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3 commits

Author SHA1 Message Date
cmf028
e01b66aef5 Fix glsl DEFORM_BULGE calculation 2013-12-01 21:19:26 -06:00
SmileTheory
5985cca2e6 OpenGL2: Speed up fog shader slightly. 2013-09-16 23:20:44 -07:00
Tim Angus
f6fb9eb602 renderer -> renderergl1, rend2 -> renderergl2 2013-02-15 23:46:37 +00:00
Renamed from code/rend2/glsl/generic_vp.glsl (Browse further)