ioq3quest/code
Zack Middleton 037565293f From /dev/humancontroller:
to further reduce confusion, rename constants like MAX_ENTITIES to MAX_REFENTITIES
2012-10-17 21:20:29 +00:00
..
AL
SDL12/include Minor hack to SDL headers for building on Linux. 2012-04-11 04:51:58 +00:00
asm Move argument passing from VM to engine to global variables which allows to get rid of lots of OS specific stuff and also fixes errors that happens when compilers add lots of boilerplate to the DoSyscall() function 2012-08-08 09:34:03 +00:00
botlib Various bugfixes by Tobias Kuehnhammer (#5270) 2012-07-01 17:27:52 +00:00
cgame Play correct team sounds when in spectator mode and following a player. 2012-10-11 18:22:41 +00:00
client When in third person, don't play player's sounds as full volume in Base sound system. OpenAL already does this. (Related to bug 5741.) 2012-10-17 20:39:45 +00:00
game Fix game getting stuck in a do-while loop when "team follow1" or "team follow2" client sends a follownext or followprev command. 2012-09-10 01:22:13 +00:00
jpeg-8c Mark JPEG lib changes, file provided by Simon McVittie 2012-07-01 18:07:56 +00:00
libcurl/curl
libs
libspeex
null
q3_ui Fix resetting single player level selection in q3_ui when there is no training level, such as in demoq3. 2012-09-30 06:21:08 +00:00
qcommon Oops, still need this 2012-08-08 09:42:33 +00:00
renderer From /dev/humancontroller: 2012-10-17 21:20:29 +00:00
sdl Don't include client.h in sdl_glimp.c as it is part of the external renderer lib. 2012-10-13 23:15:02 +00:00
server Don't replay to status OOB requests in Team Arena single player. 2012-08-16 21:38:02 +00:00
sys Fix this for real now. 2012-07-23 21:27:17 +00:00
tools more '\n' business 2012-06-19 15:14:57 +00:00
ui Fix UI player model FOV when using non-640x480 resolution. 2012-09-30 02:56:50 +00:00
zlib