ioq3quest/code/server
Tony J. White = 046e86a925 * (bug 3014) my revision 935 broke the sending of the kick/clientkick message
since SV_DropClient() tried to set the client's state to CS_ZOMBIE prior 
  to sending the message.
2007-02-01 22:24:45 +00:00
..
server.h * (bug 2784) help to prevent reliable command overflow in cases when a slow 2006-10-13 19:44:52 +00:00
sv_bot.c * Added STATUS 2005-10-29 01:53:09 +00:00
sv_ccmds.c - Replaced SV_GetPlayerByName with SV_GetPlayerByHandle that supports lookup of client_t structures by playernum, too. 2006-05-02 21:20:07 +00:00
sv_client.c * (bug 3014) my revision 935 broke the sending of the kick/clientkick message 2007-02-01 22:24:45 +00:00
sv_game.c - Fix loads of format string bugs 2007-01-24 21:23:21 +00:00
sv_init.c * (bug 2784) help to prevent reliable command overflow in cases when a slow 2006-10-13 19:44:52 +00:00
sv_main.c * (bug 2784) help to prevent reliable command overflow in cases when a slow 2006-10-13 19:44:52 +00:00
sv_net_chan.c * Added STATUS 2005-10-29 01:53:09 +00:00
sv_rankings.c * Added STATUS 2005-10-29 01:53:09 +00:00
sv_snapshot.c A few more timescale influences added 2006-08-26 02:45:59 +00:00
sv_world.c * Added STATUS 2005-10-29 01:53:09 +00:00