ioq3quest/code
Zack Middleton 7e9b92de12 Fix displayed color/depth/stencil bits values
The values passed to SDL are just the minimum required. Get actually
values of colorbits, depthbits, and stencilbits from SDL instead of
assuming that the engine got exactly what it asked for.
2018-04-11 01:26:00 -05:00
..
AL 5882 - Update OpenAL Headers to OpenAL Soft 1.15.1 2013-02-17 07:34:41 -06:00
asm Remove unused fpucw from snapvector.asm 2015-07-09 18:35:45 -05:00
autoupdater Use "x86_64" and not "x86-64" like everything else in ioq3. 2017-06-04 02:46:49 -04:00
botlib Fix invalid access to cluster 0 in AAS_AreaRouteToGoalArea() 2018-02-04 09:07:44 -06:00
cgame Fix invalid model frame developer warnings in Team Arena 2017-11-22 20:21:02 -06:00
client Fix q3history buffer not cleared between mods and OOB-access 2018-04-09 02:20:49 -05:00
curl-7.54.0/include Update internal curl to 7.54.0 2017-07-28 16:32:22 +01:00
game Fix negative frag/capturelimit causing an infinite map end loop 2018-02-04 10:37:39 -06:00
jpeg-8c Mark JPEG lib changes, file provided by Simon McVittie 2012-07-01 18:07:56 +00:00
libogg-1.3.3 Rename (already updated) libogg-1.3.2 to libogg-1.3.3 2018-03-16 13:11:27 -05:00
libs Update internal curl to 7.54.0 2017-07-28 16:32:22 +01:00
libvorbis-1.3.6 Rename (already updated) libvorbis-1.3.5 to libvorbis-1.3.6 2018-03-16 13:29:19 -05:00
null [null/null_glimp.c] Fix up bitrot in null impl 2016-07-26 10:52:15 +01:00
opus-1.2.1 Rename (already updated) opus-1.1.4 to opus-1.2.1 2018-03-16 13:29:19 -05:00
opusfile-0.9 Rename (already updated) opusfile-0.8 to opusfile-0.9 2018-03-16 13:29:20 -05:00
q3_ui Revert "Removed "Color Depth" from q3_ui system settings, it didn't control anything." 2018-04-09 16:31:32 -05:00
qcommon Fix the behaviour of CVAR_LATCH|CVAR_CHEAT cvars 2018-04-08 22:08:04 -05:00
renderercommon Fix shifting bits out of byte in tr_font.c 2018-04-08 21:41:31 -05:00
renderergl1 OpenGL1: Decay float[8] to float * in tr_marks.c 2018-04-08 21:41:31 -05:00
renderergl2 OpenGL2: Fix crash when BSP has deluxe maps and vertex lit surfaces 2018-02-18 13:05:27 -06:00
sdl Fix displayed color/depth/stencil bits values 2018-04-11 01:26:00 -05:00
SDL2/include Update SDL2 to 2.0.4 2016-08-15 22:20:00 -04:00
server Fix "Going to CS_ZOMBIE for [clientname]" developer message 2018-04-03 21:37:59 -05:00
sys Allow loading system OpenAL library on macOS again 2018-03-22 14:58:44 -05:00
tools Few LCC memory fixes. 2017-12-15 18:08:23 -06:00
ui Correct spelling mistakes. 2017-11-22 01:40:20 -06:00
zlib drop some useless return statements 2013-05-30 15:43:21 -05:00