ioq3quest/code/bspc/l_bsp_q2.h
2005-08-26 04:48:05 +00:00

98 lines
2.9 KiB
C
Executable file

/*
===========================================================================
Copyright (C) 1999-2005 Id Software, Inc.
This file is part of Quake III Arena source code.
Quake III Arena source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
Quake III Arena source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Foobar; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
#ifndef ME
#define ME
#endif //ME
extern int nummodels;
extern dmodel_t *dmodels;//[MAX_MAP_MODELS];
extern int visdatasize;
extern byte *dvisdata;//[MAX_MAP_VISIBILITY];
extern dvis_t *dvis;
extern int lightdatasize;
extern byte *dlightdata;//[MAX_MAP_LIGHTING];
extern int entdatasize;
extern char *dentdata;//[MAX_MAP_ENTSTRING];
extern int numleafs;
extern dleaf_t *dleafs;//[MAX_MAP_LEAFS];
extern int numplanes;
extern dplane_t *dplanes;//[MAX_MAP_PLANES];
extern int numvertexes;
extern dvertex_t *dvertexes;//[MAX_MAP_VERTS];
extern int numnodes;
extern dnode_t *dnodes;//[MAX_MAP_NODES];
extern int numtexinfo;
extern texinfo_t texinfo[MAX_MAP_TEXINFO];
extern int numfaces;
extern dface_t *dfaces;//[MAX_MAP_FACES];
extern int numedges;
extern dedge_t *dedges;//[MAX_MAP_EDGES];
extern int numleaffaces;
extern unsigned short *dleaffaces;//[MAX_MAP_LEAFFACES];
extern int numleafbrushes;
extern unsigned short *dleafbrushes;//[MAX_MAP_LEAFBRUSHES];
extern int numsurfedges;
extern int *dsurfedges;//[MAX_MAP_SURFEDGES];
extern int numareas;
extern darea_t *dareas;//[MAX_MAP_AREAS];
extern int numareaportals;
extern dareaportal_t *dareaportals;//[MAX_MAP_AREAPORTALS];
extern int numbrushes;
extern dbrush_t *dbrushes;//[MAX_MAP_BRUSHES];
extern int numbrushsides;
extern dbrushside_t *dbrushsides;//[MAX_MAP_BRUSHSIDES];
extern byte dpop[256];
extern char brushsidetextured[MAX_MAP_BRUSHSIDES];
void Q2_AllocMaxBSP(void);
void Q2_FreeMaxBSP(void);
void Q2_DecompressVis(byte *in, byte *decompressed);
int Q2_CompressVis(byte *vis, byte *dest);
void Q2_LoadBSPFile(char *filename, int offset, int length);
void Q2_LoadBSPFileTexinfo(char *filename); // just for qdata
void Q2_WriteBSPFile(char *filename);
void Q2_PrintBSPFileSizes(void);
void Q2_ParseEntities(void);
void Q2_UnparseEntities(void);