mirror of
https://github.com/DrBeef/ioq3quest.git
synced 2024-11-14 08:31:00 +00:00
978 lines
18 KiB
C
978 lines
18 KiB
C
/*
|
|
===========================================================================
|
|
Copyright (C) 1999-2005 Id Software, Inc.
|
|
|
|
This file is part of Quake III Arena source code.
|
|
|
|
Quake III Arena source code is free software; you can redistribute it
|
|
and/or modify it under the terms of the GNU General Public License as
|
|
published by the Free Software Foundation; either version 2 of the License,
|
|
or (at your option) any later version.
|
|
|
|
Quake III Arena source code is distributed in the hope that it will be
|
|
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with Foobar; if not, write to the Free Software
|
|
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|
===========================================================================
|
|
*/
|
|
// faces.c
|
|
|
|
#include "qbsp.h"
|
|
#include "l_mem.h"
|
|
|
|
/*
|
|
|
|
some faces will be removed before saving, but still form nodes:
|
|
|
|
the insides of sky volumes
|
|
meeting planes of different water current volumes
|
|
|
|
*/
|
|
|
|
// undefine for dumb linear searches
|
|
#define USE_HASHING
|
|
|
|
#define INTEGRAL_EPSILON 0.01
|
|
#define POINT_EPSILON 0.5
|
|
#define OFF_EPSILON 0.5
|
|
|
|
int c_merge;
|
|
int c_subdivide;
|
|
|
|
int c_totalverts;
|
|
int c_uniqueverts;
|
|
int c_degenerate;
|
|
int c_tjunctions;
|
|
int c_faceoverflows;
|
|
int c_facecollapse;
|
|
int c_badstartverts;
|
|
|
|
#define MAX_SUPERVERTS 512
|
|
int superverts[MAX_SUPERVERTS];
|
|
int numsuperverts;
|
|
|
|
face_t *edgefaces[MAX_MAP_EDGES][2];
|
|
int firstmodeledge = 1;
|
|
int firstmodelface;
|
|
|
|
int c_tryedges;
|
|
|
|
vec3_t edge_dir;
|
|
vec3_t edge_start;
|
|
vec_t edge_len;
|
|
|
|
int num_edge_verts;
|
|
int edge_verts[MAX_MAP_VERTS];
|
|
|
|
face_t *NewFaceFromFace (face_t *f);
|
|
|
|
//===========================================================================
|
|
|
|
typedef struct hashvert_s
|
|
{
|
|
struct hashvert_s *next;
|
|
int num;
|
|
} hashvert_t;
|
|
|
|
|
|
#define HASH_SIZE 64
|
|
|
|
|
|
int vertexchain[MAX_MAP_VERTS]; // the next vertex in a hash chain
|
|
int hashverts[HASH_SIZE*HASH_SIZE]; // a vertex number, or 0 for no verts
|
|
|
|
face_t *edgefaces[MAX_MAP_EDGES][2];
|
|
|
|
//============================================================================
|
|
|
|
|
|
unsigned HashVec (vec3_t vec)
|
|
{
|
|
int x, y;
|
|
|
|
x = (4096 + (int)(vec[0]+0.5)) >> 7;
|
|
y = (4096 + (int)(vec[1]+0.5)) >> 7;
|
|
|
|
if ( x < 0 || x >= HASH_SIZE || y < 0 || y >= HASH_SIZE )
|
|
Error ("HashVec: point outside valid range");
|
|
|
|
return y*HASH_SIZE + x;
|
|
}
|
|
|
|
#ifdef USE_HASHING
|
|
/*
|
|
=============
|
|
GetVertex
|
|
|
|
Uses hashing
|
|
=============
|
|
*/
|
|
int GetVertexnum (vec3_t in)
|
|
{
|
|
int h;
|
|
int i;
|
|
float *p;
|
|
vec3_t vert;
|
|
int vnum;
|
|
|
|
c_totalverts++;
|
|
|
|
for (i=0 ; i<3 ; i++)
|
|
{
|
|
if ( fabs(in[i] - Q_rint(in[i])) < INTEGRAL_EPSILON)
|
|
vert[i] = Q_rint(in[i]);
|
|
else
|
|
vert[i] = in[i];
|
|
}
|
|
|
|
h = HashVec (vert);
|
|
|
|
for (vnum=hashverts[h] ; vnum ; vnum=vertexchain[vnum])
|
|
{
|
|
p = dvertexes[vnum].point;
|
|
if ( fabs(p[0]-vert[0])<POINT_EPSILON
|
|
&& fabs(p[1]-vert[1])<POINT_EPSILON
|
|
&& fabs(p[2]-vert[2])<POINT_EPSILON )
|
|
return vnum;
|
|
}
|
|
|
|
// emit a vertex
|
|
if (numvertexes == MAX_MAP_VERTS)
|
|
Error ("numvertexes == MAX_MAP_VERTS");
|
|
|
|
dvertexes[numvertexes].point[0] = vert[0];
|
|
dvertexes[numvertexes].point[1] = vert[1];
|
|
dvertexes[numvertexes].point[2] = vert[2];
|
|
|
|
vertexchain[numvertexes] = hashverts[h];
|
|
hashverts[h] = numvertexes;
|
|
|
|
c_uniqueverts++;
|
|
|
|
numvertexes++;
|
|
|
|
return numvertexes-1;
|
|
}
|
|
#else
|
|
/*
|
|
==================
|
|
GetVertexnum
|
|
|
|
Dumb linear search
|
|
==================
|
|
*/
|
|
int GetVertexnum (vec3_t v)
|
|
{
|
|
int i, j;
|
|
dvertex_t *dv;
|
|
vec_t d;
|
|
|
|
c_totalverts++;
|
|
|
|
// make really close values exactly integral
|
|
for (i=0 ; i<3 ; i++)
|
|
{
|
|
if ( fabs(v[i] - (int)(v[i]+0.5)) < INTEGRAL_EPSILON )
|
|
v[i] = (int)(v[i]+0.5);
|
|
if (v[i] < -4096 || v[i] > 4096)
|
|
Error ("GetVertexnum: outside +/- 4096");
|
|
}
|
|
|
|
// search for an existing vertex match
|
|
for (i=0, dv=dvertexes ; i<numvertexes ; i++, dv++)
|
|
{
|
|
for (j=0 ; j<3 ; j++)
|
|
{
|
|
d = v[j] - dv->point[j];
|
|
if ( d > POINT_EPSILON || d < -POINT_EPSILON)
|
|
break;
|
|
}
|
|
if (j == 3)
|
|
return i; // a match
|
|
}
|
|
|
|
// new point
|
|
if (numvertexes == MAX_MAP_VERTS)
|
|
Error ("MAX_MAP_VERTS");
|
|
VectorCopy (v, dv->point);
|
|
numvertexes++;
|
|
c_uniqueverts++;
|
|
|
|
return numvertexes-1;
|
|
}
|
|
#endif
|
|
|
|
|
|
/*
|
|
==================
|
|
FaceFromSuperverts
|
|
|
|
The faces vertexes have been added to the superverts[] array,
|
|
and there may be more there than can be held in a face (MAXEDGES).
|
|
|
|
If less, the faces vertexnums[] will be filled in, otherwise
|
|
face will reference a tree of split[] faces until all of the
|
|
vertexnums can be added.
|
|
|
|
superverts[base] will become face->vertexnums[0], and the others
|
|
will be circularly filled in.
|
|
==================
|
|
*/
|
|
void FaceFromSuperverts (node_t *node, face_t *f, int base)
|
|
{
|
|
face_t *newf;
|
|
int remaining;
|
|
int i;
|
|
|
|
remaining = numsuperverts;
|
|
while (remaining > MAXEDGES)
|
|
{ // must split into two faces, because of vertex overload
|
|
c_faceoverflows++;
|
|
|
|
newf = f->split[0] = NewFaceFromFace (f);
|
|
newf = f->split[0];
|
|
newf->next = node->faces;
|
|
node->faces = newf;
|
|
|
|
newf->numpoints = MAXEDGES;
|
|
for (i=0 ; i<MAXEDGES ; i++)
|
|
newf->vertexnums[i] = superverts[(i+base)%numsuperverts];
|
|
|
|
f->split[1] = NewFaceFromFace (f);
|
|
f = f->split[1];
|
|
f->next = node->faces;
|
|
node->faces = f;
|
|
|
|
remaining -= (MAXEDGES-2);
|
|
base = (base+MAXEDGES-1)%numsuperverts;
|
|
}
|
|
|
|
// copy the vertexes back to the face
|
|
f->numpoints = remaining;
|
|
for (i=0 ; i<remaining ; i++)
|
|
f->vertexnums[i] = superverts[(i+base)%numsuperverts];
|
|
}
|
|
|
|
|
|
/*
|
|
==================
|
|
EmitFaceVertexes
|
|
==================
|
|
*/
|
|
void EmitFaceVertexes (node_t *node, face_t *f)
|
|
{
|
|
winding_t *w;
|
|
int i;
|
|
|
|
if (f->merged || f->split[0] || f->split[1])
|
|
return;
|
|
|
|
w = f->w;
|
|
for (i=0 ; i<w->numpoints ; i++)
|
|
{
|
|
if (noweld)
|
|
{ // make every point unique
|
|
if (numvertexes == MAX_MAP_VERTS)
|
|
Error ("MAX_MAP_VERTS");
|
|
superverts[i] = numvertexes;
|
|
VectorCopy (w->p[i], dvertexes[numvertexes].point);
|
|
numvertexes++;
|
|
c_uniqueverts++;
|
|
c_totalverts++;
|
|
}
|
|
else
|
|
superverts[i] = GetVertexnum (w->p[i]);
|
|
}
|
|
numsuperverts = w->numpoints;
|
|
|
|
// this may fragment the face if > MAXEDGES
|
|
FaceFromSuperverts (node, f, 0);
|
|
}
|
|
|
|
/*
|
|
==================
|
|
EmitVertexes_r
|
|
==================
|
|
*/
|
|
void EmitVertexes_r (node_t *node)
|
|
{
|
|
int i;
|
|
face_t *f;
|
|
|
|
if (node->planenum == PLANENUM_LEAF)
|
|
return;
|
|
|
|
for (f=node->faces ; f ; f=f->next)
|
|
{
|
|
EmitFaceVertexes (node, f);
|
|
}
|
|
|
|
for (i=0 ; i<2 ; i++)
|
|
EmitVertexes_r (node->children[i]);
|
|
}
|
|
|
|
|
|
#ifdef USE_HASHING
|
|
/*
|
|
==========
|
|
FindEdgeVerts
|
|
|
|
Uses the hash tables to cut down to a small number
|
|
==========
|
|
*/
|
|
void FindEdgeVerts (vec3_t v1, vec3_t v2)
|
|
{
|
|
int x1, x2, y1, y2, t;
|
|
int x, y;
|
|
int vnum;
|
|
|
|
#if 0
|
|
{
|
|
int i;
|
|
num_edge_verts = numvertexes-1;
|
|
for (i=0 ; i<numvertexes-1 ; i++)
|
|
edge_verts[i] = i+1;
|
|
}
|
|
#endif
|
|
|
|
x1 = (4096 + (int)(v1[0]+0.5)) >> 7;
|
|
y1 = (4096 + (int)(v1[1]+0.5)) >> 7;
|
|
x2 = (4096 + (int)(v2[0]+0.5)) >> 7;
|
|
y2 = (4096 + (int)(v2[1]+0.5)) >> 7;
|
|
|
|
if (x1 > x2)
|
|
{
|
|
t = x1;
|
|
x1 = x2;
|
|
x2 = t;
|
|
}
|
|
if (y1 > y2)
|
|
{
|
|
t = y1;
|
|
y1 = y2;
|
|
y2 = t;
|
|
}
|
|
#if 0
|
|
x1--;
|
|
x2++;
|
|
y1--;
|
|
y2++;
|
|
if (x1 < 0)
|
|
x1 = 0;
|
|
if (x2 >= HASH_SIZE)
|
|
x2 = HASH_SIZE;
|
|
if (y1 < 0)
|
|
y1 = 0;
|
|
if (y2 >= HASH_SIZE)
|
|
y2 = HASH_SIZE;
|
|
#endif
|
|
num_edge_verts = 0;
|
|
for (x=x1 ; x <= x2 ; x++)
|
|
{
|
|
for (y=y1 ; y <= y2 ; y++)
|
|
{
|
|
for (vnum=hashverts[y*HASH_SIZE+x] ; vnum ; vnum=vertexchain[vnum])
|
|
{
|
|
edge_verts[num_edge_verts++] = vnum;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
#else
|
|
/*
|
|
==========
|
|
FindEdgeVerts
|
|
|
|
Forced a dumb check of everything
|
|
==========
|
|
*/
|
|
void FindEdgeVerts (vec3_t v1, vec3_t v2)
|
|
{
|
|
int i;
|
|
|
|
num_edge_verts = numvertexes-1;
|
|
for (i=0 ; i<num_edge_verts ; i++)
|
|
edge_verts[i] = i+1;
|
|
}
|
|
#endif
|
|
|
|
/*
|
|
==========
|
|
TestEdge
|
|
|
|
Can be recursively reentered
|
|
==========
|
|
*/
|
|
void TestEdge (vec_t start, vec_t end, int p1, int p2, int startvert)
|
|
{
|
|
int j, k;
|
|
vec_t dist;
|
|
vec3_t delta;
|
|
vec3_t exact;
|
|
vec3_t off;
|
|
vec_t error;
|
|
vec3_t p;
|
|
|
|
if (p1 == p2)
|
|
{
|
|
c_degenerate++;
|
|
return; // degenerate edge
|
|
}
|
|
|
|
for (k=startvert ; k<num_edge_verts ; k++)
|
|
{
|
|
j = edge_verts[k];
|
|
if (j==p1 || j == p2)
|
|
continue;
|
|
|
|
VectorCopy (dvertexes[j].point, p);
|
|
|
|
VectorSubtract (p, edge_start, delta);
|
|
dist = DotProduct (delta, edge_dir);
|
|
if (dist <=start || dist >= end)
|
|
continue; // off an end
|
|
VectorMA (edge_start, dist, edge_dir, exact);
|
|
VectorSubtract (p, exact, off);
|
|
error = VectorLength (off);
|
|
|
|
if (fabs(error) > OFF_EPSILON)
|
|
continue; // not on the edge
|
|
|
|
// break the edge
|
|
c_tjunctions++;
|
|
TestEdge (start, dist, p1, j, k+1);
|
|
TestEdge (dist, end, j, p2, k+1);
|
|
return;
|
|
}
|
|
|
|
// the edge p1 to p2 is now free of tjunctions
|
|
if (numsuperverts >= MAX_SUPERVERTS)
|
|
Error ("MAX_SUPERVERTS");
|
|
superverts[numsuperverts] = p1;
|
|
numsuperverts++;
|
|
}
|
|
|
|
/*
|
|
==================
|
|
FixFaceEdges
|
|
|
|
==================
|
|
*/
|
|
void FixFaceEdges (node_t *node, face_t *f)
|
|
{
|
|
int p1, p2;
|
|
int i;
|
|
vec3_t e2;
|
|
vec_t len;
|
|
int count[MAX_SUPERVERTS], start[MAX_SUPERVERTS];
|
|
int base;
|
|
|
|
if (f->merged || f->split[0] || f->split[1])
|
|
return;
|
|
|
|
numsuperverts = 0;
|
|
|
|
for (i=0 ; i<f->numpoints ; i++)
|
|
{
|
|
p1 = f->vertexnums[i];
|
|
p2 = f->vertexnums[(i+1)%f->numpoints];
|
|
|
|
VectorCopy (dvertexes[p1].point, edge_start);
|
|
VectorCopy (dvertexes[p2].point, e2);
|
|
|
|
FindEdgeVerts (edge_start, e2);
|
|
|
|
VectorSubtract (e2, edge_start, edge_dir);
|
|
len = VectorNormalize(edge_dir);
|
|
|
|
start[i] = numsuperverts;
|
|
TestEdge (0, len, p1, p2, 0);
|
|
|
|
count[i] = numsuperverts - start[i];
|
|
}
|
|
|
|
if (numsuperverts < 3)
|
|
{ // entire face collapsed
|
|
f->numpoints = 0;
|
|
c_facecollapse++;
|
|
return;
|
|
}
|
|
|
|
// we want to pick a vertex that doesn't have tjunctions
|
|
// on either side, which can cause artifacts on trifans,
|
|
// especially underwater
|
|
for (i=0 ; i<f->numpoints ; i++)
|
|
{
|
|
if (count[i] == 1 && count[(i+f->numpoints-1)%f->numpoints] == 1)
|
|
break;
|
|
}
|
|
if (i == f->numpoints)
|
|
{
|
|
f->badstartvert = true;
|
|
c_badstartverts++;
|
|
base = 0;
|
|
}
|
|
else
|
|
{ // rotate the vertex order
|
|
base = start[i];
|
|
}
|
|
|
|
// this may fragment the face if > MAXEDGES
|
|
FaceFromSuperverts (node, f, base);
|
|
}
|
|
|
|
/*
|
|
==================
|
|
FixEdges_r
|
|
==================
|
|
*/
|
|
void FixEdges_r (node_t *node)
|
|
{
|
|
int i;
|
|
face_t *f;
|
|
|
|
if (node->planenum == PLANENUM_LEAF)
|
|
return;
|
|
|
|
for (f=node->faces ; f ; f=f->next)
|
|
FixFaceEdges (node, f);
|
|
|
|
for (i=0 ; i<2 ; i++)
|
|
FixEdges_r (node->children[i]);
|
|
}
|
|
|
|
/*
|
|
===========
|
|
FixTjuncs
|
|
|
|
===========
|
|
*/
|
|
void FixTjuncs (node_t *headnode)
|
|
{
|
|
// snap and merge all vertexes
|
|
qprintf ("---- snap verts ----\n");
|
|
memset (hashverts, 0, sizeof(hashverts));
|
|
c_totalverts = 0;
|
|
c_uniqueverts = 0;
|
|
c_faceoverflows = 0;
|
|
EmitVertexes_r (headnode);
|
|
qprintf ("%i unique from %i\n", c_uniqueverts, c_totalverts);
|
|
|
|
// break edges on tjunctions
|
|
qprintf ("---- tjunc ----\n");
|
|
c_tryedges = 0;
|
|
c_degenerate = 0;
|
|
c_facecollapse = 0;
|
|
c_tjunctions = 0;
|
|
if (!notjunc)
|
|
FixEdges_r (headnode);
|
|
qprintf ("%5i edges degenerated\n", c_degenerate);
|
|
qprintf ("%5i faces degenerated\n", c_facecollapse);
|
|
qprintf ("%5i edges added by tjunctions\n", c_tjunctions);
|
|
qprintf ("%5i faces added by tjunctions\n", c_faceoverflows);
|
|
qprintf ("%5i bad start verts\n", c_badstartverts);
|
|
}
|
|
|
|
|
|
//========================================================
|
|
|
|
int c_faces;
|
|
|
|
face_t *AllocFace (void)
|
|
{
|
|
face_t *f;
|
|
|
|
f = GetMemory(sizeof(*f));
|
|
memset (f, 0, sizeof(*f));
|
|
c_faces++;
|
|
|
|
return f;
|
|
}
|
|
|
|
face_t *NewFaceFromFace (face_t *f)
|
|
{
|
|
face_t *newf;
|
|
|
|
newf = AllocFace ();
|
|
*newf = *f;
|
|
newf->merged = NULL;
|
|
newf->split[0] = newf->split[1] = NULL;
|
|
newf->w = NULL;
|
|
return newf;
|
|
}
|
|
|
|
void FreeFace (face_t *f)
|
|
{
|
|
if (f->w)
|
|
FreeWinding (f->w);
|
|
FreeMemory(f);
|
|
c_faces--;
|
|
}
|
|
|
|
//========================================================
|
|
|
|
/*
|
|
==================
|
|
GetEdge
|
|
|
|
Called by writebsp.
|
|
Don't allow four way edges
|
|
==================
|
|
*/
|
|
int GetEdge2 (int v1, int v2, face_t *f)
|
|
{
|
|
dedge_t *edge;
|
|
int i;
|
|
|
|
c_tryedges++;
|
|
|
|
if (!noshare)
|
|
{
|
|
for (i=firstmodeledge ; i < numedges ; i++)
|
|
{
|
|
edge = &dedges[i];
|
|
if (v1 == edge->v[1] && v2 == edge->v[0]
|
|
&& edgefaces[i][0]->contents == f->contents)
|
|
{
|
|
if (edgefaces[i][1])
|
|
// printf ("WARNING: multiple backward edge\n");
|
|
continue;
|
|
edgefaces[i][1] = f;
|
|
return -i;
|
|
}
|
|
#if 0
|
|
if (v1 == edge->v[0] && v2 == edge->v[1])
|
|
{
|
|
printf ("WARNING: multiple forward edge\n");
|
|
return i;
|
|
}
|
|
#endif
|
|
}
|
|
}
|
|
|
|
// emit an edge
|
|
if (numedges >= MAX_MAP_EDGES)
|
|
Error ("numedges == MAX_MAP_EDGES");
|
|
edge = &dedges[numedges];
|
|
numedges++;
|
|
edge->v[0] = v1;
|
|
edge->v[1] = v2;
|
|
edgefaces[numedges-1][0] = f;
|
|
|
|
return numedges-1;
|
|
}
|
|
|
|
/*
|
|
===========================================================================
|
|
|
|
FACE MERGING
|
|
|
|
===========================================================================
|
|
*/
|
|
|
|
/*
|
|
=============
|
|
TryMerge
|
|
|
|
If two polygons share a common edge and the edges that meet at the
|
|
common points are both inside the other polygons, merge them
|
|
|
|
Returns NULL if the faces couldn't be merged, or the new face.
|
|
The originals will NOT be freed.
|
|
=============
|
|
*/
|
|
face_t *TryMerge (face_t *f1, face_t *f2, vec3_t planenormal)
|
|
{
|
|
face_t *newf;
|
|
winding_t *nw;
|
|
|
|
if (!f1->w || !f2->w)
|
|
return NULL;
|
|
if (f1->texinfo != f2->texinfo)
|
|
return NULL;
|
|
if (f1->planenum != f2->planenum) // on front and back sides
|
|
return NULL;
|
|
if (f1->contents != f2->contents)
|
|
return NULL;
|
|
|
|
|
|
nw = TryMergeWinding (f1->w, f2->w, planenormal);
|
|
if (!nw)
|
|
return NULL;
|
|
|
|
c_merge++;
|
|
newf = NewFaceFromFace (f1);
|
|
newf->w = nw;
|
|
|
|
f1->merged = newf;
|
|
f2->merged = newf;
|
|
|
|
return newf;
|
|
}
|
|
|
|
/*
|
|
===============
|
|
MergeNodeFaces
|
|
===============
|
|
*/
|
|
void MergeNodeFaces (node_t *node)
|
|
{
|
|
face_t *f1, *f2, *end;
|
|
face_t *merged;
|
|
plane_t *plane;
|
|
|
|
plane = &mapplanes[node->planenum];
|
|
merged = NULL;
|
|
|
|
for (f1 = node->faces ; f1 ; f1 = f1->next)
|
|
{
|
|
if (f1->merged || f1->split[0] || f1->split[1])
|
|
continue;
|
|
|
|
for (f2 = node->faces ; f2 != f1 ; f2=f2->next)
|
|
{
|
|
if (f2->merged || f2->split[0] || f2->split[1])
|
|
continue;
|
|
|
|
//IDBUG: always passes the face's node's normal to TryMerge()
|
|
//regardless of which side the face is on. Approximately 50% of
|
|
//the time the face will be on the other side of node, and thus
|
|
//the result of the convex/concave test in TryMergeWinding(),
|
|
//which depends on the normal, is flipped. This causes faces
|
|
//that shouldn't be merged to be merged and faces that
|
|
//should be merged to not be merged.
|
|
//the following added line fixes this bug
|
|
//thanks to: Alexander Malmberg <alexander@malmberg.org>
|
|
plane = &mapplanes[f1->planenum];
|
|
//
|
|
merged = TryMerge (f1, f2, plane->normal);
|
|
if (!merged)
|
|
continue;
|
|
|
|
// add merged to the end of the node face list
|
|
// so it will be checked against all the faces again
|
|
for (end = node->faces ; end->next ; end = end->next)
|
|
;
|
|
merged->next = NULL;
|
|
end->next = merged;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
//=====================================================================
|
|
|
|
/*
|
|
===============
|
|
SubdivideFace
|
|
|
|
Chop up faces that are larger than we want in the surface cache
|
|
===============
|
|
*/
|
|
void SubdivideFace (node_t *node, face_t *f)
|
|
{
|
|
float mins, maxs;
|
|
vec_t v;
|
|
int axis, i;
|
|
texinfo_t *tex;
|
|
vec3_t temp;
|
|
vec_t dist;
|
|
winding_t *w, *frontw, *backw;
|
|
|
|
if (f->merged)
|
|
return;
|
|
|
|
// special (non-surface cached) faces don't need subdivision
|
|
tex = &texinfo[f->texinfo];
|
|
|
|
if ( tex->flags & (SURF_WARP|SURF_SKY) )
|
|
{
|
|
return;
|
|
}
|
|
|
|
for (axis = 0 ; axis < 2 ; axis++)
|
|
{
|
|
while (1)
|
|
{
|
|
mins = 999999;
|
|
maxs = -999999;
|
|
|
|
VectorCopy (tex->vecs[axis], temp);
|
|
w = f->w;
|
|
for (i=0 ; i<w->numpoints ; i++)
|
|
{
|
|
v = DotProduct (w->p[i], temp);
|
|
if (v < mins)
|
|
mins = v;
|
|
if (v > maxs)
|
|
maxs = v;
|
|
}
|
|
#if 0
|
|
if (maxs - mins <= 0)
|
|
Error ("zero extents");
|
|
#endif
|
|
if (axis == 2)
|
|
{ // allow double high walls
|
|
if (maxs - mins <= subdivide_size/* *2 */)
|
|
break;
|
|
}
|
|
else if (maxs - mins <= subdivide_size)
|
|
break;
|
|
|
|
// split it
|
|
c_subdivide++;
|
|
|
|
v = VectorNormalize (temp);
|
|
|
|
dist = (mins + subdivide_size - 16)/v;
|
|
|
|
ClipWindingEpsilon (w, temp, dist, ON_EPSILON, &frontw, &backw);
|
|
if (!frontw || !backw)
|
|
Error ("SubdivideFace: didn't split the polygon");
|
|
|
|
f->split[0] = NewFaceFromFace (f);
|
|
f->split[0]->w = frontw;
|
|
f->split[0]->next = node->faces;
|
|
node->faces = f->split[0];
|
|
|
|
f->split[1] = NewFaceFromFace (f);
|
|
f->split[1]->w = backw;
|
|
f->split[1]->next = node->faces;
|
|
node->faces = f->split[1];
|
|
|
|
SubdivideFace (node, f->split[0]);
|
|
SubdivideFace (node, f->split[1]);
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
void SubdivideNodeFaces (node_t *node)
|
|
{
|
|
face_t *f;
|
|
|
|
for (f = node->faces ; f ; f=f->next)
|
|
{
|
|
SubdivideFace (node, f);
|
|
}
|
|
}
|
|
|
|
//===========================================================================
|
|
|
|
int c_nodefaces;
|
|
|
|
|
|
/*
|
|
============
|
|
FaceFromPortal
|
|
|
|
============
|
|
*/
|
|
face_t *FaceFromPortal (portal_t *p, int pside)
|
|
{
|
|
face_t *f;
|
|
side_t *side;
|
|
|
|
side = p->side;
|
|
if (!side)
|
|
return NULL; // portal does not bridge different visible contents
|
|
|
|
f = AllocFace ();
|
|
|
|
f->texinfo = side->texinfo;
|
|
f->planenum = (side->planenum & ~1) | pside;
|
|
f->portal = p;
|
|
|
|
if ( (p->nodes[pside]->contents & CONTENTS_WINDOW)
|
|
&& VisibleContents(p->nodes[!pside]->contents^p->nodes[pside]->contents) == CONTENTS_WINDOW )
|
|
return NULL; // don't show insides of windows
|
|
|
|
if (pside)
|
|
{
|
|
f->w = ReverseWinding(p->winding);
|
|
f->contents = p->nodes[1]->contents;
|
|
}
|
|
else
|
|
{
|
|
f->w = CopyWinding(p->winding);
|
|
f->contents = p->nodes[0]->contents;
|
|
}
|
|
return f;
|
|
}
|
|
|
|
|
|
/*
|
|
===============
|
|
MakeFaces_r
|
|
|
|
If a portal will make a visible face,
|
|
mark the side that originally created it
|
|
|
|
solid / empty : solid
|
|
solid / water : solid
|
|
water / empty : water
|
|
water / water : none
|
|
===============
|
|
*/
|
|
void MakeFaces_r (node_t *node)
|
|
{
|
|
portal_t *p;
|
|
int s;
|
|
|
|
// recurse down to leafs
|
|
if (node->planenum != PLANENUM_LEAF)
|
|
{
|
|
MakeFaces_r (node->children[0]);
|
|
MakeFaces_r (node->children[1]);
|
|
|
|
// merge together all visible faces on the node
|
|
if (!nomerge)
|
|
MergeNodeFaces (node);
|
|
if (!nosubdiv)
|
|
SubdivideNodeFaces (node);
|
|
|
|
return;
|
|
}
|
|
|
|
// solid leafs never have visible faces
|
|
if (node->contents & CONTENTS_SOLID)
|
|
return;
|
|
|
|
// see which portals are valid
|
|
for (p=node->portals ; p ; p = p->next[s])
|
|
{
|
|
s = (p->nodes[1] == node);
|
|
|
|
p->face[s] = FaceFromPortal (p, s);
|
|
if (p->face[s])
|
|
{
|
|
c_nodefaces++;
|
|
p->face[s]->next = p->onnode->faces;
|
|
p->onnode->faces = p->face[s];
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
============
|
|
MakeFaces
|
|
============
|
|
*/
|
|
void MakeFaces (node_t *node)
|
|
{
|
|
qprintf ("--- MakeFaces ---\n");
|
|
c_merge = 0;
|
|
c_subdivide = 0;
|
|
c_nodefaces = 0;
|
|
|
|
MakeFaces_r (node);
|
|
|
|
qprintf ("%5i makefaces\n", c_nodefaces);
|
|
qprintf ("%5i merged\n", c_merge);
|
|
qprintf ("%5i subdivided\n", c_subdivide);
|
|
}
|