ioq3quest/code/sys
Thilo Schulz 3148416c04 - Change runtime standalone detection:
* com_standalone now read-only
  * add new cvars com_basegame, com_homepath
  * standalone now automatically detected when com_basegame is set to something different than baseq3 and no id pak pk3s are found
  * This fixes https://bugzilla.icculus.org/show_bug.cgi?id=4699
- Replace a few hardcoded string literals with macros
- Add checks for Team Arena PK3s to FS_CheckPak0()
2011-02-04 12:04:56 +00:00
..
con_log.c * Add con_log.c and con_passive.c from r1222 to quake3.vcproj. 2007-12-02 00:48:59 +00:00
con_passive.c * Add con_log.c to log all console output 2007-11-30 18:32:52 +00:00
con_tty.c * (bug #4346) Dedicated server uses 100% CPU when stdin is not a TTY 2009-12-24 00:40:39 +00:00
con_win32.c * Add con_log.c to log all console output 2007-11-30 18:32:52 +00:00
sys_loadlib.h * Fix unused variable warning 2008-08-23 22:45:30 +00:00
sys_local.h Explicitly set timer resolution on windows 2011-01-31 20:23:05 +00:00
sys_main.c Shut up compiler error 2011-01-21 20:47:32 +00:00
sys_osx.m * Fix a memory leak in OS X Sys_Dialog 2010-02-26 16:32:49 +00:00
sys_unix.c - Change runtime standalone detection: 2011-02-04 12:04:56 +00:00
sys_win32.c - Change runtime standalone detection: 2011-02-04 12:04:56 +00:00
win_resource.h * Merge unified-sdl to trunk 2007-09-05 18:17:46 +00:00
win_resource.rc * Fix to win_resource.rc for MSVC build 2007-11-03 21:53:50 +00:00