ioq3quest/code
Zack Middleton 10abac8fa0 Fix duplicate bots displayed in Team Arena ingame add bot menu
The key handler allowed going 2 beyond the end of the bot list and the
display function clamped to 0 causing the first bot to be shown 3 times.

Attempting to add the bot in gametypes < GT_TEAM would fallback to
Sarge in UI_GetBotNameByNumber() (who isn't the first bot) and gametypes
>= GT_TEAM would access characterList past known values (typically NULL
but if teaminfo.txt contained 63 characters it would access out of
bounds memory).
2018-05-06 01:47:49 -05:00
..
AL 5882 - Update OpenAL Headers to OpenAL Soft 1.15.1 2013-02-17 07:34:41 -06:00
asm Remove unused fpucw from snapvector.asm 2015-07-09 18:35:45 -05:00
autoupdater Use "x86_64" and not "x86-64" like everything else in ioq3. 2017-06-04 02:46:49 -04:00
botlib Fix uninitialized bot_goal_t fields 2018-04-26 11:22:55 -05:00
cgame Fix invalid model frame developer warnings in Team Arena 2017-11-22 20:21:02 -06:00
client Make s_useOpenAL be CVAR_LATCH 2018-05-01 16:18:44 -05:00
curl-7.54.0/include Update internal curl to 7.54.0 2017-07-28 16:32:22 +01:00
game Improvements for dedicated camera followers (team follow1/2) 2018-05-01 21:25:14 -05:00
jpeg-8c Mark JPEG lib changes, file provided by Simon McVittie 2012-07-01 18:07:56 +00:00
libogg-1.3.3 Rename (already updated) libogg-1.3.2 to libogg-1.3.3 2018-03-16 13:11:27 -05:00
libs Update SDL2 to 2.0.8 2018-04-26 11:21:36 -05:00
libvorbis-1.3.6 Rename (already updated) libvorbis-1.3.5 to libvorbis-1.3.6 2018-03-16 13:29:19 -05:00
null Added audio capture support to SDL backend. 2018-04-13 22:38:17 -04:00
opus-1.2.1 Rename (already updated) opus-1.1.4 to opus-1.2.1 2018-03-16 13:29:19 -05:00
opusfile-0.9 Rename (already updated) opusfile-0.8 to opusfile-0.9 2018-03-16 13:29:20 -05:00
q3_ui Make UI_DrawProportionalString handle NULL string 2018-04-26 11:22:55 -05:00
qcommon Fix not closing description.txt and fix path seperator 2018-05-03 16:13:19 -05:00
renderercommon Fix shifting bits out of byte in tr_font.c 2018-04-08 21:41:31 -05:00
renderergl1 OpenGL1: Decay float[8] to float * in tr_marks.c 2018-04-08 21:41:31 -05:00
renderergl2 OpenGL2: Fix crash when BSP has deluxe maps and vertex lit surfaces 2018-02-18 13:05:27 -06:00
sdl Enable SDL audio capture for SDL 2.0.5 and newer 2018-04-26 11:21:36 -05:00
SDL2 Make macOS Universal Bundle target 10.6 for x86 and x86_64 2018-04-26 11:21:36 -05:00
server Fix "Going to CS_ZOMBIE for [clientname]" developer message 2018-04-03 21:37:59 -05:00
sys Enable SDL audio capture for SDL 2.0.5 and newer 2018-04-26 11:21:36 -05:00
tools Few LCC memory fixes. 2017-12-15 18:08:23 -06:00
ui Fix duplicate bots displayed in Team Arena ingame add bot menu 2018-05-06 01:47:49 -05:00
zlib drop some useless return statements 2013-05-30 15:43:21 -05:00