Zack Middleton
d1631d6ea3
Use const char pointers when possible in botlib's libvar code
2017-06-07 18:54:49 -05:00
Zack Middleton
feb012152c
Give botlib com_basegame for botlib.log path
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Before it always used BASEGAME fallback code.
2013-04-22 23:11:10 -05:00
Zack Middleton
f3e7012bdb
REFACTOR [a vs an]
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From /dev/humancontroller.
2012-06-18 16:31:16 +00:00
Thilo Schulz
9dc32d55e2
Bug 4812 - GCC __attribute__ annotations for printf, non-returning functions etc., patch by linux@youmustbejoking.demon.co.uk and Zack Middleton
2011-07-18 14:56:57 +00:00
Thilo Schulz
f34b96b586
Fix flag collision in botlib code, thanks Cyrri for reporting ( #4886 )
2011-02-04 18:23:52 +00:00
Ryan C. Gordon
6cea11c665
Renamed bot_developer to botDeveloper to prevent symbol clash.
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qagame*.so has a variable named this too, and this confuses the Linux
dynamic loader since we're not using -fvisibility=hidden.
Fixes Bugzilla #3944 .
2009-09-15 01:44:58 +00:00
Tim Angus
05e8ab9538
* Added STATUS
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* Updated TODO
* Moved ChangeLog to root
* Updated ChangeLog
* s/Foobar/Quake III Arena Source Code/
* Biggest patch EVAR. I wonder how many mail boxes this will fill...
2005-10-29 01:53:09 +00:00
Tim Angus
3a2ad50406
* Moved various source files from their mod sdk locations to places more
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appropriate for open source Q3
* This patch looks bigger than it really is, however it will probably break the
VC and OS X builds (easy to fix though)
2005-10-26 19:45:21 +00:00