.. |
AL
|
Revert changes in ioquake3 AL code, fix OpenAL headers.
|
2007-12-13 23:27:41 +00:00 |
asm
|
* (bug #3639) BoxOnPlaneSide rewrite (Diego de Estrada/Patrick Bagget/Daniel
|
2009-09-21 00:20:43 +00:00 |
botlib
|
Fix bug reported by cyrri
|
2011-01-24 18:04:20 +00:00 |
cgame
|
add a missing \n from a cgame print
|
2011-01-27 07:22:25 +00:00 |
client
|
- Add parameter checking to CL_*Ping* functions.
|
2011-01-27 17:07:07 +00:00 |
game
|
remove the unused flags_t::field (/dev/hc again for this and previous checkin on Makefile, thanks!!!)
|
2011-01-27 07:20:56 +00:00 |
jpeg-6b
|
fix mingw32 build
|
2010-03-19 08:59:17 +00:00 |
libcurl/curl
|
|
|
libs
|
* Updated to SDL 1.2.14. For future reference, the command you can't
|
2009-10-29 03:09:07 +00:00 |
libspeex
|
Just unix2dos, nothing to see here ...
|
2009-10-19 14:00:16 +00:00 |
null
|
- Use select() to sleep when idle as opposed to busy waiting.
|
2011-02-02 16:46:23 +00:00 |
q3_ui
|
Fix flaw in my fix to #4737, thanks Zakk Middleton
|
2010-09-01 11:43:19 +00:00 |
qcommon
|
Server crash can cause recursive call to Com_Error, too
|
2011-02-02 23:57:22 +00:00 |
renderer
|
Fix this bug in a better way.
|
2011-01-22 01:13:30 +00:00 |
sdl
|
* Sys_Dialog for more user friendly error reporting
|
2010-02-15 16:20:33 +00:00 |
SDL12/include
|
* Update SDL headers and win32 libs to 1.2.14
|
2009-10-25 23:07:11 +00:00 |
server
|
- Use select() to sleep when idle as opposed to busy waiting.
|
2011-02-02 16:46:23 +00:00 |
sys
|
Delete unused variable
|
2011-01-31 22:09:47 +00:00 |
tools
|
64bit Windows fix (patch by Marcus Meissner)
|
2010-04-16 09:29:34 +00:00 |
ui
|
First batch of bug fixes reported and patched by Zack "ZTurtleMan" Middleton:
|
2010-08-29 17:32:54 +00:00 |
zlib
|
- Tested and updated MSVC project file to really make it work with new zlib
|
2009-10-19 16:16:52 +00:00 |