ioq3quest/code/renderergl2
2013-09-20 17:20:36 -07:00
..
glsl OpenGL2: reduce varying usage in lightall shader. 2013-09-17 23:52:40 -07:00
tr_animation.c #5979: Cubemap support for opengl2. 2013-09-16 00:54:26 -07:00
tr_backend.c #5979: Cubemap support for opengl2. 2013-09-16 00:54:26 -07:00
tr_bsp.c OpenGL2: Fix inaccurate RGBM calculation. 2013-09-16 14:26:42 -07:00
tr_cmds.c Remove unused renderCommandList variable from renderers 2013-05-13 12:08:16 -05:00
tr_curve.c renderer -> renderergl1, rend2 -> renderergl2 2013-02-15 23:46:37 +00:00
tr_extensions.c OpenGL2: Disable GL_ARB_seamless_cube_map by default, caused huge frame drops on some hardware 2013-09-20 17:20:36 -07:00
tr_extramath.c renderer -> renderergl1, rend2 -> renderergl2 2013-02-15 23:46:37 +00:00
tr_extramath.h Simplify RE_StretchRaw() with RE_UploadCinematic() and RB_InstantQuad2(). 2013-03-06 00:54:56 -08:00
tr_extratypes.h Clarify comment for OpenGL2's RDF_NOFOG 2013-05-24 13:16:56 -05:00
tr_fbo.c #5979: Cubemap support for opengl2. 2013-09-16 00:54:26 -07:00
tr_fbo.h renderer -> renderergl1, rend2 -> renderergl2 2013-02-15 23:46:37 +00:00
tr_flares.c #5979: Cubemap support for opengl2. 2013-09-16 00:54:26 -07:00
tr_glsl.c OpenGL2: Use RGBM instead of RGBE encoding for lightmaps. 2013-09-16 05:57:14 -07:00
tr_image.c OpenGL2: Fix for "unsupported framebuffer format" bug 2013-09-17 15:33:46 -07:00
tr_init.c OpenGL2: Disable GL_ARB_seamless_cube_map by default, caused huge frame drops on some hardware 2013-09-20 17:20:36 -07:00
tr_light.c #5979: Cubemap support for opengl2. 2013-09-16 00:54:26 -07:00
tr_local.h OpenGL2: Disable GL_ARB_seamless_cube_map by default, caused huge frame drops on some hardware 2013-09-20 17:20:36 -07:00
tr_main.c #5979: Cubemap support for opengl2. 2013-09-16 00:54:26 -07:00
tr_marks.c Fix some of the things clang --analyze flagged 2013-03-26 16:50:03 +00:00
tr_mesh.c #5979: Cubemap support for opengl2. 2013-09-16 00:54:26 -07:00
tr_model.c Only allow model meshes to have SHADER_MAX_VERTEXES - 1 vertexes 2013-06-18 17:02:47 -05:00
tr_model_iqm.c #5979: Cubemap support for opengl2. 2013-09-16 00:54:26 -07:00
tr_postprocess.c #5889: Do post-processing only on viewport portion of frame buffer. 2013-04-26 18:49:48 -07:00
tr_postprocess.h #5889: Do post-processing only on viewport portion of frame buffer. 2013-04-26 18:49:48 -07:00
tr_scene.c #5979: Cubemap support for opengl2. 2013-09-16 00:54:26 -07:00
tr_shade.c OpenGL2: Some shader cleanup 2013-09-16 23:41:04 -07:00
tr_shade_calc.c fix some "\n"-related stuff 2013-05-30 15:32:44 -05:00
tr_shader.c #5979: Cubemap support for opengl2. 2013-09-16 00:54:26 -07:00
tr_shadows.c renderer -> renderergl1, rend2 -> renderergl2 2013-02-15 23:46:37 +00:00
tr_sky.c #5979: Cubemap support for opengl2. 2013-09-16 00:54:26 -07:00
tr_subs.c renderer -> renderergl1, rend2 -> renderergl2 2013-02-15 23:46:37 +00:00
tr_surface.c #5979: Cubemap support for opengl2. 2013-09-16 00:54:26 -07:00
tr_vbo.c Remove a few name tags 2013-02-16 21:03:56 +00:00
tr_world.c #5979: Cubemap support for opengl2. 2013-09-16 00:54:26 -07:00