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cm_load.c
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Bug 5094 - Code cleanup, patch by Zack Middleton and DevHC. Fixes unused-but-set gcc warnings
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2011-07-29 12:27:00 +00:00 |
cm_local.h
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cm_patch.c
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Use correct array size for facets in cm_patch.c
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2015-09-17 18:46:01 -05:00 |
cm_patch.h
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cm_polylib.c
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Fix some of the things clang --analyze flagged
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2013-03-26 16:50:03 +00:00 |
cm_polylib.h
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cm_public.h
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Remove references to non-existent functions CM_MarkFragments and CM_LerpTag.
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2012-11-19 05:48:27 +00:00 |
cm_test.c
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cm_trace.c
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Fix some of the things clang --analyze flagged
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2013-03-26 16:50:03 +00:00 |
cmd.c
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Early out of Cmd_CompleteArgument and Cmd_SetCommandCompletionFunc
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2015-09-20 18:51:20 -05:00 |
common.c
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Fix Com_RandomBytes weak-random case
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2015-03-20 18:50:58 -05:00 |
cvar.c
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Fix Cvar_Unset not notifying cvar_modifiedFlags
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2015-09-07 11:29:15 +01:00 |
files.c
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Add Steam's Quake 3 Arena dir to game dirs on Windows.
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2015-09-17 02:53:19 -07:00 |
huffman.c
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Fix some of the things clang --analyze flagged
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2013-03-26 16:50:03 +00:00 |
ioapi.c
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ioapi.h
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md4.c
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Fix a few warnings
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2014-08-30 17:29:23 +01:00 |
md5.c
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fix a WRONG size argument to a memset() call found by Clang/LLVM
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2012-06-19 14:53:40 +00:00 |
msg.c
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Fix a few warnings
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2014-08-30 17:29:23 +01:00 |
net_chan.c
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Bug 5094 - Code cleanup, patch by Zack Middleton and DevHC. Fixes unused-but-set gcc warnings
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2011-07-29 12:27:00 +00:00 |
net_ip.c
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Fix a few warnings
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2014-08-30 17:29:23 +01:00 |
puff.c
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puff.h
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q_math.c
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Modular rendering system. Patch by use.less01
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2011-08-01 01:19:55 +00:00 |
q_platform.h
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build: define ARCH_STRING in Makefile on Linux and other GNU platforms
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2015-07-14 22:51:57 +01:00 |
q_shared.c
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fix a stupid use of strcpy()
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2015-06-18 17:24:50 -05:00 |
q_shared.h
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Make steam path optional at compile time for standalone games
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2015-09-22 19:25:16 -05:00 |
qcommon.h
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Add Steam's Quake 3 Arena dir to game dirs on Windows.
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2015-09-17 02:53:19 -07:00 |
qfiles.h
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#6069: Remove md4 model support.
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2013-11-29 16:13:47 -08:00 |
surfaceflags.h
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unzip.c
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unzip: comment why there is no USE_INTERNAL_MINIZIP boolean option
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2015-03-18 17:38:10 +00:00 |
unzip.h
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REFACTOR [a vs an]
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2012-06-18 16:31:16 +00:00 |
vm.c
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Fix passing arg9 (qvm only), arg10, and arg11 to vmMain for native libs and non-i386 compiled or interpated qvms. (Currently they aren't use in vmMain in game, cgame, or ui.)
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2012-12-15 21:55:07 +00:00 |
vm_interpreted.c
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Fix passing arg9 (qvm only), arg10, and arg11 to vmMain for native libs and non-i386 compiled or interpated qvms. (Currently they aren't use in vmMain in game, cgame, or ui.)
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2012-12-15 21:55:07 +00:00 |
vm_local.h
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Fix passing arg9 (qvm only), arg10, and arg11 to vmMain for native libs and non-i386 compiled or interpated qvms. (Currently they aren't use in vmMain in game, cgame, or ui.)
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2012-12-15 21:55:07 +00:00 |
vm_none.c
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vm_powerpc.c
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drop some useless return statements
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2013-05-30 15:43:21 -05:00 |
vm_powerpc_asm.c
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REFACTOR [a vs an]
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2012-06-18 16:31:16 +00:00 |
vm_powerpc_asm.h
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vm_sparc.c
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fix some "\n"-related stuff
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2013-05-30 15:32:44 -05:00 |
vm_sparc.h
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vm_x86.c
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Make more vm_x86 macros use braces so they work with if blah run macro
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2015-07-12 19:11:13 -05:00 |