ioq3quest/code
2011-02-02 23:57:22 +00:00
..
AL Revert changes in ioquake3 AL code, fix OpenAL headers. 2007-12-13 23:27:41 +00:00
asm * (bug #3639) BoxOnPlaneSide rewrite (Diego de Estrada/Patrick Bagget/Daniel 2009-09-21 00:20:43 +00:00
botlib Fix bug reported by cyrri 2011-01-24 18:04:20 +00:00
cgame add a missing \n from a cgame print 2011-01-27 07:22:25 +00:00
client - Add parameter checking to CL_*Ping* functions. 2011-01-27 17:07:07 +00:00
game remove the unused flags_t::field (/dev/hc again for this and previous checkin on Makefile, thanks!!!) 2011-01-27 07:20:56 +00:00
jpeg-6b fix mingw32 build 2010-03-19 08:59:17 +00:00
libcurl/curl
libs * Updated to SDL 1.2.14. For future reference, the command you can't 2009-10-29 03:09:07 +00:00
libspeex Just unix2dos, nothing to see here ... 2009-10-19 14:00:16 +00:00
null - Use select() to sleep when idle as opposed to busy waiting. 2011-02-02 16:46:23 +00:00
q3_ui Fix flaw in my fix to #4737, thanks Zakk Middleton 2010-09-01 11:43:19 +00:00
qcommon Server crash can cause recursive call to Com_Error, too 2011-02-02 23:57:22 +00:00
renderer Fix this bug in a better way. 2011-01-22 01:13:30 +00:00
sdl * Sys_Dialog for more user friendly error reporting 2010-02-15 16:20:33 +00:00
SDL12/include * Update SDL headers and win32 libs to 1.2.14 2009-10-25 23:07:11 +00:00
server - Use select() to sleep when idle as opposed to busy waiting. 2011-02-02 16:46:23 +00:00
sys Delete unused variable 2011-01-31 22:09:47 +00:00
tools 64bit Windows fix (patch by Marcus Meissner) 2010-04-16 09:29:34 +00:00
ui First batch of bug fixes reported and patched by Zack "ZTurtleMan" Middleton: 2010-08-29 17:32:54 +00:00
zlib - Tested and updated MSVC project file to really make it work with new zlib 2009-10-19 16:16:52 +00:00