.. |
AL
|
(#3767) Some protection from malicious qvms - patches and ideas by Amanieu d'Antras and Ben Millwood
|
2011-03-08 01:39:34 +00:00 |
asm
|
- align sse control word storage space to 16 byte boundary for snapvector
|
2011-06-22 14:36:11 +00:00 |
botlib
|
Remove newlines from Com_Error message format strings, patch by DevHC
|
2011-05-12 14:02:48 +00:00 |
cgame
|
Bug 5048 - Entity constant light does not work correctly, bug found by Eraesr (Eraser?)
|
2011-06-18 14:52:16 +00:00 |
client
|
Make sound fallback behaviour for music streams less verbose
|
2011-06-25 09:35:03 +00:00 |
game
|
Make g_doWarmup archived cvar
|
2011-06-25 20:36:36 +00:00 |
jpeg-8c
|
- Adapt MSVC project files to new libjpeg, fix by Guillaume Bougard and cyrri
|
2011-06-06 21:15:42 +00:00 |
libcurl/curl
|
* add cURL support for HTTP/FTP downloading (bug 2661)
|
2006-09-11 16:41:55 +00:00 |
libs
|
- mingw64 now links against SDL64.dll to allow for 32 and 64 bit version in the same directory
|
2011-06-13 15:47:43 +00:00 |
libspeex
|
Just unix2dos, nothing to see here ...
|
2009-10-19 14:00:16 +00:00 |
null
|
- Improve game_restart:
|
2011-06-21 11:18:35 +00:00 |
q3_ui
|
Correct fix to (#5051), patch by Roughael
|
2011-06-24 13:10:45 +00:00 |
qcommon
|
Add forced VM unloading to Com_Quit_f
|
2011-06-25 09:05:57 +00:00 |
renderer
|
patch by Zack Middleton (#5044)
|
2011-06-16 22:28:13 +00:00 |
sdl
|
- Improve game_restart:
|
2011-06-21 11:18:35 +00:00 |
SDL12/include
|
* Update SDL headers and win32 libs to 1.2.14
|
2009-10-25 23:07:11 +00:00 |
server
|
- Improve game_restart:
|
2011-06-21 11:18:35 +00:00 |
sys
|
- Improve game_restart:
|
2011-06-21 11:18:35 +00:00 |
tools
|
Fix nasty crash bug
|
2011-05-09 21:47:41 +00:00 |
ui
|
- Bug 5034 - q3_ui: fill whole screen and allow cursor to move to edge in widescreen, by Zack Middleton
|
2011-06-21 11:36:25 +00:00 |
zlib
|
- Tested and updated MSVC project file to really make it work with new zlib
|
2009-10-19 16:16:52 +00:00 |