Simon
b7d89ff02b
Multiple changes
...
- Weapon alignment values courtesy of SkillFur (thanks!)
- Lightning gun now renders lightning in the correct direction
- Many cvar changes
- Rail Gun and Rocket Launcher use newer implementation
- Changed projection so that UI elements draw clearer
- Made scoreboards easier to read but HUD slightly closer
2022-02-01 23:35:05 +00:00
Simon
4b4ee4ec6e
First big commit - pretty much playable throughout
2022-01-29 15:45:18 +00:00
XsparkieX
149c836b94
Updated run.bat to handle paths a bit more gracefully with pushd/popd.
2021-02-01 22:20:30 +01:00
XsparkieX
7f867d4df3
Set ANDROID_SDK_ROOT so gradle won't fail at finding the SDK root on initial pull.
2021-02-01 21:51:36 +01:00
XsparkieX
a86c0bf269
Configured default NDK version in build.gradle.
2021-02-01 21:50:01 +01:00
XsparkieX
bcc28a0ae3
Added support for building for Android on Windows.
2021-02-01 21:37:07 +01:00
XsparkieX
3f4d8f30e7
Do not hardcode the number of cores to use for compilation.
2020-09-06 17:07:05 +02:00
XsparkieX
b678cbd3e3
Renamed spark package name to be my full nickname (sparkie).
2020-09-06 16:41:20 +02:00
XsparkieX
e2c4d40ab0
Updated gradle version.
2020-09-06 14:42:06 +02:00
XsparkieX
791e90b22a
Initial Oculus Quest support added.
2020-09-06 13:40:32 +02:00