mirror of
https://github.com/DrBeef/ioq3quest.git
synced 2024-11-27 14:22:11 +00:00
05e8ab9538
* Updated TODO * Moved ChangeLog to root * Updated ChangeLog * s/Foobar/Quake III Arena Source Code/ * Biggest patch EVAR. I wonder how many mail boxes this will fill...
76 lines
2.9 KiB
C
76 lines
2.9 KiB
C
/*
|
|
===========================================================================
|
|
Copyright (C) 1999-2005 Id Software, Inc.
|
|
|
|
This file is part of Quake III Arena source code.
|
|
|
|
Quake III Arena source code is free software; you can redistribute it
|
|
and/or modify it under the terms of the GNU General Public License as
|
|
published by the Free Software Foundation; either version 2 of the License,
|
|
or (at your option) any later version.
|
|
|
|
Quake III Arena source code is distributed in the hope that it will be
|
|
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with Quake III Arena source code; if not, write to the Free Software
|
|
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|
===========================================================================
|
|
*/
|
|
|
|
#include "qfiles.h"
|
|
|
|
|
|
void CM_LoadMap( const char *name, qboolean clientload, int *checksum);
|
|
void CM_ClearMap( void );
|
|
clipHandle_t CM_InlineModel( int index ); // 0 = world, 1 + are bmodels
|
|
clipHandle_t CM_TempBoxModel( const vec3_t mins, const vec3_t maxs, int capsule );
|
|
|
|
void CM_ModelBounds( clipHandle_t model, vec3_t mins, vec3_t maxs );
|
|
|
|
int CM_NumClusters (void);
|
|
int CM_NumInlineModels( void );
|
|
char *CM_EntityString (void);
|
|
|
|
// returns an ORed contents mask
|
|
int CM_PointContents( const vec3_t p, clipHandle_t model );
|
|
int CM_TransformedPointContents( const vec3_t p, clipHandle_t model, const vec3_t origin, const vec3_t angles );
|
|
|
|
void CM_BoxTrace ( trace_t *results, const vec3_t start, const vec3_t end,
|
|
vec3_t mins, vec3_t maxs,
|
|
clipHandle_t model, int brushmask, int capsule );
|
|
void CM_TransformedBoxTrace( trace_t *results, const vec3_t start, const vec3_t end,
|
|
vec3_t mins, vec3_t maxs,
|
|
clipHandle_t model, int brushmask,
|
|
const vec3_t origin, const vec3_t angles, int capsule );
|
|
|
|
byte *CM_ClusterPVS (int cluster);
|
|
|
|
int CM_PointLeafnum( const vec3_t p );
|
|
|
|
// only returns non-solid leafs
|
|
// overflow if return listsize and if *lastLeaf != list[listsize-1]
|
|
int CM_BoxLeafnums( const vec3_t mins, const vec3_t maxs, int *list,
|
|
int listsize, int *lastLeaf );
|
|
|
|
int CM_LeafCluster (int leafnum);
|
|
int CM_LeafArea (int leafnum);
|
|
|
|
void CM_AdjustAreaPortalState( int area1, int area2, qboolean open );
|
|
qboolean CM_AreasConnected( int area1, int area2 );
|
|
|
|
int CM_WriteAreaBits( byte *buffer, int area );
|
|
|
|
// cm_tag.c
|
|
int CM_LerpTag( orientation_t *tag, clipHandle_t model, int startFrame, int endFrame,
|
|
float frac, const char *tagName );
|
|
|
|
|
|
// cm_marks.c
|
|
int CM_MarkFragments( int numPoints, const vec3_t *points, const vec3_t projection,
|
|
int maxPoints, vec3_t pointBuffer, int maxFragments, markFragment_t *fragmentBuffer );
|
|
|
|
// cm_patch.c
|
|
void CM_DrawDebugSurface( void (*drawPoly)(int color, int numPoints, float *points) );
|