mirror of
https://github.com/DrBeef/ioq3quest.git
synced 2024-12-04 01:41:40 +00:00
2c9b286da5
- Positional tracking in Death Cam mode (so much nicer now) - All 2D HUD elements now draw in both eyes - HUD elements based on models are now 3D (face etc) - Better 4:3 screen for virtual screen |
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.. | ||
glsl | ||
tr_animation.c | ||
tr_backend.c | ||
tr_bsp.c | ||
tr_cmds.c | ||
tr_curve.c | ||
tr_dsa.c | ||
tr_dsa.h | ||
tr_extensions.c | ||
tr_extramath.c | ||
tr_extramath.h | ||
tr_extratypes.h | ||
tr_fbo.c | ||
tr_fbo.h | ||
tr_flares.c | ||
tr_glsl.c | ||
tr_image.c | ||
tr_image_dds.c | ||
tr_init.c | ||
tr_light.c | ||
tr_local.h | ||
tr_main.c | ||
tr_marks.c | ||
tr_mesh.c | ||
tr_model.c | ||
tr_model_iqm.c | ||
tr_postprocess.c | ||
tr_postprocess.h | ||
tr_scene.c | ||
tr_shade.c | ||
tr_shade_calc.c | ||
tr_shader.c | ||
tr_shadows.c | ||
tr_sky.c | ||
tr_subs.c | ||
tr_surface.c | ||
tr_vbo.c | ||
tr_world.c |