ioq3quest/android/app/build.gradle
Simon ddd73940df Big Update!
- bHaptics Support!!
- In CTF you now carry the flag in your off-hand when you pick it up
- Hopefully aligned the railgun scope a little better
- Toggle for weapon autoswitch in the VR menu
- Improved realign logic to delay a few frames (which hopefully means fewer misalignment issues)
- Set Ceon's new master server in the autoexec.cfg
2022-02-22 23:48:35 +00:00

49 lines
1,017 B
Groovy

apply plugin: 'com.android.application'
android {
compileSdkVersion 29
buildToolsVersion "29.0.2"
ndkVersion "21.1.6352462"
defaultConfig {
applicationId = 'com.drbeef.ioq3quest'
minSdkVersion 25
targetSdkVersion 26
versionCode 1
versionName "1.0"
externalNativeBuild {
cmake {
arguments '-DANDROID_STL=c++_static'
}
}
ndk {
abiFilters 'arm64-v8a'
}
}
buildTypes {
release {
minifyEnabled false
proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
}
}
externalNativeBuild {
cmake {
path 'src/main/cpp/CMakeLists.txt'
version '3.10.2'
}
}
sourceSets {
main {
jniLibs.srcDirs 'src/main/jniLibs'
}
}
compileOptions {
sourceCompatibility JavaVersion.VERSION_1_8
targetCompatibility JavaVersion.VERSION_1_8
}
}
dependencies {
implementation fileTree(dir: 'libs', include: ['*.jar', '*.aar'])
implementation 'androidx.appcompat:appcompat:1.0.2'
implementation 'androidx.constraintlayout:constraintlayout:1.1.3'
}