ioq3quest/code
2015-12-16 07:12:30 -08:00
..
AL
asm Remove unused fpucw from snapvector.asm 2015-07-09 18:35:45 -05:00
botlib Fix abs() being used for long int in l_precomp.c 2015-06-28 18:13:06 -05:00
cgame Fix glyph width calculation in Text_Paint_Limit 2015-09-15 16:56:03 -05:00
client Fix check for empty rconpassword in CL_Rcon_f 2015-10-04 21:11:35 +01:00
game Fix (unused) watertype checks in PM_WaterMove 2015-07-30 19:33:28 -05:00
jpeg-8c
libcurl-7.35.0/curl
libogg-1.3.1
libs
libspeex
libvorbis-1.3.4
null
opus-1.1
opusfile-0.5
q3_ui Make add bots menu use standard menu drawing 2015-09-16 01:43:28 -05:00
qcommon Use Windows uninstall path to find Steam Quake 3 install. 2015-09-25 04:55:41 -07:00
renderercommon OpenGL2: Switch to RGTC from LATC for normal maps. 2015-12-15 03:23:55 -08:00
renderergl1 Replace 4 with sizeof( int ) in R_GetCommandBufferReserved 2015-10-17 21:58:11 -05:00
renderergl2 OpenGL2: Some tr_image.c cleanup. 2015-12-16 07:12:30 -08:00
sdl Merge pull request #138 from Pan7/SDL_Swap 2015-07-26 19:49:49 +01:00
SDL2/include
server Set bsp_trace_t::surface.flags to surfaceFlags in server and game 2015-02-18 15:17:57 -06:00
sys Access 32-bit registry key from 64-bit Windows correctly. 2015-12-02 17:07:26 -08:00
tools Merge pull request #108 from Pan7/memmove 2015-06-18 13:13:25 -05:00
ui Fix glyph width calculation in Text_Paint_Limit 2015-09-15 16:56:03 -05:00
zlib