ioq3quest/code/renderercommon
Zack Middleton 7391215bd4 Don't load non-core GL functions for OpenGL 3.2 core context
Also declare the GL functions in tr_local.h so there is compile error
for non-core GL functions instead of SEGFAULT from dereferencing a NULL
pointer.

Disable the non-functional stencil shadow code that hasn't been updated
to use OpenGL 3.2 core compatible drawing.
2018-07-20 23:40:17 -05:00
..
iqm.h renderer -> renderergl1, rend2 -> renderergl2 2013-02-15 23:46:37 +00:00
qgl.h Don't load non-core GL functions for OpenGL 3.2 core context 2018-07-20 23:40:17 -05:00
tr_common.h Fix floating point precision loss in renderer [part 2] 2017-08-03 00:14:22 -05:00
tr_font.c Fix shifting bits out of byte in tr_font.c 2018-04-08 21:41:31 -05:00
tr_image_bmp.c Fix some of the things clang --analyze flagged 2013-03-26 16:50:03 +00:00
tr_image_jpg.c Fix error handling in RE_SaveJPGToBuffer(). 2015-12-21 01:05:55 -08:00
tr_image_pcx.c Add renderercommon/tr_common.h 2013-02-16 20:58:04 +00:00
tr_image_png.c Correct spelling mistakes. 2017-11-22 01:40:20 -06:00
tr_image_tga.c Fix some of the things clang --analyze flagged 2013-03-26 16:50:03 +00:00
tr_noise.c Fix floating point precision loss in renderer [part 2] 2017-08-03 00:14:22 -05:00
tr_public.h Correct spelling mistakes. 2017-11-22 01:40:20 -06:00
tr_types.h Correct spelling mistakes. 2017-11-22 01:40:20 -06:00