ioq3quest/code/renderergl2
Simon 2c9b286da5 Several good fixes / improvements
- Positional tracking in Death Cam mode (so much nicer now)
- All 2D HUD elements now draw in both eyes
- HUD elements based on models are now 3D (face etc)
- Better 4:3 screen for virtual screen
2022-02-03 21:32:09 +00:00
..
glsl Initial Oculus Quest support added. 2020-09-06 13:40:32 +02:00
tr_animation.c
tr_backend.c Several good fixes / improvements 2022-02-03 21:32:09 +00:00
tr_bsp.c
tr_cmds.c Several good fixes / improvements 2022-02-03 21:32:09 +00:00
tr_curve.c
tr_dsa.c
tr_dsa.h
tr_extensions.c Initial Oculus Quest support added. 2020-09-06 13:40:32 +02:00
tr_extramath.c
tr_extramath.h
tr_extratypes.h
tr_fbo.c
tr_fbo.h
tr_flares.c Initial Oculus Quest support added. 2020-09-06 13:40:32 +02:00
tr_glsl.c Initial Oculus Quest support added. 2020-09-06 13:40:32 +02:00
tr_image.c Initial Oculus Quest support added. 2020-09-06 13:40:32 +02:00
tr_image_dds.c
tr_init.c Many fixes / improvements 2022-02-02 23:31:59 +00:00
tr_light.c
tr_local.h Several good fixes / improvements 2022-02-03 21:32:09 +00:00
tr_main.c Several good fixes / improvements 2022-02-03 21:32:09 +00:00
tr_marks.c
tr_mesh.c
tr_model.c
tr_model_iqm.c
tr_postprocess.c
tr_postprocess.h
tr_scene.c
tr_shade.c
tr_shade_calc.c
tr_shader.c
tr_shadows.c
tr_sky.c Initial Oculus Quest support added. 2020-09-06 13:40:32 +02:00
tr_subs.c
tr_surface.c
tr_vbo.c
tr_world.c