mirror of
https://github.com/DrBeef/ioq3quest.git
synced 2024-11-14 16:40:48 +00:00
05e8ab9538
* Updated TODO * Moved ChangeLog to root * Updated ChangeLog * s/Foobar/Quake III Arena Source Code/ * Biggest patch EVAR. I wonder how many mail boxes this will fill...
1257 lines
26 KiB
C
1257 lines
26 KiB
C
/*
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===========================================================================
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Copyright (C) 1999-2005 Id Software, Inc.
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This file is part of Quake III Arena source code.
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Quake III Arena source code is free software; you can redistribute it
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and/or modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the License,
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or (at your option) any later version.
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Quake III Arena source code is distributed in the hope that it will be
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useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Quake III Arena source code; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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===========================================================================
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*/
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// win_main.c
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#include "../client/client.h"
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#include "../qcommon/qcommon.h"
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#include "win_local.h"
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#include "resource.h"
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#include <errno.h>
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#include <float.h>
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#include <fcntl.h>
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#include <stdio.h>
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#include <direct.h>
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#include <io.h>
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#include <conio.h>
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#define CD_BASEDIR "quake3"
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#define CD_EXE "quake3.exe"
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#define CD_BASEDIR_LINUX "bin\\x86\\glibc-2.1"
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#define CD_EXE_LINUX "quake3"
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#define MEM_THRESHOLD 96*1024*1024
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static char sys_cmdline[MAX_STRING_CHARS];
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// define this to use alternate spanking method
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// I found out that the regular way doesn't work on my box for some reason
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// see the associated spank.sh script
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#define ALT_SPANK
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#ifdef ALT_SPANK
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#include <stdio.h>
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#include <sys\stat.h>
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int fh = 0;
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void Spk_Open(char *name)
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{
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fh = open( name, O_TRUNC | O_CREAT | O_WRONLY, S_IREAD | S_IWRITE );
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};
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void Spk_Close(void)
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{
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if (!fh)
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return;
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close( fh );
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fh = 0;
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}
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void Spk_Printf (const char *text, ...)
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{
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va_list argptr;
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char buf[32768];
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if (!fh)
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return;
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va_start (argptr,text);
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vsprintf (buf, text, argptr);
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write(fh, buf, strlen(buf));
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_commit(fh);
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va_end (argptr);
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};
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#endif
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/*
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==================
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Sys_LowPhysicalMemory()
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==================
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*/
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qboolean Sys_LowPhysicalMemory() {
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MEMORYSTATUS stat;
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GlobalMemoryStatus (&stat);
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return (stat.dwTotalPhys <= MEM_THRESHOLD) ? qtrue : qfalse;
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}
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/*
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==================
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Sys_BeginProfiling
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==================
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*/
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void Sys_BeginProfiling( void ) {
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// this is just used on the mac build
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}
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/*
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=============
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Sys_Error
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Show the early console as an error dialog
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=============
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*/
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void QDECL Sys_Error( const char *error, ... ) {
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va_list argptr;
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char text[4096];
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MSG msg;
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va_start (argptr, error);
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vsprintf (text, error, argptr);
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va_end (argptr);
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Conbuf_AppendText( text );
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Conbuf_AppendText( "\n" );
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Sys_SetErrorText( text );
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Sys_ShowConsole( 1, qtrue );
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timeEndPeriod( 1 );
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IN_Shutdown();
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// wait for the user to quit
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while ( 1 ) {
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if (!GetMessage (&msg, NULL, 0, 0))
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Com_Quit_f ();
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TranslateMessage (&msg);
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DispatchMessage (&msg);
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}
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Sys_DestroyConsole();
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exit (1);
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}
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/*
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==============
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Sys_Quit
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==============
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*/
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void Sys_Quit( void ) {
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timeEndPeriod( 1 );
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IN_Shutdown();
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Sys_DestroyConsole();
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exit (0);
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}
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/*
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==============
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Sys_Print
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==============
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*/
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void Sys_Print( const char *msg ) {
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Conbuf_AppendText( msg );
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}
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/*
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==============
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Sys_Mkdir
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==============
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*/
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void Sys_Mkdir( const char *path ) {
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_mkdir (path);
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}
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/*
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==============
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Sys_Cwd
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==============
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*/
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char *Sys_Cwd( void ) {
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static char cwd[MAX_OSPATH];
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_getcwd( cwd, sizeof( cwd ) - 1 );
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cwd[MAX_OSPATH-1] = 0;
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return cwd;
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}
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/*
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==============
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Sys_DefaultCDPath
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==============
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*/
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char *Sys_DefaultCDPath( void ) {
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return "";
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}
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/*
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==============
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Sys_DefaultBasePath
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==============
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*/
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char *Sys_DefaultBasePath( void ) {
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return Sys_Cwd();
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}
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/*
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==============================================================
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DIRECTORY SCANNING
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==============================================================
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*/
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#define MAX_FOUND_FILES 0x1000
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void Sys_ListFilteredFiles( const char *basedir, char *subdirs, char *filter, char **list, int *numfiles ) {
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char search[MAX_OSPATH], newsubdirs[MAX_OSPATH];
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char filename[MAX_OSPATH];
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int findhandle;
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struct _finddata_t findinfo;
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if ( *numfiles >= MAX_FOUND_FILES - 1 ) {
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return;
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}
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if (strlen(subdirs)) {
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Com_sprintf( search, sizeof(search), "%s\\%s\\*", basedir, subdirs );
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}
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else {
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Com_sprintf( search, sizeof(search), "%s\\*", basedir );
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}
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findhandle = _findfirst (search, &findinfo);
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if (findhandle == -1) {
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return;
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}
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do {
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if (findinfo.attrib & _A_SUBDIR) {
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if (Q_stricmp(findinfo.name, ".") && Q_stricmp(findinfo.name, "..")) {
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if (strlen(subdirs)) {
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Com_sprintf( newsubdirs, sizeof(newsubdirs), "%s\\%s", subdirs, findinfo.name);
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}
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else {
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Com_sprintf( newsubdirs, sizeof(newsubdirs), "%s", findinfo.name);
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}
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Sys_ListFilteredFiles( basedir, newsubdirs, filter, list, numfiles );
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}
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}
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if ( *numfiles >= MAX_FOUND_FILES - 1 ) {
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break;
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}
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Com_sprintf( filename, sizeof(filename), "%s\\%s", subdirs, findinfo.name );
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if (!Com_FilterPath( filter, filename, qfalse ))
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continue;
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list[ *numfiles ] = CopyString( filename );
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(*numfiles)++;
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} while ( _findnext (findhandle, &findinfo) != -1 );
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_findclose (findhandle);
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}
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static qboolean strgtr(const char *s0, const char *s1) {
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int l0, l1, i;
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l0 = strlen(s0);
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l1 = strlen(s1);
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if (l1<l0) {
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l0 = l1;
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}
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for(i=0;i<l0;i++) {
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if (s1[i] > s0[i]) {
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return qtrue;
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}
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if (s1[i] < s0[i]) {
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return qfalse;
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}
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}
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return qfalse;
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}
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char **Sys_ListFiles( const char *directory, const char *extension, char *filter, int *numfiles, qboolean wantsubs ) {
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char search[MAX_OSPATH];
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int nfiles;
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char **listCopy;
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char *list[MAX_FOUND_FILES];
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struct _finddata_t findinfo;
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int findhandle;
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int flag;
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int i;
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if (filter) {
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nfiles = 0;
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Sys_ListFilteredFiles( directory, "", filter, list, &nfiles );
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list[ nfiles ] = 0;
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*numfiles = nfiles;
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if (!nfiles)
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return NULL;
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listCopy = Z_Malloc( ( nfiles + 1 ) * sizeof( *listCopy ) );
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for ( i = 0 ; i < nfiles ; i++ ) {
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listCopy[i] = list[i];
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}
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listCopy[i] = NULL;
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return listCopy;
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}
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if ( !extension) {
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extension = "";
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}
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// passing a slash as extension will find directories
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if ( extension[0] == '/' && extension[1] == 0 ) {
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extension = "";
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flag = 0;
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} else {
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flag = _A_SUBDIR;
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}
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Com_sprintf( search, sizeof(search), "%s\\*%s", directory, extension );
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// search
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nfiles = 0;
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findhandle = _findfirst (search, &findinfo);
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if (findhandle == -1) {
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*numfiles = 0;
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return NULL;
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}
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do {
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if ( (!wantsubs && flag ^ ( findinfo.attrib & _A_SUBDIR )) || (wantsubs && findinfo.attrib & _A_SUBDIR) ) {
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if ( nfiles == MAX_FOUND_FILES - 1 ) {
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break;
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}
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list[ nfiles ] = CopyString( findinfo.name );
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nfiles++;
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}
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} while ( _findnext (findhandle, &findinfo) != -1 );
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list[ nfiles ] = 0;
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_findclose (findhandle);
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// return a copy of the list
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*numfiles = nfiles;
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if ( !nfiles ) {
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return NULL;
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}
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listCopy = Z_Malloc( ( nfiles + 1 ) * sizeof( *listCopy ) );
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for ( i = 0 ; i < nfiles ; i++ ) {
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listCopy[i] = list[i];
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}
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listCopy[i] = NULL;
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do {
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flag = 0;
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for(i=1; i<nfiles; i++) {
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if (strgtr(listCopy[i-1], listCopy[i])) {
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char *temp = listCopy[i];
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listCopy[i] = listCopy[i-1];
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listCopy[i-1] = temp;
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flag = 1;
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}
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}
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} while(flag);
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return listCopy;
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}
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void Sys_FreeFileList( char **list ) {
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int i;
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if ( !list ) {
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return;
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}
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for ( i = 0 ; list[i] ; i++ ) {
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Z_Free( list[i] );
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}
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Z_Free( list );
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}
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//========================================================
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/*
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================
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Sys_ScanForCD
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Search all the drives to see if there is a valid CD to grab
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the cddir from
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================
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*/
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qboolean Sys_ScanForCD( void ) {
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static char cddir[MAX_OSPATH];
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char drive[4];
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FILE *f;
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char test[MAX_OSPATH];
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#if 0
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// don't override a cdpath on the command line
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if ( strstr( sys_cmdline, "cdpath" ) ) {
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return;
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}
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#endif
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drive[0] = 'c';
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drive[1] = ':';
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drive[2] = '\\';
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drive[3] = 0;
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// scan the drives
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for ( drive[0] = 'c' ; drive[0] <= 'z' ; drive[0]++ ) {
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if ( GetDriveType (drive) != DRIVE_CDROM ) {
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continue;
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}
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sprintf (cddir, "%s%s", drive, CD_BASEDIR);
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sprintf (test, "%s\\%s", cddir, CD_EXE);
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f = fopen( test, "r" );
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if ( f ) {
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fclose (f);
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return qtrue;
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} else {
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sprintf(cddir, "%s%s", drive, CD_BASEDIR_LINUX);
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sprintf(test, "%s\\%s", cddir, CD_EXE_LINUX);
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f = fopen( test, "r" );
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if ( f ) {
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fclose (f);
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return qtrue;
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}
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}
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}
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return qfalse;
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}
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/*
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================
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Sys_CheckCD
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Return true if the proper CD is in the drive
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================
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*/
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qboolean Sys_CheckCD( void ) {
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// FIXME: mission pack
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return qtrue;
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//return Sys_ScanForCD();
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}
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|
|
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/*
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================
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Sys_GetClipboardData
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================
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*/
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char *Sys_GetClipboardData( void ) {
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char *data = NULL;
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char *cliptext;
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if ( OpenClipboard( NULL ) != 0 ) {
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HANDLE hClipboardData;
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if ( ( hClipboardData = GetClipboardData( CF_TEXT ) ) != 0 ) {
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if ( ( cliptext = GlobalLock( hClipboardData ) ) != 0 ) {
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data = Z_Malloc( GlobalSize( hClipboardData ) + 1 );
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Q_strncpyz( data, cliptext, GlobalSize( hClipboardData ) );
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GlobalUnlock( hClipboardData );
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strtok( data, "\n\r\b" );
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}
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}
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CloseClipboard();
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}
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return data;
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}
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/*
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========================================================================
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LOAD/UNLOAD DLL
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========================================================================
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*/
|
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|
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/*
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|
=================
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Sys_UnloadDll
|
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|
|
=================
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*/
|
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void Sys_UnloadDll( void *dllHandle ) {
|
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if ( !dllHandle ) {
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return;
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}
|
|
if ( !FreeLibrary( dllHandle ) ) {
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Com_Error (ERR_FATAL, "Sys_UnloadDll FreeLibrary failed");
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}
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}
|
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|
|
/*
|
|
=================
|
|
Sys_LoadDll
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|
|
Used to load a development dll instead of a virtual machine
|
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|
|
TTimo: added some verbosity in debug
|
|
=================
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|
*/
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|
extern char *FS_BuildOSPath( const char *base, const char *game, const char *qpath );
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|
|
// fqpath param added 7/20/02 by T.Ray - Sys_LoadDll is only called in vm.c at this time
|
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// fqpath will be empty if dll not loaded, otherwise will hold fully qualified path of dll module loaded
|
|
// fqpath buffersize must be at least MAX_QPATH+1 bytes long
|
|
void * QDECL Sys_LoadDll( const char *name, char *fqpath , long (QDECL **entryPoint)(long, ...),
|
|
long (QDECL *systemcalls)(long, ...) ) {
|
|
static int lastWarning = 0;
|
|
HINSTANCE libHandle;
|
|
void (QDECL *dllEntry)( long (QDECL *syscallptr)(long, ...) );
|
|
char *basepath;
|
|
char *cdpath;
|
|
char *gamedir;
|
|
char *fn;
|
|
#ifdef NDEBUG
|
|
int timestamp;
|
|
int ret;
|
|
#endif
|
|
char filename[MAX_QPATH];
|
|
|
|
*fqpath = 0 ; // added 7/20/02 by T.Ray
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|
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Com_sprintf( filename, sizeof( filename ), "%sx86.dll", name );
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|
|
#ifdef NDEBUG
|
|
timestamp = Sys_Milliseconds();
|
|
if( ((timestamp - lastWarning) > (5 * 60000)) && !Cvar_VariableIntegerValue( "dedicated" )
|
|
&& !Cvar_VariableIntegerValue( "com_blindlyLoadDLLs" ) ) {
|
|
if (FS_FileExists(filename)) {
|
|
lastWarning = timestamp;
|
|
ret = MessageBoxEx( NULL, "You are about to load a .DLL executable that\n"
|
|
"has not been verified for use with Quake III Arena.\n"
|
|
"This type of file can compromise the security of\n"
|
|
"your computer.\n\n"
|
|
"Select 'OK' if you choose to load it anyway.",
|
|
"Security Warning", MB_OKCANCEL | MB_ICONEXCLAMATION | MB_DEFBUTTON2 | MB_TOPMOST | MB_SETFOREGROUND,
|
|
MAKELANGID( LANG_NEUTRAL, SUBLANG_DEFAULT ) );
|
|
if( ret != IDOK ) {
|
|
return NULL;
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
|
|
#ifndef NDEBUG
|
|
libHandle = LoadLibrary( filename );
|
|
if (libHandle)
|
|
Com_Printf("LoadLibrary '%s' ok\n", filename);
|
|
else
|
|
Com_Printf("LoadLibrary '%s' failed\n", filename);
|
|
if ( !libHandle ) {
|
|
#endif
|
|
basepath = Cvar_VariableString( "fs_basepath" );
|
|
cdpath = Cvar_VariableString( "fs_cdpath" );
|
|
gamedir = Cvar_VariableString( "fs_game" );
|
|
|
|
fn = FS_BuildOSPath( basepath, gamedir, filename );
|
|
libHandle = LoadLibrary( fn );
|
|
#ifndef NDEBUG
|
|
if (libHandle)
|
|
Com_Printf("LoadLibrary '%s' ok\n", fn);
|
|
else
|
|
Com_Printf("LoadLibrary '%s' failed\n", fn);
|
|
#endif
|
|
|
|
if ( !libHandle ) {
|
|
if( cdpath[0] ) {
|
|
fn = FS_BuildOSPath( cdpath, gamedir, filename );
|
|
libHandle = LoadLibrary( fn );
|
|
#ifndef NDEBUG
|
|
if (libHandle)
|
|
Com_Printf("LoadLibrary '%s' ok\n", fn);
|
|
else
|
|
Com_Printf("LoadLibrary '%s' failed\n", fn);
|
|
#endif
|
|
}
|
|
|
|
if ( !libHandle ) {
|
|
return NULL;
|
|
}
|
|
}
|
|
#ifndef NDEBUG
|
|
}
|
|
#endif
|
|
|
|
dllEntry = ( void (QDECL *)(long (QDECL *)( long, ... ) ) )GetProcAddress( libHandle, "dllEntry" );
|
|
*entryPoint = (long (QDECL *)(long,...))GetProcAddress( libHandle, "vmMain" );
|
|
if ( !*entryPoint || !dllEntry ) {
|
|
FreeLibrary( libHandle );
|
|
return NULL;
|
|
}
|
|
dllEntry( systemcalls );
|
|
|
|
if ( libHandle ) Q_strncpyz ( fqpath , filename , MAX_QPATH ) ; // added 7/20/02 by T.Ray
|
|
return libHandle;
|
|
}
|
|
|
|
|
|
/*
|
|
========================================================================
|
|
|
|
BACKGROUND FILE STREAMING
|
|
|
|
========================================================================
|
|
*/
|
|
|
|
#if 1
|
|
|
|
void Sys_InitStreamThread( void ) {
|
|
}
|
|
|
|
void Sys_ShutdownStreamThread( void ) {
|
|
}
|
|
|
|
void Sys_BeginStreamedFile( fileHandle_t f, int readAhead ) {
|
|
}
|
|
|
|
void Sys_EndStreamedFile( fileHandle_t f ) {
|
|
}
|
|
|
|
int Sys_StreamedRead( void *buffer, int size, int count, fileHandle_t f ) {
|
|
return FS_Read( buffer, size * count, f );
|
|
}
|
|
|
|
void Sys_StreamSeek( fileHandle_t f, int offset, int origin ) {
|
|
FS_Seek( f, offset, origin );
|
|
}
|
|
|
|
|
|
#else
|
|
|
|
typedef struct {
|
|
fileHandle_t file;
|
|
byte *buffer;
|
|
qboolean eof;
|
|
qboolean active;
|
|
int bufferSize;
|
|
int streamPosition; // next byte to be returned by Sys_StreamRead
|
|
int threadPosition; // next byte to be read from file
|
|
} streamsIO_t;
|
|
|
|
typedef struct {
|
|
HANDLE threadHandle;
|
|
int threadId;
|
|
CRITICAL_SECTION crit;
|
|
streamsIO_t sIO[MAX_FILE_HANDLES];
|
|
} streamState_t;
|
|
|
|
streamState_t stream;
|
|
|
|
/*
|
|
===============
|
|
Sys_StreamThread
|
|
|
|
A thread will be sitting in this loop forever
|
|
================
|
|
*/
|
|
void Sys_StreamThread( void ) {
|
|
int buffer;
|
|
int count;
|
|
int readCount;
|
|
int bufferPoint;
|
|
int r, i;
|
|
|
|
while (1) {
|
|
Sleep( 10 );
|
|
// EnterCriticalSection (&stream.crit);
|
|
|
|
for (i=1;i<MAX_FILE_HANDLES;i++) {
|
|
// if there is any space left in the buffer, fill it up
|
|
if ( stream.sIO[i].active && !stream.sIO[i].eof ) {
|
|
count = stream.sIO[i].bufferSize - (stream.sIO[i].threadPosition - stream.sIO[i].streamPosition);
|
|
if ( !count ) {
|
|
continue;
|
|
}
|
|
|
|
bufferPoint = stream.sIO[i].threadPosition % stream.sIO[i].bufferSize;
|
|
buffer = stream.sIO[i].bufferSize - bufferPoint;
|
|
readCount = buffer < count ? buffer : count;
|
|
|
|
r = FS_Read( stream.sIO[i].buffer + bufferPoint, readCount, stream.sIO[i].file );
|
|
stream.sIO[i].threadPosition += r;
|
|
|
|
if ( r != readCount ) {
|
|
stream.sIO[i].eof = qtrue;
|
|
}
|
|
}
|
|
}
|
|
// LeaveCriticalSection (&stream.crit);
|
|
}
|
|
}
|
|
|
|
/*
|
|
===============
|
|
Sys_InitStreamThread
|
|
|
|
================
|
|
*/
|
|
void Sys_InitStreamThread( void ) {
|
|
int i;
|
|
|
|
InitializeCriticalSection ( &stream.crit );
|
|
|
|
// don't leave the critical section until there is a
|
|
// valid file to stream, which will cause the StreamThread
|
|
// to sleep without any overhead
|
|
// EnterCriticalSection( &stream.crit );
|
|
|
|
stream.threadHandle = CreateThread(
|
|
NULL, // LPSECURITY_ATTRIBUTES lpsa,
|
|
0, // DWORD cbStack,
|
|
(LPTHREAD_START_ROUTINE)Sys_StreamThread, // LPTHREAD_START_ROUTINE lpStartAddr,
|
|
0, // LPVOID lpvThreadParm,
|
|
0, // DWORD fdwCreate,
|
|
&stream.threadId);
|
|
for(i=0;i<MAX_FILE_HANDLES;i++) {
|
|
stream.sIO[i].active = qfalse;
|
|
}
|
|
}
|
|
|
|
/*
|
|
===============
|
|
Sys_ShutdownStreamThread
|
|
|
|
================
|
|
*/
|
|
void Sys_ShutdownStreamThread( void ) {
|
|
}
|
|
|
|
|
|
/*
|
|
===============
|
|
Sys_BeginStreamedFile
|
|
|
|
================
|
|
*/
|
|
void Sys_BeginStreamedFile( fileHandle_t f, int readAhead ) {
|
|
if ( stream.sIO[f].file ) {
|
|
Sys_EndStreamedFile( stream.sIO[f].file );
|
|
}
|
|
|
|
stream.sIO[f].file = f;
|
|
stream.sIO[f].buffer = Z_Malloc( readAhead );
|
|
stream.sIO[f].bufferSize = readAhead;
|
|
stream.sIO[f].streamPosition = 0;
|
|
stream.sIO[f].threadPosition = 0;
|
|
stream.sIO[f].eof = qfalse;
|
|
stream.sIO[f].active = qtrue;
|
|
|
|
// let the thread start running
|
|
// LeaveCriticalSection( &stream.crit );
|
|
}
|
|
|
|
/*
|
|
===============
|
|
Sys_EndStreamedFile
|
|
|
|
================
|
|
*/
|
|
void Sys_EndStreamedFile( fileHandle_t f ) {
|
|
if ( f != stream.sIO[f].file ) {
|
|
Com_Error( ERR_FATAL, "Sys_EndStreamedFile: wrong file");
|
|
}
|
|
// don't leave critical section until another stream is started
|
|
EnterCriticalSection( &stream.crit );
|
|
|
|
stream.sIO[f].file = 0;
|
|
stream.sIO[f].active = qfalse;
|
|
|
|
Z_Free( stream.sIO[f].buffer );
|
|
|
|
LeaveCriticalSection( &stream.crit );
|
|
}
|
|
|
|
|
|
/*
|
|
===============
|
|
Sys_StreamedRead
|
|
|
|
================
|
|
*/
|
|
int Sys_StreamedRead( void *buffer, int size, int count, fileHandle_t f ) {
|
|
int available;
|
|
int remaining;
|
|
int sleepCount;
|
|
int copy;
|
|
int bufferCount;
|
|
int bufferPoint;
|
|
byte *dest;
|
|
|
|
if (stream.sIO[f].active == qfalse) {
|
|
Com_Error( ERR_FATAL, "Streamed read with non-streaming file" );
|
|
}
|
|
|
|
dest = (byte *)buffer;
|
|
remaining = size * count;
|
|
|
|
if ( remaining <= 0 ) {
|
|
Com_Error( ERR_FATAL, "Streamed read with non-positive size" );
|
|
}
|
|
|
|
sleepCount = 0;
|
|
while ( remaining > 0 ) {
|
|
available = stream.sIO[f].threadPosition - stream.sIO[f].streamPosition;
|
|
if ( !available ) {
|
|
if ( stream.sIO[f].eof ) {
|
|
break;
|
|
}
|
|
if ( sleepCount == 1 ) {
|
|
Com_DPrintf( "Sys_StreamedRead: waiting\n" );
|
|
}
|
|
if ( ++sleepCount > 100 ) {
|
|
Com_Error( ERR_FATAL, "Sys_StreamedRead: thread has died");
|
|
}
|
|
Sleep( 10 );
|
|
continue;
|
|
}
|
|
|
|
EnterCriticalSection( &stream.crit );
|
|
|
|
bufferPoint = stream.sIO[f].streamPosition % stream.sIO[f].bufferSize;
|
|
bufferCount = stream.sIO[f].bufferSize - bufferPoint;
|
|
|
|
copy = available < bufferCount ? available : bufferCount;
|
|
if ( copy > remaining ) {
|
|
copy = remaining;
|
|
}
|
|
memcpy( dest, stream.sIO[f].buffer + bufferPoint, copy );
|
|
stream.sIO[f].streamPosition += copy;
|
|
dest += copy;
|
|
remaining -= copy;
|
|
|
|
LeaveCriticalSection( &stream.crit );
|
|
}
|
|
|
|
return (count * size - remaining) / size;
|
|
}
|
|
|
|
/*
|
|
===============
|
|
Sys_StreamSeek
|
|
|
|
================
|
|
*/
|
|
void Sys_StreamSeek( fileHandle_t f, int offset, int origin ) {
|
|
|
|
// halt the thread
|
|
EnterCriticalSection( &stream.crit );
|
|
|
|
// clear to that point
|
|
FS_Seek( f, offset, origin );
|
|
stream.sIO[f].streamPosition = 0;
|
|
stream.sIO[f].threadPosition = 0;
|
|
stream.sIO[f].eof = qfalse;
|
|
|
|
// let the thread start running at the new position
|
|
LeaveCriticalSection( &stream.crit );
|
|
}
|
|
|
|
#endif
|
|
|
|
/*
|
|
========================================================================
|
|
|
|
EVENT LOOP
|
|
|
|
========================================================================
|
|
*/
|
|
|
|
#define MAX_QUED_EVENTS 256
|
|
#define MASK_QUED_EVENTS ( MAX_QUED_EVENTS - 1 )
|
|
|
|
sysEvent_t eventQue[MAX_QUED_EVENTS];
|
|
int eventHead, eventTail;
|
|
byte sys_packetReceived[MAX_MSGLEN];
|
|
|
|
/*
|
|
================
|
|
Sys_QueEvent
|
|
|
|
A time of 0 will get the current time
|
|
Ptr should either be null, or point to a block of data that can
|
|
be freed by the game later.
|
|
================
|
|
*/
|
|
void Sys_QueEvent( int time, sysEventType_t type, int value, int value2, int ptrLength, void *ptr ) {
|
|
sysEvent_t *ev;
|
|
|
|
ev = &eventQue[ eventHead & MASK_QUED_EVENTS ];
|
|
if ( eventHead - eventTail >= MAX_QUED_EVENTS ) {
|
|
Com_Printf("Sys_QueEvent: overflow\n");
|
|
// we are discarding an event, but don't leak memory
|
|
if ( ev->evPtr ) {
|
|
Z_Free( ev->evPtr );
|
|
}
|
|
eventTail++;
|
|
}
|
|
|
|
eventHead++;
|
|
|
|
if ( time == 0 ) {
|
|
time = Sys_Milliseconds();
|
|
}
|
|
|
|
ev->evTime = time;
|
|
ev->evType = type;
|
|
ev->evValue = value;
|
|
ev->evValue2 = value2;
|
|
ev->evPtrLength = ptrLength;
|
|
ev->evPtr = ptr;
|
|
}
|
|
|
|
/*
|
|
================
|
|
Sys_GetEvent
|
|
|
|
================
|
|
*/
|
|
sysEvent_t Sys_GetEvent( void ) {
|
|
MSG msg;
|
|
sysEvent_t ev;
|
|
char *s;
|
|
msg_t netmsg;
|
|
netadr_t adr;
|
|
|
|
// return if we have data
|
|
if ( eventHead > eventTail ) {
|
|
eventTail++;
|
|
return eventQue[ ( eventTail - 1 ) & MASK_QUED_EVENTS ];
|
|
}
|
|
|
|
// pump the message loop
|
|
while (PeekMessage (&msg, NULL, 0, 0, PM_NOREMOVE)) {
|
|
if ( !GetMessage (&msg, NULL, 0, 0) ) {
|
|
Com_Quit_f();
|
|
}
|
|
|
|
// save the msg time, because wndprocs don't have access to the timestamp
|
|
g_wv.sysMsgTime = msg.time;
|
|
|
|
TranslateMessage (&msg);
|
|
DispatchMessage (&msg);
|
|
}
|
|
|
|
// check for console commands
|
|
s = Sys_ConsoleInput();
|
|
if ( s ) {
|
|
char *b;
|
|
int len;
|
|
|
|
len = strlen( s ) + 1;
|
|
b = Z_Malloc( len );
|
|
Q_strncpyz( b, s, len-1 );
|
|
Sys_QueEvent( 0, SE_CONSOLE, 0, 0, len, b );
|
|
}
|
|
|
|
// check for network packets
|
|
MSG_Init( &netmsg, sys_packetReceived, sizeof( sys_packetReceived ) );
|
|
if ( Sys_GetPacket ( &adr, &netmsg ) ) {
|
|
netadr_t *buf;
|
|
int len;
|
|
|
|
// copy out to a seperate buffer for qeueing
|
|
// the readcount stepahead is for SOCKS support
|
|
len = sizeof( netadr_t ) + netmsg.cursize - netmsg.readcount;
|
|
buf = Z_Malloc( len );
|
|
*buf = adr;
|
|
memcpy( buf+1, &netmsg.data[netmsg.readcount], netmsg.cursize - netmsg.readcount );
|
|
Sys_QueEvent( 0, SE_PACKET, 0, 0, len, buf );
|
|
}
|
|
|
|
// return if we have data
|
|
if ( eventHead > eventTail ) {
|
|
eventTail++;
|
|
return eventQue[ ( eventTail - 1 ) & MASK_QUED_EVENTS ];
|
|
}
|
|
|
|
// create an empty event to return
|
|
|
|
memset( &ev, 0, sizeof( ev ) );
|
|
ev.evTime = timeGetTime();
|
|
|
|
return ev;
|
|
}
|
|
|
|
//================================================================
|
|
|
|
/*
|
|
=================
|
|
Sys_In_Restart_f
|
|
|
|
Restart the input subsystem
|
|
=================
|
|
*/
|
|
void Sys_In_Restart_f( void ) {
|
|
IN_Shutdown();
|
|
IN_Init();
|
|
}
|
|
|
|
|
|
/*
|
|
=================
|
|
Sys_Net_Restart_f
|
|
|
|
Restart the network subsystem
|
|
=================
|
|
*/
|
|
void Sys_Net_Restart_f( void ) {
|
|
NET_Restart();
|
|
}
|
|
|
|
|
|
/*
|
|
================
|
|
Sys_Init
|
|
|
|
Called after the common systems (cvars, files, etc)
|
|
are initialized
|
|
================
|
|
*/
|
|
#define OSR2_BUILD_NUMBER 1111
|
|
#define WIN98_BUILD_NUMBER 1998
|
|
|
|
void Sys_Init( void ) {
|
|
int cpuid;
|
|
|
|
// make sure the timer is high precision, otherwise
|
|
// NT gets 18ms resolution
|
|
timeBeginPeriod( 1 );
|
|
|
|
Cmd_AddCommand ("in_restart", Sys_In_Restart_f);
|
|
Cmd_AddCommand ("net_restart", Sys_Net_Restart_f);
|
|
|
|
g_wv.osversion.dwOSVersionInfoSize = sizeof( g_wv.osversion );
|
|
|
|
if (!GetVersionEx (&g_wv.osversion))
|
|
Sys_Error ("Couldn't get OS info");
|
|
|
|
if (g_wv.osversion.dwMajorVersion < 4)
|
|
Sys_Error ("Quake3 requires Windows version 4 or greater");
|
|
if (g_wv.osversion.dwPlatformId == VER_PLATFORM_WIN32s)
|
|
Sys_Error ("Quake3 doesn't run on Win32s");
|
|
|
|
if ( g_wv.osversion.dwPlatformId == VER_PLATFORM_WIN32_NT )
|
|
{
|
|
Cvar_Set( "arch", "winnt" );
|
|
}
|
|
else if ( g_wv.osversion.dwPlatformId == VER_PLATFORM_WIN32_WINDOWS )
|
|
{
|
|
if ( LOWORD( g_wv.osversion.dwBuildNumber ) >= WIN98_BUILD_NUMBER )
|
|
{
|
|
Cvar_Set( "arch", "win98" );
|
|
}
|
|
else if ( LOWORD( g_wv.osversion.dwBuildNumber ) >= OSR2_BUILD_NUMBER )
|
|
{
|
|
Cvar_Set( "arch", "win95 osr2.x" );
|
|
}
|
|
else
|
|
{
|
|
Cvar_Set( "arch", "win95" );
|
|
}
|
|
}
|
|
else
|
|
{
|
|
Cvar_Set( "arch", "unknown Windows variant" );
|
|
}
|
|
|
|
// save out a couple things in rom cvars for the renderer to access
|
|
Cvar_Get( "win_hinstance", va("%i", (int)g_wv.hInstance), CVAR_ROM );
|
|
Cvar_Get( "win_wndproc", va("%i", (int)MainWndProc), CVAR_ROM );
|
|
|
|
//
|
|
// figure out our CPU
|
|
//
|
|
Cvar_Get( "sys_cpustring", "detect", 0 );
|
|
if ( !Q_stricmp( Cvar_VariableString( "sys_cpustring"), "detect" ) )
|
|
{
|
|
Com_Printf( "...detecting CPU, found " );
|
|
|
|
#ifndef __MINGW32__
|
|
cpuid = Sys_GetProcessorId();
|
|
#else // See comments in win_shared.c
|
|
cpuid = CPUID_GENERIC;
|
|
#endif
|
|
|
|
switch ( cpuid )
|
|
{
|
|
case CPUID_GENERIC:
|
|
Cvar_Set( "sys_cpustring", "generic" );
|
|
break;
|
|
case CPUID_INTEL_UNSUPPORTED:
|
|
Cvar_Set( "sys_cpustring", "x86 (pre-Pentium)" );
|
|
break;
|
|
case CPUID_INTEL_PENTIUM:
|
|
Cvar_Set( "sys_cpustring", "x86 (P5/PPro, non-MMX)" );
|
|
break;
|
|
case CPUID_INTEL_MMX:
|
|
Cvar_Set( "sys_cpustring", "x86 (P5/Pentium2, MMX)" );
|
|
break;
|
|
case CPUID_INTEL_KATMAI:
|
|
Cvar_Set( "sys_cpustring", "Intel Pentium III" );
|
|
break;
|
|
case CPUID_AMD_3DNOW:
|
|
Cvar_Set( "sys_cpustring", "AMD w/ 3DNow!" );
|
|
break;
|
|
case CPUID_AXP:
|
|
Cvar_Set( "sys_cpustring", "Alpha AXP" );
|
|
break;
|
|
default:
|
|
Com_Error( ERR_FATAL, "Unknown cpu type %d\n", cpuid );
|
|
break;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
Com_Printf( "...forcing CPU type to " );
|
|
if ( !Q_stricmp( Cvar_VariableString( "sys_cpustring" ), "generic" ) )
|
|
{
|
|
cpuid = CPUID_GENERIC;
|
|
}
|
|
else if ( !Q_stricmp( Cvar_VariableString( "sys_cpustring" ), "x87" ) )
|
|
{
|
|
cpuid = CPUID_INTEL_PENTIUM;
|
|
}
|
|
else if ( !Q_stricmp( Cvar_VariableString( "sys_cpustring" ), "mmx" ) )
|
|
{
|
|
cpuid = CPUID_INTEL_MMX;
|
|
}
|
|
else if ( !Q_stricmp( Cvar_VariableString( "sys_cpustring" ), "3dnow" ) )
|
|
{
|
|
cpuid = CPUID_AMD_3DNOW;
|
|
}
|
|
else if ( !Q_stricmp( Cvar_VariableString( "sys_cpustring" ), "PentiumIII" ) )
|
|
{
|
|
cpuid = CPUID_INTEL_KATMAI;
|
|
}
|
|
else if ( !Q_stricmp( Cvar_VariableString( "sys_cpustring" ), "axp" ) )
|
|
{
|
|
cpuid = CPUID_AXP;
|
|
}
|
|
else
|
|
{
|
|
Com_Printf( "WARNING: unknown sys_cpustring '%s'\n", Cvar_VariableString( "sys_cpustring" ) );
|
|
cpuid = CPUID_GENERIC;
|
|
}
|
|
}
|
|
Cvar_SetValue( "sys_cpuid", cpuid );
|
|
Com_Printf( "%s\n", Cvar_VariableString( "sys_cpustring" ) );
|
|
|
|
Cvar_Set( "username", Sys_GetCurrentUser() );
|
|
|
|
IN_Init(); // FIXME: not in dedicated?
|
|
}
|
|
|
|
|
|
//=======================================================================
|
|
|
|
int totalMsec, countMsec;
|
|
|
|
/*
|
|
==================
|
|
WinMain
|
|
|
|
==================
|
|
*/
|
|
int WINAPI WinMain (HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) {
|
|
char cwd[MAX_OSPATH];
|
|
int startTime, endTime;
|
|
|
|
// should never get a previous instance in Win32
|
|
if ( hPrevInstance ) {
|
|
return 0;
|
|
}
|
|
|
|
g_wv.hInstance = hInstance;
|
|
Q_strncpyz( sys_cmdline, lpCmdLine, sizeof( sys_cmdline ) );
|
|
|
|
// done before Com/Sys_Init since we need this for error output
|
|
Sys_CreateConsole();
|
|
|
|
// no abort/retry/fail errors
|
|
SetErrorMode( SEM_FAILCRITICALERRORS );
|
|
|
|
// get the initial time base
|
|
Sys_Milliseconds();
|
|
#if 0
|
|
// if we find the CD, add a +set cddir xxx command line
|
|
Sys_ScanForCD();
|
|
#endif
|
|
|
|
Sys_InitStreamThread();
|
|
|
|
Com_Init( sys_cmdline );
|
|
NET_Init();
|
|
|
|
_getcwd (cwd, sizeof(cwd));
|
|
Com_Printf("Working directory: %s\n", cwd);
|
|
|
|
// hide the early console since we've reached the point where we
|
|
// have a working graphics subsystems
|
|
if ( !com_dedicated->integer && !com_viewlog->integer ) {
|
|
Sys_ShowConsole( 0, qfalse );
|
|
}
|
|
|
|
// main game loop
|
|
while( 1 ) {
|
|
// if not running as a game client, sleep a bit
|
|
if ( g_wv.isMinimized || ( com_dedicated && com_dedicated->integer ) ) {
|
|
Sleep( 5 );
|
|
}
|
|
|
|
// set low precision every frame, because some system calls
|
|
// reset it arbitrarily
|
|
// _controlfp( _PC_24, _MCW_PC );
|
|
// _controlfp( -1, _MCW_EM ); // no exceptions, even if some crappy
|
|
// syscall turns them back on!
|
|
|
|
startTime = Sys_Milliseconds();
|
|
|
|
// make sure mouse and joystick are only called once a frame
|
|
IN_Frame();
|
|
|
|
// run the game
|
|
Com_Frame();
|
|
|
|
endTime = Sys_Milliseconds();
|
|
totalMsec += endTime - startTime;
|
|
countMsec++;
|
|
}
|
|
|
|
// never gets here
|
|
}
|
|
|
|
|