mirror of
https://github.com/DrBeef/ioq3quest.git
synced 2024-11-11 15:21:40 +00:00
15 lines
311 B
GLSL
15 lines
311 B
GLSL
attribute vec3 attr_Position;
|
|
attribute vec3 attr_Normal;
|
|
|
|
uniform mat4 u_ModelViewProjectionMatrix;
|
|
varying vec3 var_Position;
|
|
varying vec3 var_Normal;
|
|
|
|
|
|
void main()
|
|
{
|
|
gl_Position = u_ModelViewProjectionMatrix * vec4(attr_Position, 1.0);
|
|
|
|
var_Position = attr_Position;
|
|
var_Normal = attr_Normal;
|
|
}
|