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f1a133acf1
As with the other branch of the if/else, each element of foundPlayerServerNames is in fact the same size as each element of foundPlayerServerAddresses, so it was fine; but it's better to make it obvious that we are using the right array sizes. |
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.. | ||
ui_atoms.c | ||
ui_gameinfo.c | ||
ui_local.h | ||
ui_main.c | ||
ui_players.c | ||
ui_public.h | ||
ui_shared.c | ||
ui_shared.h | ||
ui_syscalls.asm | ||
ui_syscalls.c |