //map file loading and writing
|
|
map_hl.c //Half-Life map loading
|
|
map_q1.c //Quake1 map loading
|
|
map_q2.c //Quake2 map loading
|
|
map_q3.c //Quake3 map loading
|
|
map_sin.c //Sin map loading
|
|
tree.c //BSP tree management + node pruning (*)
|
|
brushbsp.c //brush bsp creation (*)
|
|
portals.c //BSP portal creation and leaf filling (*)
|
|
csg.c //Constructive Solid Geometry brush chopping (*)
|
|
leakfile.c //leak file writing (*)
|
|
textures.c //Quake2 BSP textures (*)
|
|
|
|
l_bsp_ent.c //BSP entity parsing
|
|
l_bsp_hl.c //Half-Life BSP loading and writing
|
|
l_bsp_q1.c //Quake1 BSP loading and writing
|
|
l_bsp_q2.c //Quake2 BSP loading and writing
|
|
l_bsp_q3.c //Quake2 BSP loading and writing
|
|
l_bsp_sin.c //Sin BSP loading and writing
|
|
l_cmd.c //cmd library
|
|
l_log.c //log file library
|
|
l_math.c //math library
|
|
l_mem.c //memory management library
|
|
l_poly.c //polygon (winding) library
|
|
l_script.c //script file parsing library
|
|
l_threads.c //multi-threading library
|
|
l_utils.c //utility library
|
|
l_qfiles.c //loading of quake files
|
|
|
|
gldraw.c //GL drawing (*)
|
|
glfile.c //GL file writing (*)
|
|
nodraw.c //no draw module (*)
|
|
|
|
bspc.c //BSPC Win32 console version
|
|
winbspc.c //WinBSPC Win32 GUI version
|
|
win32_terminal.c //Win32 terminal output
|
|
win32_qfiles.c //Win32 game file management (also .pak .sin)
|
|
win32_font.c //Win32 fonts
|
|
win32_folder.c //Win32 folder dialogs
|
|
|
|
*/
|