mirror of
https://github.com/DrBeef/ioq3quest.git
synced 2024-11-10 14:52:00 +00:00
77d764c457
This patch moves cg_particles.c out of cg_marks.c to the actual file that was already there but not used. By default WOLF_PARTICLES definition is commented out if someone wants to use the old cg_particles.c changes. cg_particles.c has been added to the makefile and msvc projects.
1553 lines
35 KiB
XML
1553 lines
35 KiB
XML
<?xml version="1.0" encoding="Windows-1252"?>
|
|
<VisualStudioProject
|
|
ProjectType="Visual C++"
|
|
Version="9,00"
|
|
Name="cgame"
|
|
ProjectGUID="{C878E295-CB82-4B40-8ECF-5CE5525466FA}"
|
|
RootNamespace="cgame"
|
|
TargetFrameworkVersion="131072"
|
|
>
|
|
<Platforms>
|
|
<Platform
|
|
Name="Win32"
|
|
/>
|
|
</Platforms>
|
|
<ToolFiles>
|
|
</ToolFiles>
|
|
<Configurations>
|
|
<Configuration
|
|
Name="Release TA|Win32"
|
|
OutputDirectory="..\..\build\cgame_release_ta"
|
|
IntermediateDirectory="..\..\build\cgame_release_ta"
|
|
ConfigurationType="2"
|
|
UseOfMFC="0"
|
|
ATLMinimizesCRunTimeLibraryUsage="false"
|
|
>
|
|
<Tool
|
|
Name="VCPreBuildEventTool"
|
|
/>
|
|
<Tool
|
|
Name="VCCustomBuildTool"
|
|
/>
|
|
<Tool
|
|
Name="VCXMLDataGeneratorTool"
|
|
/>
|
|
<Tool
|
|
Name="VCWebServiceProxyGeneratorTool"
|
|
/>
|
|
<Tool
|
|
Name="VCMIDLTool"
|
|
PreprocessorDefinitions="NDEBUG"
|
|
MkTypLibCompatible="true"
|
|
SuppressStartupBanner="true"
|
|
TargetEnvironment="1"
|
|
TypeLibraryName=".\$(IntDir)\cgame.tlb"
|
|
HeaderFileName=""
|
|
/>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="2"
|
|
InlineFunctionExpansion="1"
|
|
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_CRT_SECURE_NO_DEPRECATE;MISSIONPACK"
|
|
StringPooling="true"
|
|
RuntimeLibrary="0"
|
|
EnableFunctionLevelLinking="true"
|
|
UsePrecompiledHeader="0"
|
|
PrecompiledHeaderFile="$(IntDir)\cgame.pch"
|
|
AssemblerListingLocation="$(IntDir)\"
|
|
ObjectFile="$(IntDir)\"
|
|
ProgramDataBaseFileName="$(IntDir)\"
|
|
WarningLevel="4"
|
|
SuppressStartupBanner="true"
|
|
CompileAs="1"
|
|
/>
|
|
<Tool
|
|
Name="VCManagedResourceCompilerTool"
|
|
/>
|
|
<Tool
|
|
Name="VCResourceCompilerTool"
|
|
PreprocessorDefinitions="NDEBUG"
|
|
Culture="1033"
|
|
/>
|
|
<Tool
|
|
Name="VCPreLinkEventTool"
|
|
/>
|
|
<Tool
|
|
Name="VCLinkerTool"
|
|
AdditionalDependencies="odbc32.lib odbccp32.lib"
|
|
OutputFile="$(OutDir)\cgamex86.dll"
|
|
LinkIncremental="1"
|
|
SuppressStartupBanner="true"
|
|
ModuleDefinitionFile=".\cgame.def"
|
|
ProgramDatabaseFile="$(IntDir)\cgamex86.pdb"
|
|
GenerateMapFile="true"
|
|
MapFileName="$(IntDir)\cgamex86.map"
|
|
SubSystem="2"
|
|
BaseAddress="0x30000000"
|
|
RandomizedBaseAddress="1"
|
|
DataExecutionPrevention="0"
|
|
ImportLibrary="$(IntDir)\cgamex86.lib"
|
|
TargetMachine="1"
|
|
/>
|
|
<Tool
|
|
Name="VCALinkTool"
|
|
/>
|
|
<Tool
|
|
Name="VCManifestTool"
|
|
/>
|
|
<Tool
|
|
Name="VCXDCMakeTool"
|
|
/>
|
|
<Tool
|
|
Name="VCBscMakeTool"
|
|
/>
|
|
<Tool
|
|
Name="VCFxCopTool"
|
|
/>
|
|
<Tool
|
|
Name="VCAppVerifierTool"
|
|
/>
|
|
<Tool
|
|
Name="VCPostBuildEventTool"
|
|
/>
|
|
</Configuration>
|
|
<Configuration
|
|
Name="Debug|Win32"
|
|
OutputDirectory="..\..\build\cgame_debug"
|
|
IntermediateDirectory="..\..\build\cgame_debug"
|
|
ConfigurationType="2"
|
|
UseOfMFC="0"
|
|
ATLMinimizesCRunTimeLibraryUsage="false"
|
|
>
|
|
<Tool
|
|
Name="VCPreBuildEventTool"
|
|
/>
|
|
<Tool
|
|
Name="VCCustomBuildTool"
|
|
/>
|
|
<Tool
|
|
Name="VCXMLDataGeneratorTool"
|
|
/>
|
|
<Tool
|
|
Name="VCWebServiceProxyGeneratorTool"
|
|
/>
|
|
<Tool
|
|
Name="VCMIDLTool"
|
|
PreprocessorDefinitions="_DEBUG"
|
|
MkTypLibCompatible="true"
|
|
SuppressStartupBanner="true"
|
|
TargetEnvironment="1"
|
|
TypeLibraryName=".\Debug/cgame.tlb"
|
|
HeaderFileName=""
|
|
/>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="0"
|
|
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_CRT_SECURE_NO_DEPRECATE"
|
|
RuntimeLibrary="1"
|
|
UsePrecompiledHeader="0"
|
|
PrecompiledHeaderFile="$(IntDir)\cgame.pch"
|
|
AssemblerListingLocation="$(IntDir)\"
|
|
ObjectFile="$(IntDir)\"
|
|
ProgramDataBaseFileName="$(IntDir)\"
|
|
BrowseInformation="1"
|
|
WarningLevel="3"
|
|
SuppressStartupBanner="true"
|
|
DebugInformationFormat="4"
|
|
CompileAs="1"
|
|
/>
|
|
<Tool
|
|
Name="VCManagedResourceCompilerTool"
|
|
/>
|
|
<Tool
|
|
Name="VCResourceCompilerTool"
|
|
PreprocessorDefinitions="_DEBUG"
|
|
Culture="1033"
|
|
/>
|
|
<Tool
|
|
Name="VCPreLinkEventTool"
|
|
/>
|
|
<Tool
|
|
Name="VCLinkerTool"
|
|
AdditionalDependencies="odbc32.lib odbccp32.lib"
|
|
OutputFile="$(OutDir)\cgamex86.dll"
|
|
LinkIncremental="2"
|
|
SuppressStartupBanner="true"
|
|
ModuleDefinitionFile=".\cgame.def"
|
|
GenerateDebugInformation="true"
|
|
ProgramDatabaseFile="$(IntDir)\cgamex86.pdb"
|
|
GenerateMapFile="true"
|
|
MapFileName="$(IntDir)\cgamex86.map"
|
|
SubSystem="2"
|
|
BaseAddress="0x30000000"
|
|
RandomizedBaseAddress="1"
|
|
DataExecutionPrevention="0"
|
|
ImportLibrary="$(IntDir)\cgamex86.lib"
|
|
TargetMachine="1"
|
|
/>
|
|
<Tool
|
|
Name="VCALinkTool"
|
|
/>
|
|
<Tool
|
|
Name="VCManifestTool"
|
|
/>
|
|
<Tool
|
|
Name="VCXDCMakeTool"
|
|
/>
|
|
<Tool
|
|
Name="VCBscMakeTool"
|
|
/>
|
|
<Tool
|
|
Name="VCFxCopTool"
|
|
/>
|
|
<Tool
|
|
Name="VCAppVerifierTool"
|
|
/>
|
|
<Tool
|
|
Name="VCPostBuildEventTool"
|
|
/>
|
|
</Configuration>
|
|
<Configuration
|
|
Name="Release|Win32"
|
|
OutputDirectory="..\..\build\cgame_release"
|
|
IntermediateDirectory="..\..\build\cgame_release"
|
|
ConfigurationType="2"
|
|
UseOfMFC="0"
|
|
ATLMinimizesCRunTimeLibraryUsage="false"
|
|
>
|
|
<Tool
|
|
Name="VCPreBuildEventTool"
|
|
/>
|
|
<Tool
|
|
Name="VCCustomBuildTool"
|
|
/>
|
|
<Tool
|
|
Name="VCXMLDataGeneratorTool"
|
|
/>
|
|
<Tool
|
|
Name="VCWebServiceProxyGeneratorTool"
|
|
/>
|
|
<Tool
|
|
Name="VCMIDLTool"
|
|
PreprocessorDefinitions="NDEBUG"
|
|
MkTypLibCompatible="true"
|
|
SuppressStartupBanner="true"
|
|
TargetEnvironment="1"
|
|
TypeLibraryName=".\Release/cgame.tlb"
|
|
HeaderFileName=""
|
|
/>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="2"
|
|
InlineFunctionExpansion="1"
|
|
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_CRT_SECURE_NO_DEPRECATE"
|
|
StringPooling="true"
|
|
RuntimeLibrary="0"
|
|
EnableFunctionLevelLinking="true"
|
|
UsePrecompiledHeader="0"
|
|
PrecompiledHeaderFile="$(IntDir)\cgame.pch"
|
|
AssemblerListingLocation="$(IntDir)\"
|
|
ObjectFile="$(IntDir)\"
|
|
ProgramDataBaseFileName="$(IntDir)\"
|
|
WarningLevel="4"
|
|
SuppressStartupBanner="true"
|
|
CompileAs="1"
|
|
/>
|
|
<Tool
|
|
Name="VCManagedResourceCompilerTool"
|
|
/>
|
|
<Tool
|
|
Name="VCResourceCompilerTool"
|
|
PreprocessorDefinitions="NDEBUG"
|
|
Culture="1033"
|
|
/>
|
|
<Tool
|
|
Name="VCPreLinkEventTool"
|
|
/>
|
|
<Tool
|
|
Name="VCLinkerTool"
|
|
AdditionalDependencies="odbc32.lib odbccp32.lib"
|
|
OutputFile="$(OutDir)\cgamex86.dll"
|
|
LinkIncremental="1"
|
|
SuppressStartupBanner="true"
|
|
ModuleDefinitionFile=".\cgame.def"
|
|
ProgramDatabaseFile="$(IntDir)\cgamex86.pdb"
|
|
GenerateMapFile="true"
|
|
MapFileName="$(IntDir)\cgamex86.map"
|
|
SubSystem="2"
|
|
BaseAddress="0x30000000"
|
|
RandomizedBaseAddress="1"
|
|
DataExecutionPrevention="0"
|
|
ImportLibrary="$(IntDir)\cgamex86.lib"
|
|
TargetMachine="1"
|
|
/>
|
|
<Tool
|
|
Name="VCALinkTool"
|
|
/>
|
|
<Tool
|
|
Name="VCManifestTool"
|
|
/>
|
|
<Tool
|
|
Name="VCXDCMakeTool"
|
|
/>
|
|
<Tool
|
|
Name="VCBscMakeTool"
|
|
/>
|
|
<Tool
|
|
Name="VCFxCopTool"
|
|
/>
|
|
<Tool
|
|
Name="VCAppVerifierTool"
|
|
/>
|
|
<Tool
|
|
Name="VCPostBuildEventTool"
|
|
/>
|
|
</Configuration>
|
|
<Configuration
|
|
Name="Debug TA|Win32"
|
|
OutputDirectory="..\..\build\cgame_debug_ta"
|
|
IntermediateDirectory="..\..\build\cgame_debug_ta"
|
|
ConfigurationType="2"
|
|
UseOfMFC="0"
|
|
ATLMinimizesCRunTimeLibraryUsage="false"
|
|
>
|
|
<Tool
|
|
Name="VCPreBuildEventTool"
|
|
/>
|
|
<Tool
|
|
Name="VCCustomBuildTool"
|
|
/>
|
|
<Tool
|
|
Name="VCXMLDataGeneratorTool"
|
|
/>
|
|
<Tool
|
|
Name="VCWebServiceProxyGeneratorTool"
|
|
/>
|
|
<Tool
|
|
Name="VCMIDLTool"
|
|
PreprocessorDefinitions="_DEBUG"
|
|
MkTypLibCompatible="true"
|
|
SuppressStartupBanner="true"
|
|
TargetEnvironment="1"
|
|
TypeLibraryName=".\Debug_TA/cgame.tlb"
|
|
HeaderFileName=""
|
|
/>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="0"
|
|
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;MISSIONPACK;_CRT_SECURE_NO_DEPRECATE"
|
|
RuntimeLibrary="1"
|
|
UsePrecompiledHeader="0"
|
|
PrecompiledHeaderFile="$(IntDir)\cgame.pch"
|
|
AssemblerListingLocation="$(IntDir)\"
|
|
ObjectFile="$(IntDir)\"
|
|
ProgramDataBaseFileName="$(IntDir)\"
|
|
BrowseInformation="1"
|
|
WarningLevel="3"
|
|
SuppressStartupBanner="true"
|
|
DebugInformationFormat="4"
|
|
CompileAs="1"
|
|
/>
|
|
<Tool
|
|
Name="VCManagedResourceCompilerTool"
|
|
/>
|
|
<Tool
|
|
Name="VCResourceCompilerTool"
|
|
PreprocessorDefinitions="_DEBUG"
|
|
Culture="1033"
|
|
/>
|
|
<Tool
|
|
Name="VCPreLinkEventTool"
|
|
/>
|
|
<Tool
|
|
Name="VCLinkerTool"
|
|
AdditionalDependencies="odbc32.lib odbccp32.lib"
|
|
OutputFile="$(OutDir)\cgamex86.dll"
|
|
LinkIncremental="2"
|
|
SuppressStartupBanner="true"
|
|
ModuleDefinitionFile=".\cgame.def"
|
|
GenerateDebugInformation="true"
|
|
ProgramDatabaseFile="$(IntDir)\cgamex86.pdb"
|
|
GenerateMapFile="true"
|
|
MapFileName="$(IntDir)\cgamex86.map"
|
|
SubSystem="2"
|
|
BaseAddress="0x30000000"
|
|
RandomizedBaseAddress="1"
|
|
DataExecutionPrevention="0"
|
|
ImportLibrary="$(IntDir)\cgamex86.lib"
|
|
TargetMachine="1"
|
|
/>
|
|
<Tool
|
|
Name="VCALinkTool"
|
|
/>
|
|
<Tool
|
|
Name="VCManifestTool"
|
|
/>
|
|
<Tool
|
|
Name="VCXDCMakeTool"
|
|
/>
|
|
<Tool
|
|
Name="VCBscMakeTool"
|
|
/>
|
|
<Tool
|
|
Name="VCFxCopTool"
|
|
/>
|
|
<Tool
|
|
Name="VCAppVerifierTool"
|
|
/>
|
|
<Tool
|
|
Name="VCPostBuildEventTool"
|
|
/>
|
|
</Configuration>
|
|
</Configurations>
|
|
<References>
|
|
</References>
|
|
<Files>
|
|
<Filter
|
|
Name="Source Files"
|
|
Filter="c"
|
|
>
|
|
<File
|
|
RelativePath="..\..\code\game\bg_lib.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="Release TA|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="2"
|
|
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK;"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="0"
|
|
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;"
|
|
BrowseInformation="1"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="2"
|
|
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug TA|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="0"
|
|
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;MISSIONPACK;"
|
|
BrowseInformation="1"
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\..\code\game\bg_misc.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="Release TA|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="2"
|
|
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK;"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="0"
|
|
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;"
|
|
BrowseInformation="1"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="2"
|
|
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug TA|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="0"
|
|
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;MISSIONPACK;"
|
|
BrowseInformation="1"
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\..\code\game\bg_pmove.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="Release TA|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="2"
|
|
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK;"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="0"
|
|
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;"
|
|
BrowseInformation="1"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="2"
|
|
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug TA|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="0"
|
|
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;MISSIONPACK;"
|
|
BrowseInformation="1"
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\..\code\game\bg_slidemove.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="Release TA|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="2"
|
|
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK;"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="0"
|
|
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;"
|
|
BrowseInformation="1"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="2"
|
|
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug TA|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="0"
|
|
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;MISSIONPACK;"
|
|
BrowseInformation="1"
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\..\code\cgame\cg_consolecmds.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="Release TA|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="2"
|
|
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK;"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="0"
|
|
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;"
|
|
BrowseInformation="1"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="2"
|
|
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug TA|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="0"
|
|
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;MISSIONPACK;"
|
|
BrowseInformation="1"
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\..\code\cgame\cg_draw.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="Release TA|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="2"
|
|
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK;"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="0"
|
|
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;"
|
|
BrowseInformation="1"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="2"
|
|
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug TA|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="0"
|
|
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;MISSIONPACK;"
|
|
BrowseInformation="1"
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\..\code\cgame\cg_drawtools.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="Release TA|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="2"
|
|
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK;"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="0"
|
|
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;"
|
|
BrowseInformation="1"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="2"
|
|
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug TA|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="0"
|
|
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;MISSIONPACK;"
|
|
BrowseInformation="1"
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\..\code\cgame\cg_effects.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="Release TA|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="2"
|
|
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK;"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="0"
|
|
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;"
|
|
BrowseInformation="1"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="2"
|
|
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug TA|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="0"
|
|
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;MISSIONPACK;"
|
|
BrowseInformation="1"
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\..\code\cgame\cg_ents.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="Release TA|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="2"
|
|
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK;"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="0"
|
|
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;"
|
|
BrowseInformation="1"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="2"
|
|
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug TA|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="0"
|
|
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;MISSIONPACK;"
|
|
BrowseInformation="1"
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\..\code\cgame\cg_event.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="Release TA|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="2"
|
|
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK;"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="0"
|
|
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;"
|
|
BrowseInformation="1"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="2"
|
|
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug TA|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="0"
|
|
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;MISSIONPACK;"
|
|
BrowseInformation="1"
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\..\code\cgame\cg_info.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="Release TA|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="2"
|
|
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK;"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="0"
|
|
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;"
|
|
BrowseInformation="1"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="2"
|
|
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug TA|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="0"
|
|
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;MISSIONPACK;"
|
|
BrowseInformation="1"
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\..\code\cgame\cg_localents.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="Release TA|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="2"
|
|
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK;"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="0"
|
|
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;"
|
|
BrowseInformation="1"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="2"
|
|
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug TA|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="0"
|
|
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;MISSIONPACK;"
|
|
BrowseInformation="1"
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\..\code\cgame\cg_main.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="Release TA|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="2"
|
|
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK;"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="0"
|
|
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;"
|
|
BrowseInformation="1"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="2"
|
|
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug TA|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="0"
|
|
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;MISSIONPACK;"
|
|
BrowseInformation="1"
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\..\code\cgame\cg_marks.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="Release TA|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="2"
|
|
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK;"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="0"
|
|
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;"
|
|
BrowseInformation="1"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="2"
|
|
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug TA|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="0"
|
|
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;MISSIONPACK;"
|
|
BrowseInformation="1"
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\..\code\cgame\cg_newDraw.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="Release TA|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="2"
|
|
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK;"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="0"
|
|
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;"
|
|
BrowseInformation="1"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="2"
|
|
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug TA|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="0"
|
|
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;MISSIONPACK;"
|
|
BrowseInformation="1"
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\..\code\cgame\cg_particles.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="Release TA|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="2"
|
|
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK;"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="0"
|
|
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;"
|
|
BrowseInformation="1"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="2"
|
|
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug TA|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="0"
|
|
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;MISSIONPACK;"
|
|
BrowseInformation="1"
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\..\code\cgame\cg_players.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="Release TA|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="2"
|
|
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK;"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="0"
|
|
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;"
|
|
BrowseInformation="1"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="2"
|
|
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug TA|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="0"
|
|
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;MISSIONPACK;"
|
|
BrowseInformation="1"
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\..\code\cgame\cg_playerstate.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="Release TA|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="2"
|
|
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK;"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="0"
|
|
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;"
|
|
BrowseInformation="1"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="2"
|
|
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug TA|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="0"
|
|
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;MISSIONPACK;"
|
|
BrowseInformation="1"
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\..\code\cgame\cg_predict.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="Release TA|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="2"
|
|
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK;"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="0"
|
|
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;"
|
|
BrowseInformation="1"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="2"
|
|
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug TA|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="0"
|
|
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;MISSIONPACK;"
|
|
BrowseInformation="1"
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\..\code\cgame\cg_scoreboard.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="Release TA|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="2"
|
|
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK;"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="0"
|
|
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;"
|
|
BrowseInformation="1"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="2"
|
|
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug TA|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="0"
|
|
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;MISSIONPACK;"
|
|
BrowseInformation="1"
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\..\code\cgame\cg_servercmds.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="Release TA|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="2"
|
|
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK;"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="0"
|
|
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;"
|
|
BrowseInformation="1"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="2"
|
|
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug TA|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="0"
|
|
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;MISSIONPACK;"
|
|
BrowseInformation="1"
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\..\code\cgame\cg_snapshot.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="Release TA|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="2"
|
|
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK;"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="0"
|
|
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;"
|
|
BrowseInformation="1"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="2"
|
|
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug TA|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="0"
|
|
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;MISSIONPACK;"
|
|
BrowseInformation="1"
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\..\code\cgame\cg_syscalls.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="Release TA|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="2"
|
|
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK;"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="0"
|
|
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;"
|
|
BrowseInformation="1"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="2"
|
|
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug TA|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="0"
|
|
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;MISSIONPACK;"
|
|
BrowseInformation="1"
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\..\code\cgame\cg_view.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="Release TA|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="2"
|
|
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK;"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="0"
|
|
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;"
|
|
BrowseInformation="1"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="2"
|
|
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug TA|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="0"
|
|
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;MISSIONPACK;"
|
|
BrowseInformation="1"
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\..\code\cgame\cg_weapons.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="Release TA|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="2"
|
|
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK;"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="0"
|
|
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;"
|
|
BrowseInformation="1"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="2"
|
|
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug TA|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="0"
|
|
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;MISSIONPACK;"
|
|
BrowseInformation="1"
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\..\code\qcommon\q_math.c"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\..\code\qcommon\q_shared.c"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\..\code\ui\ui_shared.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="Release TA|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="2"
|
|
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK;"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="0"
|
|
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;"
|
|
BrowseInformation="1"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="2"
|
|
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug TA|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="0"
|
|
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;MISSIONPACK;"
|
|
BrowseInformation="1"
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
</Filter>
|
|
<Filter
|
|
Name="Header Files"
|
|
Filter="h"
|
|
>
|
|
<File
|
|
RelativePath="..\..\code\game\bg_public.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\..\code\cgame\cg_local.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\..\code\cgame\cg_public.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\..\code\qcommon\q_shared.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\..\code\qcommon\surfaceflags.h"
|
|
>
|
|
</File>
|
|
</Filter>
|
|
<Filter
|
|
Name="Resource Files"
|
|
>
|
|
<File
|
|
RelativePath=".\cgame.def"
|
|
>
|
|
</File>
|
|
</Filter>
|
|
</Files>
|
|
<Globals>
|
|
</Globals>
|
|
</VisualStudioProject>
|