ioq3quest/code
2011-07-07 16:21:06 +00:00
..
AL (#3767) Some protection from malicious qvms - patches and ideas by Amanieu d'Antras and Ben Millwood 2011-03-08 01:39:34 +00:00
asm - align sse control word storage space to 16 byte boundary for snapvector 2011-06-22 14:36:11 +00:00
botlib Remove newlines from Com_Error message format strings, patch by DevHC 2011-05-12 14:02:48 +00:00
cgame More color fixes for railgun 2011-06-28 08:28:12 +00:00
client Make sound fallback behaviour for music streams less verbose 2011-06-25 09:35:03 +00:00
game Make g_doWarmup archived cvar 2011-06-25 20:36:36 +00:00
jpeg-8c - Adapt MSVC project files to new libjpeg, fix by Guillaume Bougard and cyrri 2011-06-06 21:15:42 +00:00
libcurl/curl
libs - mingw64 now links against SDL64.dll to allow for 32 and 64 bit version in the same directory 2011-06-13 15:47:43 +00:00
libspeex Just unix2dos, nothing to see here ... 2009-10-19 14:00:16 +00:00
null - Improve game_restart: 2011-06-21 11:18:35 +00:00
q3_ui Add fixes to ui menu by Ensiform and DevHC (#5062) 2011-07-07 16:12:53 +00:00
qcommon Make naming a bit more foolproof for new macro 2011-07-07 16:21:06 +00:00
renderer All patches by Zack Middleton: 2011-06-27 23:53:40 +00:00
sdl - Improve game_restart: 2011-06-21 11:18:35 +00:00
SDL12/include * Update SDL headers and win32 libs to 1.2.14 2009-10-25 23:07:11 +00:00
server - Add better protection against DoSing connecting users from connecting 2011-07-07 16:07:58 +00:00
sys - Improve game_restart: 2011-06-21 11:18:35 +00:00
tools Fix nasty crash bug 2011-05-09 21:47:41 +00:00
ui - Bug 5034 - q3_ui: fill whole screen and allow cursor to move to edge in widescreen, by Zack Middleton 2011-06-21 11:36:25 +00:00
zlib - Tested and updated MSVC project file to really make it work with new zlib 2009-10-19 16:16:52 +00:00