..
tr_animation.c
Remove RAVENMD4 #define
2013-03-18 19:05:51 +00:00
tr_backend.c
Allow drawing sun in OpenGL1 renderer
2013-05-27 14:52:18 -05:00
tr_bsp.c
Move renderers a bit closer together
2013-03-12 17:52:29 +00:00
tr_cmds.c
Remove unused renderCommandList variable from renderers
2013-05-13 12:08:16 -05:00
tr_curve.c
renderer -> renderergl1, rend2 -> renderergl2
2013-02-15 23:46:37 +00:00
tr_flares.c
renderer -> renderergl1, rend2 -> renderergl2
2013-02-15 23:46:37 +00:00
tr_image.c
Fix some of the things clang --analyze flagged
2013-03-26 16:50:03 +00:00
tr_init.c
Add renderercommon/tr_common.h
2013-02-16 20:58:04 +00:00
tr_light.c
renderer -> renderergl1, rend2 -> renderergl2
2013-02-15 23:46:37 +00:00
tr_local.h
Allow drawing sun in OpenGL1 renderer
2013-05-27 14:52:18 -05:00
tr_main.c
Fix some of the things clang --analyze flagged
2013-03-26 16:50:03 +00:00
tr_marks.c
Fix some of the things clang --analyze flagged
2013-03-26 16:50:03 +00:00
tr_mesh.c
Remove RAVENMD4 #define
2013-03-18 19:05:51 +00:00
tr_model.c
Show surface names in excessive vertexes and triangles warnings
2013-05-03 14:28:18 -05:00
tr_model_iqm.c
reduce the amount of compiler warnings for variable shadowing
2013-05-30 15:43:20 -05:00
tr_scene.c
renderer -> renderergl1, rend2 -> renderergl2
2013-02-15 23:46:37 +00:00
tr_shade.c
renderer -> renderergl1, rend2 -> renderergl2
2013-02-15 23:46:37 +00:00
tr_shade_calc.c
renderer -> renderergl1, rend2 -> renderergl2
2013-02-15 23:46:37 +00:00
tr_shader.c
Check for shaders without closing brace
2013-06-02 21:55:19 -05:00
tr_shadows.c
renderer -> renderergl1, rend2 -> renderergl2
2013-02-15 23:46:37 +00:00
tr_sky.c
Allow drawing sun in OpenGL1 renderer
2013-05-27 14:52:18 -05:00
tr_subs.c
renderer -> renderergl1, rend2 -> renderergl2
2013-02-15 23:46:37 +00:00
tr_surface.c
Fix null model axis disappearing if sky is in view
2013-05-31 01:07:49 -05:00
tr_world.c
Fix some of the things clang --analyze flagged
2013-03-26 16:50:03 +00:00